Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Bacanze
Geb
Level 49
God Stats
15W - 18L
1,461 SR
Queue Stats
20W - 26L
1,402 Elo+
Party 2
Jing Wei
Jing Wei
Hirmuvalta
Jing Wei
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 78L
1,528 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Steelax
Morgan Le Fay
Level 104
God Stats
7W - 8L
1,153 SR
Queue Stats
50W - 53L
1,455 Elo+
Party 2
Thor
Thor
seanamh420
Thor
Level 4
God Stats
2W - 1L
1,450 SR
Queue Stats
4W - 2L
1,544 Elo+
Party 2
Team Averages
Level 53
1,413 SR
1,486 Elo+

VS

Team Averages
Level 41
1,492 SR
1,560 Elo+
Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
D0KI203
Atlas
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,477 Elo+
Party 1
King Arthur
King Arthur
Fecoo69
King Arthur
Level 67
God Stats
121W - 125L
1,463 SR
Queue Stats
127W - 135L
1,502 Elo+
Party 1
Medusa
Medusa
SnowFoxHun
Medusa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,632 Elo+
Party 1
Merlin
Merlin
Yatthan
Merlin
Level 17
God Stats
3W - 2L
1,499 SR
Queue Stats
7W - 6L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 0 / 0
6,184
618
3,009
6,468
3,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
9
1 / 2 / 6
5,660
566
2,653
9,068
4,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Hirmuvalta
Jing Wei
10
5 / 2 / 3
6,153
615
6,897
6,927
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morgan Le Fay
Steelax
Morgan Le Fay
11
5 / 1 / 1
6,583
658
6,978
5,702
2,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 1
5,442
544
1,156
5,734
1,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 2 / 0
5,272
527
2,121
6,526
1,817
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
D0KI203
Atlas
6
2 / 2 / 1
4,994
499
4,430
8,458
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Fecoo69
King Arthur
10
0 / 0 / 0
5,459
546
4,591
7,002
3,930
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
SnowFoxHun
Medusa
7
2 / 5 / 1
4,677
468
4,407
5,821
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Yatthan
Merlin
10
2 / 2 / 0
5,574
557
3,005
5,691
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
6
6
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Loki
 
Loki
0
2
0
0
W
Geb
1
2
6
2
L
Atlas
D0KI203
Atlas
2
2
1
1.25
L
King Arthur
Fecoo69
King Arthur
0
0
0
0
W
Jing Wei
Hirmuvalta
Jing Wei
5
2
3
3.25
L
Medusa
SnowFoxHun
Medusa
2
5
1
0.5
W
Morgan Le Fay
Steelax
Morgan Le Fay
5
1
1
5.5
L
Merlin
Yatthan
Merlin
2
2
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,693
Damage
18,554
33,899
Taken
33,498
14,087
Mitigated
13,291
11,875
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,009
278
79
3,220
6,468
3,098
340
0
6,468
0
40,517
L
Loki
 
Loki
2,121
887
0
1,936
6,526
1,817
0
1,694
4,712
0
29,247
W
Geb
2,653
568
1,187
2,704
9,068
4,785
297
2,675
6,351
13,848
0
L
Atlas
D0KI203
Atlas
4,430
1,787
116
1,673
8,458
4,498
0
1,726
6,732
10,810
0
L
King Arthur
Fecoo69
King Arthur
4,591
778
0
2,573
7,002
3,930
0
0
7,002
0
32,498
W
Jing Wei
Hirmuvalta
Jing Wei
6,897
5,387
0
3,290
6,927
2,014
763
1,827
5,100
0
30,393
L
Medusa
SnowFoxHun
Medusa
4,407
2,170
0
0
5,821
1,333
0
1,902
3,887
0
14,600
W
Morgan Le Fay
Steelax
Morgan Le Fay
6,978
726
0
1,007
5,702
2,396
322
1,952
3,470
29,492
0
L
Merlin
Yatthan
Merlin
3,005
0
0
1,894
5,691
1,713
211
3,801
1,534
22,621
0
W
1,156
459
0
388
5,734
1,794
0
591
5,075
0
34,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,022
Gold Earned
25,976
275
Minions Killed
231
0
Camps Cleared
0
1,030,889
Distance Traveled
1,045,707
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,184
618
82
8
0
217,951
3
L
Loki
5,272
527
69
7
0
209,185
0
W
Geb
5,660
566
10
1
0
201,924
3
L
Atlas
4,994
499
10
1
0
200,380
1
L
King Arthur
5,459
546
73
7
0
220,873
1
W
Jing Wei
6,153
615
70
7
0
191,574
2
L
Medusa
4,677
468
25
3
0
199,088
0
W
Morgan Le Fay
6,583
658
54
5
0
208,932
3
L
Merlin
5,574
557
54
5
0
216,181
3
W
Thor
5,442
544
59
6
0
210,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role