Player Matchup

Hel
Hel
Ali3NDr0p
Hel
Level 84
God Stats
0W - 2L
1,566 SR
Queue Stats
12W - 18L
1,500 Elo+
Solo
Achilles
Achilles
SixpennyTray10
Achilles
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 53L
1,325 Elo+
Party 1
Guan Yu
Guan Yu
keyday81
Guan Yu
Level 29
God Stats
5W - 8L
1,541 SR
Queue Stats
21W - 31L
1,355 Elo+
Party 1
Team Averages
Level 66
1,536 SR
1,393 Elo+

VS

Team Averages
Level 60
1,611 SR
1,552 Elo+
Heimdallr
Heimdallr
Arel_Squid51
Heimdallr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,467 Elo+
Solo
Osiris
Osiris
Killen4Joy101
Osiris
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
127W - 113L
1,592 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pillscosby69
Morgan Le Fay
Level 108
God Stats
11W - 1L
1,832 SR
Queue Stats
88W - 55L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
7,100
645
5,568
11,114
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
11
1 / 7 / 2
7,316
665
5,782
18,428
13,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
keyday81
Guan Yu
9
0 / 4 / 3
6,365
579
3,165
10,761
6,040
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arel_Squid51
Heimdallr
12
2 / 1 / 12
8,255
750
6,311
5,811
3,469
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 2 / 10
7,722
702
5,384
8,890
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Pillscosby69
Morgan Le Fay
15
14 / 0 / 3
10,405
946
21,148
6,903
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
18
18
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Heimdallr
Arel_Squid51
Heimdallr
2
1
12
8
W
2
2
10
3.5
W
Morgan Le Fay
Pillscosby69
Morgan Le Fay
14
0
3
15.5
L
Achilles
1
7
2
0.29
L
Guan Yu
keyday81
Guan Yu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,515
Damage
32,843
40,303
Taken
21,604
23,402
Mitigated
11,088
9,220
Healing
4,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,568
119
2,590
3,137
11,114
3,557
0
5,585
5,527
29,107
0
W
Heimdallr
Arel_Squid51
Heimdallr
6,311
1,704
0
580
5,811
3,469
707
1,575
4,088
0
17,050
W
5,384
3,176
0
588
8,890
5,390
504
2,025
6,731
0
11,520
W
Morgan Le Fay
Pillscosby69
Morgan Le Fay
21,148
3,740
0
2,903
6,903
2,229
1,115
1,892
4,963
57,055
0
L
Achilles
5,782
2,051
330
599
18,428
13,805
0
8,955
9,473
0
14,888
L
Guan Yu
keyday81
Guan Yu
3,165
259
1,101
1,463
10,761
6,040
0
7,080
3,681
0
9,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,781
Gold Earned
26,382
71
Minions Killed
101
2
Camps Cleared
4
546,534
Distance Traveled
570,800
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,100
645
39
4
0
191,480
1
W
Heimdallr
8,255
750
24
2
1
173,871
1
W
Osiris
7,722
702
9
1
1
196,755
0
W
Morgan Le Fay
10,405
946
68
6
2
200,174
0
L
Achilles
7,316
665
19
2
2
208,420
1
L
Guan Yu
6,365
579
13
1
0
146,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role