Player Matchup

Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Loki
Loki
Gold III
A 2018 Fiat 500
Loki
Gold III
Level 125
God Stats
33W - 25L
1,710 SR
Queue Stats
485W - 490L
1,604 MMR
Solo
Osiris
Osiris
Gold IV
Almost_Bald8
Osiris
Gold IV
Level 159
God Stats
8W - 11L
1,306 SR
Queue Stats
316W - 307L
1,543 MMR
Party 4
Apollo
Apollo
Gold IV
BaldM8
Apollo
Gold IV
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
1,542 MMR
Party 4
Scylla
Scylla
Platinum V
Sir_Liam_Pasty
Scylla
Platinum V
Level 147
God Stats
86W - 86L
1,557 SR
Queue Stats
802W - 793L
1,558 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,515 SR
1,550 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,584 SR
1,548 MMR
Sol
Sol
Silver II
DemonsFromBehind
Sol
Silver II
Level 125
God Stats
1W - 1L
1,807 SR
Queue Stats
50W - 38L
1,543 MMR
Party 2
Guan Yu
Guan Yu
Gold V
Deyhem
Guan Yu
Gold V
Level 127
God Stats
10W - 15L
1,500 SR
Queue Stats
272W - 276L
1,536 MMR
Solo
Athena
Athena
Silver I
RunAwayLittleGod
Athena
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,544 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
defrog93
Zhong Kui
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 120L
1,568 MMR
Party 1
Kali
Kali
Gold IV
iGriX_ys
Kali
Gold IV
Level 140
God Stats
6W - 8L
1,614 SR
Queue Stats
187W - 184L
1,550 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
2 / 0 / 9
11,445
602
3,896
16,711
20,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 3 / 7
12,676
667
11,352
16,872
6,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
17
5 / 0 / 3
12,084
636
10,442
17,412
22,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
BaldM8
Apollo
16
2 / 2 / 2
11,018
580
8,858
14,305
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 0 / 8
12,269
646
17,286
8,024
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetCamazotzAmaterasuAtlas

VS

Bans
CliodhnaGebGilgameshMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 1
10,104
532
9,042
14,153
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Deyhem
Guan Yu
15
0 / 6 / 1
8,521
448
5,256
16,552
10,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 2
8,332
439
7,741
19,508
19,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
defrog93
Zhong Kui
16
0 / 2 / 0
9,449
497
8,824
10,355
6,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
16
1 / 3 / 1
9,325
491
6,416
15,778
7,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
5
5
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
9
6.5
W
3
3
7
2.17
W
Osiris
5
0
3
6.5
W
Apollo
BaldM8
Apollo
2
2
2
1.5
L
3
4
1
0.88
L
Guan Yu
Deyhem
Guan Yu
0
6
1
0.08
L
1
3
2
0.67
W
6
0
8
10
L
Zhong Kui
defrog93
Zhong Kui
0
2
0
0
L
Kali
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,834
Damage
37,279
73,324
Taken
76,346
57,224
Mitigated
48,999
46,728
Healing
22,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,896
898
7,452
13,575
16,711
20,883
1,199
7,188
9,523
28,903
0
W
11,352
3,142
0
7,680
16,872
6,286
1,573
4,255
12,513
0
104,173
W
Osiris
10,442
4,548
316
8,545
17,412
22,025
1,396
2,638
14,774
4,527
69,436
W
Apollo
BaldM8
Apollo
8,858
5,899
0
7,240
14,305
4,827
5,587
8,948
5,357
0
72,847
L
9,042
3,351
0
6,091
14,153
5,048
308
3,458
10,612
81,651
9,753
L
Guan Yu
Deyhem
Guan Yu
5,256
779
276
2,213
16,552
10,625
770
3,262
13,222
0
54,994
L
7,741
1,437
409
3,890
19,508
19,019
0
5,112
14,270
27,980
0
W
17,286
2,739
0
1,920
8,024
3,203
2,740
4,106
3,918
88,748
0
L
Zhong Kui
defrog93
Zhong Kui
8,824
317
0
4,894
10,355
6,720
0
4,907
5,241
76,386
0
L
Kali
6,416
2,251
0
4,994
15,778
7,587
0
4,683
10,923
0
79,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,492
Gold Earned
45,731
637
Minions Killed
603
0
Camps Cleared
0
1,991,334
Distance Traveled
1,824,018
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,445
602
41
2
0
374,867
5
W
Loki
12,676
667
160
8
0
445,966
0
W
Osiris
12,084
636
133
7
0
388,714
0
W
Apollo
11,018
580
147
8
0
373,991
6
L
Sol
10,104
532
167
9
0
320,548
5
L
Guan Yu
8,521
448
111
6
0
332,265
2
L
Athena
8,332
439
39
2
0
380,064
6
W
Scylla
12,269
646
156
8
0
407,796
4
L
Zhong Kui
9,449
497
170
9
0
366,738
7
L
Kali
9,325
491
116
6
0
424,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role