Player Matchup

Chronos
Chronos
ColonelGenius
Chronos
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 28L
1,591 Elo+
Party 2
Thor
Thor
MCNASTYfeeds
Thor
Level 34
God Stats
7W - 6L
1,693 SR
Queue Stats
272W - 226L
1,740 Elo+
Solo
Amaterasu
Amaterasu
espadadotip
Amaterasu
Level 102
God Stats
49W - 32L
1,631 SR
Queue Stats
324W - 320L
1,506 Elo+
Solo
Medusa
Medusa
itwasBilly
Medusa
Level 143
God Stats
1W - 10L
1,506 SR
Queue Stats
24W - 36L
1,363 Elo+
Solo
Fafnir
Fafnir
pslaya
Fafnir
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
74W - 70L
1,178 Elo+
Party 2
Team Averages
Level 78
1,566 SR
1,475 Elo+

VS

Team Averages
Level 85
1,548 SR
1,669 Elo+
King Arthur
King Arthur
GrumpyCar
King Arthur
Level 29
God Stats
11W - 2L
1,830 SR
Queue Stats
313W - 119L
1,801 Elo+
Party 1
Cliodhna
Cliodhna
GrumpyMinivan
Cliodhna
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
305W - 106L
1,834 Elo+
Party 1
Sol
Sol
ThatMasonDude
Sol
Level 126
God Stats
3W - 7L
1,500 SR
Queue Stats
147W - 154L
1,593 Elo+
Solo
Yemoja
Yemoja
TheDarckEssence
Yemoja
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Wickedjester91
Hou Yi
Level 88
God Stats
3W - 1L
1,411 SR
Queue Stats
57W - 48L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
2 / 4 / 1
8,860
554
7,242
13,995
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 4 / 2
9,238
577
4,417
11,495
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
espadadotip
Amaterasu
13
0 / 6 / 2
7,768
486
5,143
15,185
10,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
itwasBilly
Medusa
10
2 / 7 / 0
7,073
442
8,023
11,382
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
pslaya
Fafnir
11
0 / 2 / 4
7,904
494
5,178
11,832
13,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GrumpyCar
King Arthur
16
7 / 2 / 2
10,650
666
13,809
14,203
12,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
GrumpyMinivan
Cliodhna
16
10 / 0 / 4
10,008
626
9,978
9,849
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 10
9,354
585
10,950
9,406
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 2 / 6
8,253
516
2,084
11,933
9,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 1 / 6
8,868
554
7,877
7,977
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
23
23
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chronos
2
4
1
0.63
W
King Arthur
GrumpyCar
King Arthur
7
2
2
4
W
Cliodhna
GrumpyMinivan
Cliodhna
10
0
4
12
L
2
4
2
0.75
W
3
1
10
8
W
1
2
6
2
W
2
1
6
5
L
Amaterasu
espadadotip
Amaterasu
0
6
2
0.17
L
Medusa
itwasBilly
Medusa
2
7
0
0.29
L
Fafnir
pslaya
Fafnir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,003
Damage
44,698
63,889
Taken
53,368
35,977
Mitigated
30,584
20,468
Healing
22,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
7,242
4,559
0
3,608
13,995
4,480
0
2,774
11,221
73,550
0
W
King Arthur
GrumpyCar
King Arthur
13,809
3,190
0
1,276
14,203
12,379
0
3,868
10,335
0
68,909
W
Cliodhna
GrumpyMinivan
Cliodhna
9,978
1,764
0
6,623
9,849
3,449
0
929
8,920
0
68,059
L
4,417
859
0
4,162
11,495
4,132
0
1,319
10,176
0
61,698
W
10,950
4,459
0
5,753
9,406
2,695
3,966
2,430
6,976
64,420
0
W
2,084
674
2,183
2,831
11,933
9,192
150
3,129
8,804
18,877
0
W
7,877
3,837
1
3,781
7,977
2,869
514
2,238
5,739
0
53,575
L
Amaterasu
espadadotip
Amaterasu
5,143
2,600
0
5,912
15,185
10,297
0
1,431
13,754
0
45,725
L
Medusa
itwasBilly
Medusa
8,023
3,303
0
1,400
11,382
3,500
311
3,690
7,692
0
34,885
L
Fafnir
pslaya
Fafnir
5,178
1,540
1,972
3,414
11,832
13,568
0
3,820
8,012
15,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,843
Gold Earned
47,133
417
Minions Killed
456
0
Camps Cleared
0
1,528,814
Distance Traveled
1,602,154
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,860
554
135
8
0
304,754
1
W
King Arthur
10,650
666
123
8
0
299,140
0
W
Cliodhna
10,008
626
95
6
0
365,665
7
L
Thor
9,238
577
119
7
0
315,418
2
W
Sol
9,354
585
102
6
0
294,715
5
W
Yemoja
8,253
516
29
2
0
299,209
6
W
Hou Yi
8,868
554
107
7
0
343,425
1
L
Amaterasu
7,768
486
78
5
0
328,274
1
L
Medusa
7,073
442
67
4
0
232,108
5
L
Fafnir
7,904
494
18
1
0
348,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role