Player Matchup

Hera
Hera
 
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Ganjapreneur22
Baba Yaga
Level 60
God Stats
8W - 8L
1,500 SR
Queue Stats
572W - 549L
1,523 Elo+
Solo
Sylvanus
Sylvanus
Greyweather1
Sylvanus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 178L
1,573 Elo+
Solo
Zhong Kui
Zhong Kui
cotyce
Zhong Kui
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
126W - 119L
1,185 Elo+
Solo
Nox
Nox
monsbactria
Nox
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 43L
1,369 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,430 Elo+

VS

Team Averages
Level 99
1,499 SR
1,445 Elo+
Vulcan
Vulcan
DozenEagleClaw
Vulcan
Level 158
God Stats
8W - 6L
1,516 SR
Queue Stats
364W - 406L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
Monju 007
Gilgamesh
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,408 Elo+
Solo
Terra
Terra
Relentless_Fyre
Terra
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 48L
1,614 Elo+
Solo
Ne Zha
Ne Zha
SCREAMMO
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 67L
1,313 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxD3stinyPainxX
Morgan Le Fay
Level 145
God Stats
0W - 3L
1,479 SR
Queue Stats
140W - 127L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
8 / 3 / 20
12,759
851
22,668
12,396
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Ganjapreneur22
Baba Yaga
20
11 / 0 / 19
12,217
814
16,057
12,533
6,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Greyweather1
Sylvanus
16
1 / 1 / 28
10,952
730
10,505
17,187
17,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
cotyce
Zhong Kui
20
14 / 2 / 16
12,296
820
24,584
17,215
12,203
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 18
9,851
657
10,943
10,807
4,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 2
10,509
701
22,223
12,593
5,290
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Monju 007
Gilgamesh
17
2 / 4 / 4
9,731
649
8,560
23,691
13,107
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 6 / 7
9,573
638
7,951
20,794
21,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
SCREAMMO
Ne Zha
15
3 / 9 / 0
9,584
639
7,436
14,370
6,729
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
XxD3stinyPainxX
Morgan Le Fay
15
0 / 11 / 5
8,557
570
7,924
19,323
7,850
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
25
37
Kills
7
9
Deaths
37
101
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
3
20
6
L
2
7
2
0.43
W
Baba Yaga
Ganjapreneur22
Baba Yaga
11
0
19
20.5
W
Sylvanus
Greyweather1
Sylvanus
1
1
28
15
L
Gilgamesh
Monju 007
Gilgamesh
2
4
4
1
L
0
6
7
0.58
L
Ne Zha
SCREAMMO
Ne Zha
3
9
0
0.33
L
Morgan Le Fay
XxD3stinyPainxX
Morgan Le Fay
0
11
5
0.23
W
Zhong Kui
cotyce
Zhong Kui
14
2
16
11
W
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,757
Damage
54,094
70,138
Taken
90,771
44,304
Mitigated
54,598
43,997
Healing
22,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
22,668
6,829
1,691
3,473
12,396
4,306
1,555
7,284
5,112
57,135
0
L
22,223
8,081
225
1,022
12,593
5,290
0
11,042
1,479
46,298
0
W
Baba Yaga
Ganjapreneur22
Baba Yaga
16,057
1,239
2,053
4,224
12,533
6,312
638
6,125
6,408
35,290
0
W
Sylvanus
Greyweather1
Sylvanus
10,505
1,147
12,793
9,166
17,187
17,361
731
9,704
7,483
13,359
0
L
Gilgamesh
Monju 007
Gilgamesh
8,560
1,242
407
6,772
23,691
13,107
0
21,503
1,930
0
21,580
L
7,951
1,102
4,327
5,200
20,794
21,622
0
19,005
1,603
17,089
0
L
Ne Zha
SCREAMMO
Ne Zha
7,436
1,061
377
610
14,370
6,729
0
13,856
272
0
12,997
L
Morgan Le Fay
XxD3stinyPainxX
Morgan Le Fay
7,924
631
790
2,559
19,323
7,850
0
18,201
730
20,385
0
W
Zhong Kui
cotyce
Zhong Kui
24,584
1,368
2,262
5,976
17,215
12,203
1,050
7,853
9,362
41,229
0
W
10,943
1,082
1,687
672
10,807
4,122
1,210
7,132
3,675
20,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,075
Gold Earned
47,954
180
Minions Killed
142
0
Camps Cleared
0
1,487,096
Distance Traveled
1,262,261
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,759
851
73
5
0
272,918
6
L
Vulcan
10,509
701
43
3
0
255,185
1
W
Baba Yaga
12,217
814
34
2
0
342,647
3
W
Sylvanus
10,952
730
4
0
0
297,467
2
L
Gilgamesh
9,731
649
39
3
0
258,881
6
L
Terra
9,573
638
25
2
0
261,339
0
L
Ne Zha
9,584
639
11
1
0
255,787
0
L
Morgan Le Fay
8,557
570
24
2
0
231,069
0
W
Zhong Kui
12,296
820
53
4
0
276,748
0
W
Nox
9,851
657
16
1
0
297,316
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role