Player Matchup

Rama
Rama
Ballyhoo03
Rama
Level 7
God Stats
12W - 2L
1,681 SR
Queue Stats
78W - 31L
1,719 Elo+
Party 2
Agni
Agni
CraftyRipple
Agni
Level 138
God Stats
13W - 3L
1,649 SR
Queue Stats
229W - 109L
1,669 Elo+
Party 2
Bacchus
Bacchus
narcisse
Bacchus
Level 107
God Stats
2W - 1L
1,712 SR
Queue Stats
29W - 40L
1,441 Elo+
Solo
Team Averages
Level 84
1,680 SR
1,609 Elo+

VS

Team Averages
Level 88
1,311 SR
1,345 Elo+
Danzaburou
Danzaburou
Dulíndir
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,233 Elo+
Party 1
Ra
Ra
SkubanyPL
Ra
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 4L
1,233 Elo+
Party 1
King Arthur
King Arthur
thiedom
King Arthur
Level 148
God Stats
0W - 8L
1,149 SR
Queue Stats
123W - 133L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 10
8,610
861
9,407
7,440
2,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
7 / 0 / 12
8,431
843
11,185
3,086
1,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
narcisse
Bacchus
12
6 / 1 / 11
8,114
811
4,718
10,780
9,519
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dulíndir
Danzaburou
9
0 / 6 / 1
5,735
574
3,530
9,364
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 8 / 0
6,009
601
6,044
7,802
2,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
thiedom
King Arthur
10
0 / 6 / 0
5,697
570
3,482
12,707
9,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
20
Kills
1
1
Deaths
20
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
10
12
W
7
0
12
13
L
Danzaburou
Dulíndir
Danzaburou
0
6
1
0.08
L
1
8
0
0.13
W
Bacchus
narcisse
Bacchus
6
1
11
11.5
L
King Arthur
thiedom
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,310
Damage
13,056
21,306
Taken
29,873
13,042
Mitigated
14,815
7,780
Healing
3,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,407
7,682
51
3,168
7,440
2,514
1,019
1,596
5,651
0
42,616
W
11,185
813
414
766
3,086
1,009
570
727
2,266
24,034
0
L
Danzaburou
Dulíndir
Danzaburou
3,530
1,023
0
629
9,364
3,183
741
4,751
4,613
0
14,568
L
6,044
1,180
606
689
7,802
2,248
0
4,968
2,834
15,067
0
W
Bacchus
narcisse
Bacchus
4,718
582
0
3,381
10,780
9,519
120
4,075
6,522
12,311
0
L
King Arthur
thiedom
King Arthur
3,482
156
0
1,089
12,707
9,384
0
6,596
6,111
0
14,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,155
Gold Earned
17,441
126
Minions Killed
73
7
Camps Cleared
1
541,093
Distance Traveled
447,905
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,610
861
81
8
3
161,902
0
W
Agni
8,431
843
32
3
3
184,358
3
L
Danzaburou
5,735
574
23
2
0
141,220
1
L
Ra
6,009
601
30
3
1
149,332
4
W
Bacchus
8,114
811
13
1
1
194,833
3
L
King Arthur
5,697
570
20
2
0
157,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role