Player Matchup

Arachne
Arachne
Chaotic Hydra
Arachne
Level 159
God Stats
28W - 7L
2,063 SR
Queue Stats
461W - 423L
1,683 Elo+
Solo
King Arthur
King Arthur
Imsteve1
King Arthur
Level 157
God Stats
1W - 1L
1,316 SR
Queue Stats
84W - 92L
1,500 Elo+
Party 1
Ra
Ra
TehBiggestRed
Ra
Level 158
God Stats
4W - 2L
1,261 SR
Queue Stats
305W - 313L
1,619 Elo+
Solo
Medusa
Medusa
Thatdudet117
Medusa
Level 126
God Stats
23W - 19L
1,607 SR
Queue Stats
149W - 135L
1,711 Elo+
Solo
Cerberus
Cerberus
UGotExposed98
Cerberus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 20L
1,429 Elo+
Party 1
Team Averages
Level 151
1,549 SR
1,589 Elo+

VS

Team Averages
Level 126
1,500 SR
1,667 Elo+
Geb
Geb
KANDlD
Geb
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,580 Elo+
Party 2
Anhur
Anhur
NoirBireo
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,895 Elo+
Solo
Artio
Artio
PhilthyRe
Artio
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,450 Elo+
Party 2
Fafnir
Fafnir
The47thSoul
Fafnir
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
106W - 116L
1,651 Elo+
Solo
Chiron
Chiron
guiccimayn
Chiron
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 27L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
4 / 0 / 1
6,468
647
5,186
7,286
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Imsteve1
King Arthur
11
2 / 0 / 2
6,516
652
6,166
8,877
6,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 3
6,196
620
3,942
5,200
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
4 / 2 / 2
6,849
685
6,607
7,401
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
UGotExposed98
Cerberus
10
2 / 1 / 4
6,183
618
3,188
7,179
3,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
KANDlD
Geb
7
1 / 3 / 2
4,842
484
2,272
6,143
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
NoirBireo
Anhur
10
4 / 3 / 0
6,293
629
5,836
8,114
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
PhilthyRe
Artio
8
0 / 3 / 0
4,833
483
5,069
10,625
6,904
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
7
0 / 3 / 2
5,006
501
2,073
7,234
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
guiccimayn
Chiron
10
1 / 1 / 3
5,731
573
6,702
6,243
1,722
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
13
Kills
6
6
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
4
0
1
4.5
W
King Arthur
Imsteve1
King Arthur
2
0
2
3
L
Geb
KANDlD
Geb
1
3
2
0.67
L
Anhur
NoirBireo
Anhur
4
3
0
1.33
L
Artio
PhilthyRe
Artio
0
3
0
0
W
1
3
3
0.83
W
Medusa
4
2
2
2.5
L
Fafnir
0
3
2
0.33
W
Cerberus
UGotExposed98
Cerberus
2
1
4
4
L
Chiron
guiccimayn
Chiron
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,089
Damage
21,952
35,943
Taken
38,359
16,337
Mitigated
17,071
13,879
Healing
12,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
5,186
3,217
0
3,691
7,286
2,712
0
2,088
5,198
0
38,980
W
King Arthur
Imsteve1
King Arthur
6,166
1,333
0
3,493
8,877
6,849
0
4,543
4,334
0
33,220
L
Geb
KANDlD
Geb
2,272
452
0
1,243
6,143
1,877
0
1,092
4,965
12,680
0
L
Anhur
NoirBireo
Anhur
5,836
3,409
0
1,504
8,114
1,516
0
1,205
6,851
0
32,875
L
Artio
PhilthyRe
Artio
5,069
1,213
0
5,329
10,625
6,904
0
45
10,061
23,291
0
W
3,942
272
644
760
5,200
1,362
328
179
5,021
35,386
0
W
Medusa
6,607
3,026
0
2,906
7,401
1,617
906
1,073
6,328
0
43,122
L
Fafnir
2,073
581
0
1,550
7,234
5,052
0
1,558
5,619
10,764
0
W
Cerberus
UGotExposed98
Cerberus
3,188
327
296
2,089
7,179
3,797
0
1,531
5,495
17,553
3,974
L
Chiron
guiccimayn
Chiron
6,702
1,934
150
2,427
6,243
1,722
0
2,439
3,613
0
34,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,212
Gold Earned
26,705
352
Minions Killed
225
0
Camps Cleared
0
1,061,722
Distance Traveled
938,930
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,468
647
76
8
0
249,851
2
W
King Arthur
6,516
652
71
7
0
198,828
1
L
Geb
4,842
484
38
4
0
159,665
0
L
Anhur
6,293
629
70
7
0
196,164
3
L
Artio
4,833
483
32
3
0
176,782
1
W
Ra
6,196
620
81
8
0
211,135
4
W
Medusa
6,849
685
76
8
0
201,655
2
L
Fafnir
5,006
501
14
1
0
193,199
2
W
Cerberus
6,183
618
48
5
0
200,253
2
L
Chiron
5,731
573
71
7
0
213,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role