Player Matchup

Nu Wa
Nu Wa
Boy-D-Tail
Nu Wa
Level 97
God Stats
72W - 114L
1,419 SR
Queue Stats
378W - 628L
1,295 Elo+
Solo
Ymir
Ymir
Canned_Coochie65
Ymir
Level 20
God Stats
6W - 7L
1,465 SR
Queue Stats
77W - 99L
1,428 Elo+
Party 1
Vamana
Vamana
greasy_hot_dog
Vamana
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 56L
1,396 Elo+
Party 1
Team Averages
Level 61
1,461 SR
1,373 Elo+

VS

Team Averages
Level 41
1,419 SR
1,492 Elo+
Osiris
Osiris
Dragon003000
Osiris
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 181L
1,524 Elo+
Party 2
Mulan
Mulan
Nobody0Knows
Mulan
Level 6
God Stats
1W - 1L
1,335 SR
Queue Stats
102W - 108L
1,594 Elo+
Party 2
Poseidon
Poseidon
tacomassacre11
Poseidon
Level 48
God Stats
14W - 12L
1,423 SR
Queue Stats
21W - 16L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
0 / 0 / 2
6,567
597
3,738
2,384
581
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 0
7,061
642
3,401
9,767
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 2
7,125
648
7,113
12,413
5,470
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
2 / 1 / 4
7,975
725
7,298
8,120
7,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 1 / 3
8,025
730
8,694
7,408
7,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
12
1 / 2 / 3
7,544
686
4,902
4,186
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
6
6
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
0
2
1
L
2
3
0
0.67
W
Osiris
2
1
4
4
W
3
1
3
4.5
L
2
3
2
1
W
Poseidon
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,252
Damage
20,894
24,564
Taken
19,714
9,449
Mitigated
15,811
3,157
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
3,738
2,425
388
364
2,384
581
0
54
2,244
15,440
0
L
3,401
570
0
338
9,767
3,398
0
1,506
7,920
16,252
0
W
Osiris
7,298
1,182
0
2,756
8,120
7,659
147
3,143
4,977
0
23,775
W
8,694
1,206
0
1,379
7,408
7,171
273
3,337
4,071
0
26,927
L
7,113
4,334
110
1,957
12,413
5,470
0
2,979
8,713
0
22,451
W
Poseidon
4,902
458
0
561
4,186
981
240
1,134
3,052
31,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,753
Gold Earned
23,544
89
Minions Killed
148
4
Camps Cleared
7
524,839
Distance Traveled
575,963
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,567
597
26
2
0
132,655
0
L
Ymir
7,061
642
34
3
3
186,763
2
W
Osiris
7,975
725
32
3
1
199,166
2
W
Mulan
8,025
730
40
4
2
180,083
2
L
Vamana
7,125
648
29
3
1
205,421
5
W
Poseidon
7,544
686
76
7
4
196,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role