Player Matchup

Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold V
Balwal
Scylla
Gold V
Level 109
God Stats
1W - 0L
1,504 SR
Queue Stats
81W - 75L
1,450 MMR
Party 2
Mercury
Mercury
Bronze III
CosmoRules09
Mercury
Bronze III
Level 67
God Stats
3W - 2L
1,505 SR
Queue Stats
20W - 18L
1,454 MMR
Solo
Jormungandr
Jormungandr
Gold V
albibrahaj
Jormungandr
Gold V
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 75L
1,450 MMR
Party 2
Ymir
Ymir
Gold V
maico
Ymir
Gold V
Level 145
God Stats
1W - 0L
1,285 SR
Queue Stats
46W - 40L
1,443 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,459 SR
1,459 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,557 SR
1,448 MMR
Serqet
Serqet
Gold III
COVID319
Serqet
Gold III
Level 143
God Stats
14W - 15L
1,614 SR
Queue Stats
628W - 640L
1,451 MMR
Solo
Kali
Kali
Gold III
EDVXRD00
Kali
Gold III
Level 129
God Stats
0W - 2L
1,304 SR
Queue Stats
200W - 199L
1,443 MMR
Solo
Agni
Agni
Bronze III
Kalkazus
Agni
Bronze III
Level 104
God Stats
1W - 2L
1,502 SR
Queue Stats
7W - 6L
1,453 MMR
Solo
Sol
Sol
Silver I
Kholoces
Sol
Silver I
Level 159
God Stats
1W - 1L
1,725 SR
Queue Stats
32W - 26L
1,452 MMR
Solo
Chaac
Chaac
Gold V
ZlovemyScope
Chaac
Gold V
Level 67
God Stats
17W - 9L
1,640 SR
Queue Stats
287W - 289L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
6 / 2 / 2
10,647
560
8,521
12,451
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Balwal
Scylla
18
5 / 1 / 3
11,061
582
15,634
7,835
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
CosmoRules09
Mercury
16
3 / 7 / 5
10,165
535
9,718
14,663
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
albibrahaj
Jormungandr
18
4 / 3 / 3
11,549
608
12,385
13,791
17,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
maico
Ymir
14
1 / 2 / 10
9,067
477
6,099
13,511
11,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
ArtioAthenaCliodhnaLoki

VS

Bans
GebBastetMulanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
COVID319
Serqet
14
3 / 4 / 5
9,717
511
6,521
20,288
11,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
15
1 / 6 / 4
9,034
475
5,113
18,125
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
18
5 / 2 / 3
10,636
560
9,771
11,573
3,476
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 0
10,718
564
14,410
12,084
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 4 / 0
10,086
531
7,808
17,988
14,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
19
Kills
15
15
Deaths
20
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
2
2
3.5
W
Scylla
Balwal
Scylla
5
1
3
6.5
L
Serqet
COVID319
Serqet
3
4
5
1.38
W
Mercury
CosmoRules09
Mercury
3
7
5
0.79
L
Kali
1
6
4
0.5
L
Agni
5
2
3
3.25
L
4
4
0
1
L
2
4
0
0.5
W
Jormungandr
albibrahaj
Jormungandr
4
3
3
1.83
W
Ymir
maico
Ymir
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,357
Damage
43,623
62,251
Taken
80,058
40,930
Mitigated
39,556
15,668
Healing
30,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,521
5,656
548
6,431
12,451
4,346
2,108
7,950
4,411
0
63,435
W
Scylla
Balwal
Scylla
15,634
509
0
500
7,835
2,366
0
4,034
3,801
88,422
0
L
Serqet
COVID319
Serqet
6,521
1,051
1,795
5,306
20,288
11,261
0
8,171
11,971
140
37,971
W
Mercury
CosmoRules09
Mercury
9,718
4,510
0
3,837
14,663
4,756
0
5,089
9,128
0
61,040
L
Kali
5,113
1,629
0
6,731
18,125
6,260
0
4,785
13,192
0
56,592
L
Agni
9,771
1,514
0
3,261
11,573
3,476
0
6,506
4,933
81,519
0
L
14,410
4,085
0
5,077
12,084
3,808
0
2,495
9,509
88,217
0
L
7,808
2,612
0
8,604
17,988
14,751
122
11,607
6,335
0
69,631
W
Jormungandr
albibrahaj
Jormungandr
12,385
5,034
0
2,719
13,791
17,630
732
284
13,372
83,855
0
W
Ymir
maico
Ymir
6,099
1,752
0
1,633
13,511
11,832
276
6,890
6,139
29,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,489
Gold Earned
50,191
581
Minions Killed
622
0
Camps Cleared
0
1,819,682
Distance Traveled
1,859,298
19
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,647
560
132
7
0
347,884
6
W
Scylla
11,061
582
152
8
0
361,573
3
L
Serqet
9,717
511
58
3
0
390,342
5
W
Mercury
10,165
535
110
6
0
378,286
3
L
Kali
9,034
475
104
5
0
369,344
5
L
Agni
10,636
560
164
9
0
358,483
6
L
Sol
10,718
564
145
8
0
356,181
13
L
Chaac
10,086
531
151
8
0
384,948
7
W
Jormungandr
11,549
608
155
8
0
358,126
1
W
Ymir
9,067
477
32
2
0
373,813
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role