Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Sarrick
Poseidon
Level 119
God Stats
3W - 1L
1,903 SR
Queue Stats
8W - 6L
1,551 Elo+
Party 3
Osiris
Osiris
luciandastreet
Osiris
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
297W - 283L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
zaxsa32
Cu Chulainn
Level 31
God Stats
6W - 2L
1,804 SR
Queue Stats
9W - 9L
1,551 Elo+
Party 3
Ullr
Ullr
zombifeidsmosh1
Ullr
Level 20
God Stats
0W - 4L
1,084 SR
Queue Stats
41W - 45L
1,122 Elo+
Party 2
Team Averages
Level 65
1,558 SR
1,446 Elo+

VS

Team Averages
Level 52
1,606 SR
1,603 Elo+
Charybdis
Charybdis
AkaiAme
Charybdis
Level 68
God Stats
22W - 12L
1,772 SR
Queue Stats
95W - 77L
1,719 Elo+
Party 1
Ravana
Ravana
KOMPOTPOWER
Ravana
Level 27
God Stats
2W - 0L
1,814 SR
Queue Stats
6W - 1L
1,753 Elo+
Party 1
Xing Tian
Xing Tian
MiaxiorPL
Xing Tian
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,818 Elo+
Party 1
Achilles
Achilles
Smellona
Achilles
Level 48
God Stats
2W - 2L
1,705 SR
Queue Stats
26W - 38L
1,347 Elo+
Solo
Hera
Hera
davidonyia18946
Hera
Level 68
God Stats
4W - 1L
1,238 SR
Queue Stats
138W - 155L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
1 / 8 / 7
10,666
533
6,510
15,749
8,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Sarrick
Poseidon
14
3 / 9 / 1
9,529
476
14,420
13,921
3,600
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 7 / 4
10,435
522
8,987
20,175
11,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
zaxsa32
Cu Chulainn
16
3 / 9 / 3
10,406
520
16,047
20,018
16,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 6 / 1
10,587
529
6,361
16,674
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AkaiAme
Charybdis
18
8 / 3 / 13
11,677
584
16,948
16,267
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
18
12 / 5 / 14
12,617
631
12,080
16,267
7,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
MiaxiorPL
Xing Tian
17
4 / 0 / 21
11,774
589
9,174
20,027
25,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Smellona
Achilles
18
10 / 4 / 10
12,467
623
17,062
24,506
23,797
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 3 / 12
11,980
599
13,430
9,990
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
109
14
Kills
39
39
Deaths
15
16
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
8
7
0.56
W
Charybdis
AkaiAme
Charybdis
8
3
13
4.83
W
Ravana
12
5
14
3.8
W
Xing Tian
MiaxiorPL
Xing Tian
4
0
21
14.5
L
Poseidon
Sarrick
Poseidon
3
9
1
0.39
W
Achilles
Smellona
Achilles
10
4
10
3.75
W
5
3
12
3.67
L
4
7
4
0.86
L
Cu Chulainn
zaxsa32
Cu Chulainn
3
9
3
0.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,325
Damage
68,694
86,537
Taken
87,057
45,836
Mitigated
68,779
21,148
Healing
26,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,510
1,113
4,426
5,333
15,749
8,579
0
4,420
11,329
40,364
0
W
Charybdis
AkaiAme
Charybdis
16,948
9,664
0
7,722
16,267
6,768
5,497
5,060
11,207
0
95,828
W
Ravana
12,080
3,001
0
4,642
16,267
7,781
353
3,708
12,559
0
65,307
W
Xing Tian
MiaxiorPL
Xing Tian
9,174
1,150
1,156
6,454
20,027
25,816
925
5,840
14,187
32,840
0
L
Poseidon
Sarrick
Poseidon
14,420
904
0
446
13,921
3,600
94
5,637
8,284
63,663
0
W
Achilles
Smellona
Achilles
17,062
3,120
0
4,175
24,506
23,797
76
7,569
16,937
7,355
61,832
W
13,430
3,690
0
2,027
9,990
4,617
1,102
5,636
4,354
82,344
0
L
8,987
2,810
0
3,746
20,175
11,819
334
5,258
14,917
0
68,783
L
Cu Chulainn
zaxsa32
Cu Chulainn
16,047
2,668
107
2,516
20,018
16,602
0
4,792
15,226
10,477
52,553
L
6,361
3,292
0
4,574
16,674
5,236
1,081
4,117
12,557
0
75,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,623
Gold Earned
60,515
528
Minions Killed
486
0
Camps Cleared
0
1,776,120
Distance Traveled
1,886,069
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,666
533
89
4
0
356,345
3
W
Charybdis
11,677
584
133
7
0
343,434
1
W
Ravana
12,617
631
87
4
0
412,954
0
W
Xing Tian
11,774
589
27
1
0
400,256
3
L
Poseidon
9,529
476
102
5
0
323,357
0
W
Achilles
12,467
623
109
5
0
377,711
1
W
Hera
11,980
599
130
7
0
351,714
2
L
Osiris
10,435
522
107
5
0
359,027
0
L
Cu Chulainn
10,406
520
103
5
0
352,937
3
L
Ullr
10,587
529
127
6
0
384,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role