Player Matchup

Atlas
Atlas
Aria-Hazard
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,680 Elo+
Solo
Chronos
Chronos
Xx ITz IAN xX
Chronos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Serqet
Serqet
djcross92
Serqet
Level 121
God Stats
19W - 19L
1,657 SR
Queue Stats
309W - 339L
1,508 Elo+
Party 1
Team Averages
Level 114
1,552 SR
1,563 Elo+

VS

Team Averages
Level 111
1,556 SR
1,621 Elo+
Olorun
Olorun
Fullmetal167
Olorun
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 66L
1,592 Elo+
Solo
Bastet
Bastet
The_Hallow21
Bastet
Level 67
God Stats
11W - 7L
1,669 SR
Queue Stats
15W - 12L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
Welcxme Hxme
Cu Chulainn
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
318W - 170L
1,834 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
10,518
701
8,545
20,297
22,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
13
1 / 8 / 1
9,278
619
11,244
16,251
6,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
djcross92
Serqet
12
1 / 11 / 1
9,054
604
8,112
22,193
11,273
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
11 / 1 / 9
11,961
797
19,636
13,261
5,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
17
5 / 1 / 16
11,781
785
15,002
14,787
5,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
Welcxme Hxme
Cu Chulainn
15
8 / 2 / 12
11,361
757
18,093
17,168
17,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
61
4
Kills
24
24
Deaths
4
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Olorun
11
1
9
15.5
W
Bastet
5
1
16
13
W
Cu Chulainn
Welcxme Hxme
Cu Chulainn
8
2
12
7
L
Chronos
1
8
1
0.19
L
Serqet
djcross92
Serqet
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,901
Damage
52,731
58,741
Taken
45,216
40,437
Mitigated
29,292
3,785
Healing
18,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,545
2,546
151
2,419
20,297
22,486
0
6,472
13,298
29,985
0
W
Olorun
19,636
9,377
2,536
8,377
13,261
5,926
2,412
5,064
7,836
58,162
5,996
W
Bastet
15,002
3,944
296
3,191
14,787
5,976
424
7,661
7,126
211
46,848
W
Cu Chulainn
Welcxme Hxme
Cu Chulainn
18,093
4,259
551
3,781
17,168
17,390
26
8,051
8,706
0
38,740
L
Chronos
11,244
4,054
0
846
16,251
6,678
0
3,999
12,009
39,814
0
L
Serqet
djcross92
Serqet
8,112
1,416
0
369
22,193
11,273
0
7,607
14,089
218
16,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,850
Gold Earned
35,103
139
Minions Killed
170
2
Camps Cleared
11
746,153
Distance Traveled
866,027
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,518
701
36
2
1
246,113
2
W
Olorun
11,961
797
80
5
3
263,082
7
W
Bastet
11,781
785
54
4
7
337,464
3
W
Cu Chulainn
11,361
757
36
2
1
265,481
3
L
Chronos
9,278
619
84
6
0
237,581
2
L
Serqet
9,054
604
19
1
1
262,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role