Player Matchup

Fenrir
Fenrir
Iceepo
Fenrir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,157 Elo+
Party 1
Chaac
Chaac
SlateNedo
Chaac
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 203L
1,536 Elo+
Solo
Hel
Hel
classicblack1
Hel
Level 135
God Stats
5W - 3L
1,598 SR
Queue Stats
138W - 81L
1,580 Elo+
Party 1
Team Averages
Level 124
1,533 SR
1,425 Elo+

VS

Team Averages
Level 106
1,456 SR
1,392 Elo+
Mulan
Mulan
 
Mulan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Creed1233
Olorun
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 49L
1,517 Elo+
Solo
Hou Yi
Hou Yi
TheMunsonMan
Hou Yi
Level 105
God Stats
1W - 3L
1,367 SR
Queue Stats
17W - 21L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Iceepo
Fenrir
17
7 / 5 / 9
13,491
710
15,287
18,084
9,486
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chaac
SlateNedo
Chaac
19
5 / 7 / 15
14,192
747
15,043
27,678
21,009
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
11 / 3 / 9
15,485
815
19,308
22,548
9,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
5 / 9 / 7
13,942
734
21,122
23,088
23,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
Creed1233
Olorun
17
4 / 9 / 5
12,962
682
14,582
18,298
6,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
18
5 / 5 / 6
13,894
731
12,779
18,572
6,292
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
23
Kills
14
15
Deaths
23
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
9
7
0.94
L
Olorun
Creed1233
Olorun
4
9
5
0.72
W
Fenrir
Iceepo
Fenrir
7
5
9
2.3
W
Chaac
SlateNedo
Chaac
5
7
15
1.79
L
Hou Yi
5
5
6
1.6
W
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,638
Damage
48,483
68,310
Taken
59,958
40,277
Mitigated
35,984
27,193
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
21,122
2,077
538
3,825
23,088
23,245
212
7,205
15,883
6,591
37,750
L
Olorun
Creed1233
Olorun
14,582
5,575
1,454
3,811
18,298
6,447
1,003
6,815
11,483
51,280
0
W
Fenrir
Iceepo
Fenrir
15,287
2,031
0
1,325
18,084
9,486
378
6,020
11,373
0
35,788
W
Chaac
SlateNedo
Chaac
15,043
1,940
83
7,604
27,678
21,009
1,331
5,943
20,778
458
43,912
L
Hou Yi
12,779
8,229
0
2,503
18,572
6,292
1,609
6,757
11,815
0
36,103
W
19,308
118
5,740
12,441
22,548
9,782
1,595
5,077
16,900
66,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,168
Gold Earned
40,798
183
Minions Killed
159
8
Camps Cleared
6
1,099,825
Distance Traveled
879,586
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,942
734
30
2
2
295,029
6
L
Olorun
12,962
682
72
4
2
282,504
0
W
Fenrir
13,491
710
33
2
3
373,389
0
W
Chaac
14,192
747
48
3
2
336,553
1
L
Hou Yi
13,894
731
57
3
2
302,053
6
W
Hel
15,485
815
102
5
3
389,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role