Player Matchup

Scylla
Scylla
GOLDENHEADSPAC
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Mookaacho
Danzaburou
Level 31
God Stats
20W - 19L
1,501 SR
Queue Stats
111W - 86L
1,459 Elo+
Solo
Cupid
Cupid
WarLord101202
Cupid
Level 122
God Stats
20W - 15L
1,516 SR
Queue Stats
275W - 294L
1,372 Elo+
Solo
Atlas
Atlas
chernov_dm
Atlas
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 119L
1,271 Elo+
Solo
Ares
Ares
ochild3323
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,022 Elo+
Solo
Team Averages
Level 38
1,503 SR
1,325 Elo+

VS

Team Averages
Level 55
1,490 SR
1,434 Elo+
Zeus
Zeus
IBlackH0le
Zeus
Level 62
God Stats
9W - 7L
1,511 SR
Queue Stats
151W - 143L
1,422 Elo+
Solo
Scylla
Scylla
carry yew
Scylla
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Ymir
Ymir
castleRaider
Ymir
Level 24
God Stats
65W - 61L
1,618 SR
Queue Stats
270W - 285L
1,472 Elo+
Solo
Anhur
Anhur
siralemvolt
Anhur
Level 109
God Stats
3W - 3L
1,103 SR
Queue Stats
89W - 69L
1,395 Elo+
Solo
Chiron
Chiron
uDunMesdUpAaRON
Chiron
Level 63
God Stats
19W - 15L
1,718 SR
Queue Stats
201W - 178L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 7
8,642
720
9,218
15,970
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mookaacho
Danzaburou
17
8 / 3 / 3
9,945
829
14,559
13,809
4,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 1 / 5
8,916
743
6,566
7,252
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
14
0 / 2 / 4
8,020
668
3,058
8,158
2,516
13
0 / 6 / 5
7,886
657
4,844
15,804
13,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 6
10,040
837
21,641
8,934
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
carry yew
Scylla
14
2 / 6 / 8
8,767
731
3,237
9,144
5,408
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
2 / 2 / 11
9,737
811
8,185
14,387
14,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 2 / 5
9,258
772
8,084
10,627
4,145
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 0 / 11
10,344
862
13,280
9,173
3,542
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
61
14
Kills
20
20
Deaths
14
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
W
8
4
6
2.75
L
Danzaburou
Mookaacho
Danzaburou
8
3
3
3.17
L
3
1
5
5.5
W
Scylla
carry yew
Scylla
2
6
8
1
W
2
2
11
3.75
L
Atlas
0
2
4
1
L
0
6
5
0.42
W
1
2
5
1.75
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,245
Damage
54,427
60,993
Taken
52,265
26,002
Mitigated
31,169
6,911
Healing
16,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,218
1,220
0
844
15,970
4,032
57
10,558
5,070
20,208
0
W
21,641
2,213
0
339
8,934
3,398
982
1,693
7,173
45,860
0
L
Danzaburou
Mookaacho
Danzaburou
14,559
5,324
0
3,107
13,809
4,006
0
7,648
5,973
0
34,512
L
6,566
3,446
0
2,152
7,252
2,024
0
2,286
4,874
0
33,461
W
Scylla
carry yew
Scylla
3,237
1,048
0
764
9,144
5,408
477
2,101
6,977
8,483
0
W
8,185
1,371
322
3,852
14,387
14,676
483
6,240
7,977
14,514
0
L
Atlas
3,058
306
0
0
8,158
2,516
267
6,240
1,670
13,641
0
L
4,844
155
0
808
15,804
13,424
0
5,305
10,343
9,624
0
W
8,084
3,927
0
3,617
10,627
4,145
1,964
3,194
7,371
0
45,941
W
13,280
4,925
1,687
5,670
9,173
3,542
1,613
3,304
5,647
0
33,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,409
Gold Earned
48,146
167
Minions Killed
224
0
Camps Cleared
0
1,130,113
Distance Traveled
1,224,116
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,642
720
34
3
0
226,099
0
W
Zeus
10,040
837
59
5
0
242,859
3
L
Danzaburou
9,945
829
41
3
0
234,710
7
L
Cupid
8,916
743
60
5
0
235,673
7
W
Scylla
8,767
731
12
1
0
200,774
3
W
Ymir
9,737
811
12
1
0
247,969
1
L
Atlas
8,020
668
27
2
0
246,472
5
L
Ares
7,886
657
5
0
0
187,159
2
W
Anhur
9,258
772
78
7
0
258,672
4
W
Chiron
10,344
862
63
5
0
273,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role