Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bulletsponge_99
Gilgamesh
Level 89
God Stats
35W - 36L
1,486 SR
Queue Stats
164W - 203L
1,377 Elo+
Solo
Fenrir
Fenrir
Criminal_ru
Fenrir
Level 25
God Stats
1W - 3L
1,316 SR
Queue Stats
3W - 12L
1,233 Elo+
Solo
Kukulkan
Kukulkan
EternalBlazee
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,256 Elo+
Solo
Artemis
Artemis
GR7LEGEND
Artemis
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
54W - 62L
1,730 Elo+
Solo
Team Averages
Level 76
1,460 SR
1,419 Elo+

VS

Team Averages
Level 125
1,529 SR
1,512 Elo+
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
HeavenlyFather
Baron Samedi
Level 160
God Stats
17W - 14L
1,715 SR
Queue Stats
86W - 63L
1,535 Elo+
Solo
Hercules
Hercules
VNeithA
Hercules
Level 126
God Stats
156W - 198L
1,438 SR
Queue Stats
988W - 1,137L
1,459 Elo+
Solo
Zeus
Zeus
Weed000rasta
Zeus
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 63L
1,432 Elo+
Solo
Da Ji
Da Ji
Xxone shot85
Da Ji
Level 48
God Stats
1W - 1L
1,493 SR
Queue Stats
12W - 9L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
1 / 0 / 2
4,914
819
2,690
1,774
442
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Bulletsponge_99
Gilgamesh
11
2 / 1 / 1
5,541
924
2,509
4,979
2,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
9
1 / 2 / 3
4,949
825
937
4,024
2,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
EternalBlazee
Kukulkan
12
2 / 1 / 4
5,784
964
6,337
3,296
959
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
GR7LEGEND
Artemis
11
2 / 1 / 1
5,848
975
4,463
4,299
1,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 1 / 0
4,595
766
664
1,090
225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
HeavenlyFather
Baron Samedi
10
1 / 0 / 2
5,037
840
3,591
4,926
2,052
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
VNeithA
Hercules
10
0 / 1 / 2
4,691
782
2,573
6,690
6,567
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
0 / 2 / 3
5,044
841
3,140
3,371
1,246
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 4 / 1
5,321
887
3,123
6,631
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
8
Kills
5
5
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
2
2
L
Izanami
 
Izanami
1
1
0
1
W
Gilgamesh
Bulletsponge_99
Gilgamesh
2
1
1
2.5
W
Fenrir
1
2
3
1.25
W
Kukulkan
EternalBlazee
Kukulkan
2
1
4
4
W
Artemis
GR7LEGEND
Artemis
2
1
1
2.5
L
Baron Samedi
HeavenlyFather
Baron Samedi
1
0
2
2
L
Hercules
VNeithA
Hercules
0
1
2
1
L
0
2
3
0.75
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,936
Damage
13,091
18,372
Taken
22,708
7,541
Mitigated
12,486
3,335
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,690
165
9
505
1,774
442
0
641
1,133
9,529
0
L
Izanami
 
Izanami
664
613
0
190
1,090
225
0
0
1,090
0
3,103
W
Gilgamesh
Bulletsponge_99
Gilgamesh
2,509
559
672
661
4,979
2,125
0
1,421
3,558
0
10,615
W
Fenrir
937
82
0
184
4,024
2,438
0
1,863
2,161
0
1,866
W
Kukulkan
EternalBlazee
Kukulkan
6,337
378
252
704
3,296
959
0
495
2,801
23,695
0
W
Artemis
GR7LEGEND
Artemis
4,463
1,989
0
348
4,299
1,577
239
2,311
1,988
0
21,206
L
Baron Samedi
HeavenlyFather
Baron Samedi
3,591
380
218
2,042
4,926
2,052
0
2,083
2,843
13,414
0
L
Hercules
VNeithA
Hercules
2,573
436
156
3,318
6,690
6,567
0
2,075
4,615
0
6,198
L
3,140
669
171
15
3,371
1,246
0
1,246
2,125
14,834
0
L
3,123
221
0
232
6,631
2,396
0
3,623
3,008
0
5,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,036
Gold Earned
24,688
114
Minions Killed
80
0
Camps Cleared
0
659,833
Distance Traveled
531,053
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,914
819
10
2
0
118,187
0
L
Izanami
4,595
766
8
1
0
29,190
0
W
Gilgamesh
5,541
924
19
3
0
135,929
0
W
Fenrir
4,949
825
4
1
0
146,914
0
W
Kukulkan
5,784
964
40
7
0
138,977
3
W
Artemis
5,848
975
41
7
0
119,826
3
L
Baron Samedi
5,037
840
19
3
0
127,357
1
L
Hercules
4,691
782
9
2
0
139,409
3
L
Zeus
5,044
841
34
6
0
111,229
3
L
Da Ji
5,321
887
10
2
0
123,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role