Player Matchup

Thor
Thor
 
Thor
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SuperBusa
Ymir
Level 155
God Stats
3W - 0L
1,711 SR
Queue Stats
296W - 298L
1,411 Elo+
Party 1
Chronos
Chronos
TheGrinch_2020
Chronos
Level 154
God Stats
3W - 4L
1,483 SR
Queue Stats
258W - 280L
1,547 Elo+
Solo
Artio
Artio
thiccestcronos69
Artio
Level 159
God Stats
7W - 5L
1,500 SR
Queue Stats
351W - 327L
1,412 Elo+
Party 1
Team Averages
Level 146
1,539 SR
1,474 Elo+

VS

Team Averages
Level 148
1,587 SR
1,586 Elo+
Thoth
Thoth
ConfinedShadow
Thoth
Level 159
God Stats
1W - 6L
1,500 SR
Queue Stats
384W - 413L
1,603 Elo+
Solo
Athena
Athena
LuZicul
Athena
Level 127
God Stats
2W - 3L
1,703 SR
Queue Stats
176W - 186L
1,613 Elo+
Solo
Hun Batz
Hun Batz
MAYO
Hun Batz
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 50L
1,589 Elo+
Solo
Hercules
Hercules
SiruDangYu煌
Hercules
Level 151
God Stats
0W - 1L
1,515 SR
Queue Stats
7W - 5L
1,631 Elo+
Solo
Jormungandr
Jormungandr
okamaok
Jormungandr
Level 149
God Stats
6W - 3L
1,715 SR
Queue Stats
527W - 453L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
8 / 4 / 12
11,843
740
15,202
14,593
7,426
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
 
Ah Muzen Cab
19
3 / 2 / 11
11,660
729
17,928
13,080
7,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
19
5 / 4 / 15
11,177
699
10,815
20,525
23,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

20
6 / 4 / 19
11,999
750
19,210
18,023
9,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 3 / 21
12,120
758
10,937
23,931
30,057
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 6
11,393
712
13,711
11,111
3,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
LuZicul
Athena
17
2 / 5 / 6
10,682
668
7,316
21,014
27,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hun Batz
MAYO
Hun Batz
16
3 / 7 / 5
10,317
645
12,551
14,542
8,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
SiruDangYu煌
Hercules
18
6 / 4 / 5
11,284
705
10,691
18,337
25,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
okamaok
Jormungandr
18
1 / 6 / 10
10,504
657
24,006
20,717
20,342
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
48
26
Kills
16
17
Deaths
26
78
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
4
12
3.5
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
11
4.25
L
4
4
6
1.75
L
Athena
LuZicul
Athena
2
5
6
1
L
Hun Batz
MAYO
Hun Batz
3
7
5
0.79
L
Hercules
SiruDangYu煌
Hercules
6
4
5
2.13
W
Ymir
5
4
15
3.13
W
6
4
19
3.88
L
Jormungandr
okamaok
Jormungandr
1
6
10
1
W
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,092
Damage
68,275
90,152
Taken
85,721
77,530
Mitigated
84,898
27,999
Healing
25,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
15,202
2,066
734
928
14,593
7,426
540
6,501
7,814
0
20,241
W
Ah Muzen Cab
 
Ah Muzen Cab
17,928
4,208
1,389
4,070
13,080
7,525
1,508
6,334
6,663
0
52,257
L
13,711
419
1,635
1,793
11,111
3,888
0
3,862
7,249
44,589
0
L
Athena
LuZicul
Athena
7,316
1,311
1,781
2,355
21,014
27,156
0
10,234
10,780
14,364
0
L
Hun Batz
MAYO
Hun Batz
12,551
1,190
2,057
2,741
14,542
8,227
0
7,871
6,671
0
24,148
L
Hercules
SiruDangYu煌
Hercules
10,691
1,576
1,884
7,000
18,337
25,285
0
8,293
10,044
0
13,656
W
Ymir
10,815
1,360
78
811
20,525
23,490
431
11,170
9,274
21,797
0
W
19,210
5,910
3,064
3,252
18,023
9,032
2,807
12,050
5,807
45,597
0
L
Jormungandr
okamaok
Jormungandr
24,006
3,247
1,938
2,556
20,717
20,342
0
10,702
10,015
47,475
0
W
10,937
1,683
5,750
7,923
23,931
30,057
433
8,978
14,508
16,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,799
Gold Earned
54,180
174
Minions Killed
177
0
Camps Cleared
0
1,471,211
Distance Traveled
1,391,681
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,843
740
5
0
0
284,197
2
W
Ah Muzen Cab
11,660
729
97
6
0
284,192
3
L
Thoth
11,393
712
74
5
0
292,963
3
L
Athena
10,682
668
28
2
0
257,484
3
L
Hun Batz
10,317
645
35
2
0
262,710
1
L
Hercules
11,284
705
5
0
0
299,463
1
W
Ymir
11,177
699
17
1
0
270,824
0
W
Chronos
11,999
750
47
3
0
305,092
1
L
Jormungandr
10,504
657
35
2
0
279,061
1
W
Artio
12,120
758
8
1
0
326,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role