Player Matchup

Atlas
Atlas
DisgustingShrimp
Atlas
Level 157
God Stats
9W - 4L
1,571 SR
Queue Stats
15W - 13L
1,776 Elo+
Party 1
Janus
Janus
Eliteulous
Janus
Level 86
God Stats
2W - 5L
1,500 SR
Queue Stats
64W - 63L
1,772 Elo+
Party 1
Discordia
Discordia
SolRaKhep
Discordia
Level 60
God Stats
3W - 0L
1,859 SR
Queue Stats
7W - 3L
1,809 Elo+
Party 1
Nemesis
Nemesis
Vayeng
Nemesis
Level 160
God Stats
2W - 1L
1,715 SR
Queue Stats
90W - 95L
1,521 Elo+
Party 1
Izanami
Izanami
dcthanajungle
Izanami
Level 18
God Stats
3W - 0L
1,906 SR
Queue Stats
14W - 5L
1,744 Elo+
Party 1
Team Averages
Level 96
1,710 SR
1,724 Elo+

VS

Team Averages
Level 54
1,508 SR
1,397 Elo+
Apollo
Apollo
Gney123
Apollo
Level 26
God Stats
0W - 2L
1,270 SR
Queue Stats
10W - 19L
1,345 Elo+
Solo
Ravana
Ravana
MARIUSgma
Ravana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,560 Elo+
Solo
Khepri
Khepri
ReallyEpicName
Khepri
Level 25
God Stats
1W - 2L
1,743 SR
Queue Stats
16W - 26L
1,355 Elo+
Party 2
Zeus
Zeus
Vanarian
Zeus
Level 29
God Stats
5W - 8L
1,526 SR
Queue Stats
57W - 62L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shakeeb619
Morgan Le Fay
Level 66
God Stats
3W - 6L
1,502 SR
Queue Stats
11W - 18L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 18
8,801
880
6,878
10,036
10,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
14
3 / 3 / 15
8,088
809
7,478
5,953
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
SolRaKhep
Discordia
16
10 / 2 / 10
9,264
926
11,355
5,226
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Vayeng
Nemesis
15
3 / 4 / 11
8,381
838
7,982
8,833
5,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
17
9 / 1 / 8
9,343
934
11,075
10,543
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gney123
Apollo
12
0 / 9 / 1
6,333
633
3,994
12,970
4,828
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
MARIUSgma
Ravana
14
5 / 7 / 3
8,331
833
7,421
10,597
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 4 / 1
6,617
662
2,985
11,272
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
14
1 / 3 / 2
7,694
769
5,473
6,409
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
shakeeb619
Morgan Le Fay
14
4 / 6 / 0
7,303
730
6,284
8,522
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
17
29
Kills
10
10
Deaths
29
62
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
18
13
W
Janus
3
3
15
3.5
L
Apollo
Gney123
Apollo
0
9
1
0.06
L
Ravana
MARIUSgma
Ravana
5
7
3
0.93
L
0
4
1
0.13
W
Discordia
SolRaKhep
Discordia
10
2
10
7.5
L
Zeus
1
3
2
0.67
W
Nemesis
Vayeng
Nemesis
3
4
11
2.13
W
Izanami
9
1
8
13
L
Morgan Le Fay
shakeeb619
Morgan Le Fay
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,768
Damage
26,157
40,591
Taken
49,770
23,585
Mitigated
26,134
9,233
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,878
2,628
0
3,643
10,036
10,605
241
2,319
7,330
10,751
0
W
Janus
7,478
236
0
565
5,953
1,801
383
2,504
3,218
16,378
0
L
Apollo
Gney123
Apollo
3,994
1,398
363
816
12,970
4,828
0
7,259
5,711
0
12,624
L
Ravana
MARIUSgma
Ravana
7,421
1,627
0
1,135
10,597
6,303
0
3,650
6,947
0
16,077
L
2,985
184
236
1,859
11,272
9,207
0
4,998
6,274
12,181
0
W
Discordia
SolRaKhep
Discordia
11,355
1,576
0
564
5,226
1,808
1,263
2,271
2,731
31,527
0
L
Zeus
5,473
323
0
570
6,409
2,496
0
5,185
1,224
28,149
0
W
Nemesis
Vayeng
Nemesis
7,982
4,540
0
1,310
8,833
5,347
1,749
2,472
6,022
0
22,181
W
Izanami
11,075
7,900
0
3,151
10,543
4,024
3,956
4,068
6,010
0
44,731
L
Morgan Le Fay
shakeeb619
Morgan Le Fay
6,284
684
61
1,160
8,522
3,300
0
4,619
3,903
17,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,877
Gold Earned
36,278
200
Minions Killed
151
0
Camps Cleared
0
1,051,652
Distance Traveled
928,820
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,801
880
6
1
0
225,049
4
W
Janus
8,088
809
23
2
0
225,121
0
L
Apollo
6,333
633
14
1
0
187,557
0
L
Ravana
8,331
833
21
2
0
196,021
2
L
Khepri
6,617
662
20
2
0
171,006
2
W
Discordia
9,264
926
55
6
0
200,644
1
L
Zeus
7,694
769
70
7
0
201,196
3
W
Nemesis
8,381
838
29
3
0
201,592
1
W
Izanami
9,343
934
87
9
0
199,246
0
L
Morgan Le Fay
7,303
730
26
3
0
173,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role