Player Matchup

Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Cracker_19
Achilles
Level 125
God Stats
5W - 1L
1,612 SR
Queue Stats
70W - 64L
1,510 Elo+
Solo
Izanami
Izanami
SoFarFromHell_xX
Izanami
Level 89
God Stats
9W - 2L
1,515 SR
Queue Stats
89W - 51L
1,664 Elo+
Party 1
Kuzenbo
Kuzenbo
TFA_Entity
Kuzenbo
Level 145
God Stats
1W - 0L
1,267 SR
Queue Stats
444W - 312L
1,589 Elo+
Party 1
Loki
Loki
ZypreX-_-
Loki
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 87L
1,623 Elo+
Solo
Team Averages
Level 110
1,479 SR
1,577 Elo+

VS

Team Averages
Level 117
1,593 SR
1,501 Elo+
Neith
Neith
Ayalix_vicioso
Neith
Level 118
God Stats
6W - 5L
1,500 SR
Queue Stats
274W - 275L
1,500 Elo+
Solo
Mulan
Mulan
Demiguise_2468
Mulan
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
202W - 224L
1,300 Elo+
Solo
Pele
Pele
HomeReKter
Pele
Level 120
God Stats
11W - 8L
1,734 SR
Queue Stats
706W - 669L
1,587 Elo+
Party 2
Merlin
Merlin
RunAwayLittleGod
Merlin
Level 103
God Stats
1W - 4L
1,527 SR
Queue Stats
42W - 38L
1,630 Elo+
Solo
Ymir
Ymir
SnippierCross8
Ymir
Level 121
God Stats
88W - 66L
1,704 SR
Queue Stats
656W - 612L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 0 / 1
3,861
772
241
1,221
290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Cracker_19
Achilles
7
3 / 2 / 0
4,271
854
3,579
4,964
3,095
7
2 / 0 / 0
4,091
818
1,416
984
203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kuzenbo
TFA_Entity
Kuzenbo
6
0 / 0 / 1
3,761
752
715
1,629
590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
7
1 / 1 / 0
3,791
758
720
2,197
489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,981
596
838
1,697
300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 3 / 1
3,782
756
2,137
4,758
2,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 0 / 1
4,284
857
412
2,347
554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 1 / 1
3,939
788
1,039
2,277
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 1 / 0
3,256
651
27
2,030
753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
6
Kills
3
3
Deaths
6
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
1
0.5
L
0
1
0
0
W
Achilles
Cracker_19
Achilles
3
2
0
1.5
L
1
3
1
0.5
L
2
0
1
2.5
L
0
1
1
0.5
L
0
1
0
0
W
2
0
0
2
W
Kuzenbo
TFA_Entity
Kuzenbo
0
0
1
0.5
W
Loki
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,671
Damage
4,453
10,995
Taken
13,109
4,667
Mitigated
4,873
4,186
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
241
45
0
500
1,221
290
0
332
847
20,858
0
L
838
423
0
750
1,697
300
0
318
1,379
0
10,190
W
Achilles
Cracker_19
Achilles
3,579
1,154
0
1,236
4,964
3,095
0
0
4,964
0
17,337
L
2,137
453
0
1,415
4,758
2,661
0
0
4,758
0
12,952
L
412
127
0
1,867
2,347
554
0
76
2,271
0
17,756
L
1,039
0
0
617
2,277
605
0
165
2,112
19,440
0
L
27
27
0
505
2,030
753
0
397
1,633
6,718
0
W
1,416
1,023
0
446
984
203
0
0
984
0
20,875
W
Kuzenbo
TFA_Entity
Kuzenbo
715
377
425
494
1,629
590
0
27
1,602
8,858
0
W
Loki
720
152
0
1,085
2,197
489
0
585
1,532
0
14,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,775
Gold Earned
18,242
188
Minions Killed
161
0
Camps Cleared
0
560,945
Distance Traveled
493,094
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,861
772
50
10
0
103,888
1
L
Neith
2,981
596
20
4
0
61,880
0
W
Achilles
4,271
854
36
7
0
108,269
2
L
Mulan
3,782
756
30
6
0
110,181
0
L
Pele
4,284
857
54
11
0
118,323
1
L
Merlin
3,939
788
48
10
0
101,109
1
L
Ymir
3,256
651
9
2
0
101,601
0
W
Izanami
4,091
818
55
11
0
103,205
1
W
Kuzenbo
3,761
752
15
3
0
112,957
2
W
Loki
3,791
758
32
6
0
132,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role