Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
LuZicul
Agni
Level 127
God Stats
3W - 2L
1,709 SR
Queue Stats
176W - 186L
1,596 Elo+
Solo
Sol
Sol
MAYO
Sol
Level 156
God Stats
6W - 1L
1,910 SR
Queue Stats
53W - 50L
1,576 Elo+
Solo
Cernunnos
Cernunnos
SiruDangYu煌
Cernunnos
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,542 Elo+
Solo
Medusa
Medusa
WaseemSako
Medusa
Level 160
God Stats
7W - 2L
1,293 SR
Queue Stats
265W - 288L
1,569 Elo+
Solo
Team Averages
Level 139
1,583 SR
1,557 Elo+

VS

Team Averages
Level 155
1,500 SR
1,545 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Chivoz1831
Cabrakan
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
309W - 345L
1,516 Elo+
Party 1
Bellona
Bellona
Jakescarface1
Bellona
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,648 Elo+
Party 1
Agni
Agni
TheGrinch_2020
Agni
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 280L
1,558 Elo+
Solo
Fenrir
Fenrir
okamaok
Fenrir
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
527W - 453L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
8 / 1 / 12
10,561
960
9,288
11,689
12,749
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
LuZicul
Agni
15
1 / 3 / 14
9,130
830
8,231
6,784
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sol
MAYO
Sol
16
3 / 0 / 19
9,401
855
10,745
8,249
3,144
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cernunnos
SiruDangYu煌
Cernunnos
16
6 / 3 / 13
10,115
920
15,897
11,017
4,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
WaseemSako
Medusa
16
9 / 3 / 13
10,207
928
11,022
10,664
5,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 4 / 2
8,501
773
10,613
8,752
3,821
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Chivoz1831
Cabrakan
15
1 / 6 / 4
8,475
770
3,979
17,808
23,719
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
14
0 / 4 / 4
7,727
702
7,654
14,456
12,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 6 / 4
8,000
727
7,064
9,434
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
okamaok
Fenrir
13
4 / 7 / 2
8,030
730
6,339
11,040
5,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
24
27
Kills
8
10
Deaths
27
71
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
1
12
14
L
Vulcan
 
Vulcan
2
4
2
0.75
L
Cabrakan
Chivoz1831
Cabrakan
1
6
4
0.5
L
Bellona
0
4
4
0.5
W
Agni
LuZicul
Agni
1
3
14
2.67
W
Sol
MAYO
Sol
3
0
19
12.5
W
Cernunnos
SiruDangYu煌
Cernunnos
6
3
13
4.17
L
1
6
4
0.5
W
Medusa
WaseemSako
Medusa
9
3
13
5.17
L
Fenrir
okamaok
Fenrir
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,183
Damage
35,649
48,403
Taken
61,490
28,884
Mitigated
49,478
17,482
Healing
14,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,288
98
1,345
3,150
11,689
12,749
28
4,454
7,001
15,963
0
L
Vulcan
 
Vulcan
10,613
1,799
858
2,176
8,752
3,821
0
3,993
4,759
26,175
0
L
Cabrakan
Chivoz1831
Cabrakan
3,979
561
721
2,741
17,808
23,719
0
8,562
9,246
8,690
0
L
Bellona
7,654
1,627
318
4,087
14,456
12,359
0
7,059
7,397
0
14,256
W
Agni
LuZicul
Agni
8,231
396
1,209
894
6,784
2,812
441
3,580
3,164
21,423
0
W
Sol
MAYO
Sol
10,745
2,591
2,158
2,308
8,249
3,144
2,415
4,755
3,314
22,507
0
W
Cernunnos
SiruDangYu煌
Cernunnos
15,897
7,102
0
3,321
11,017
4,992
1,445
3,194
7,586
0
29,909
L
7,064
0
225
1,027
9,434
3,998
0
3,735
5,699
25,781
0
W
Medusa
WaseemSako
Medusa
11,022
3,285
94
3,003
10,664
5,187
1,160
5,673
4,963
0
33,700
L
Fenrir
okamaok
Fenrir
6,339
612
482
1,996
11,040
5,581
0
4,915
6,125
0
8,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,414
Gold Earned
40,733
151
Minions Killed
98
0
Camps Cleared
0
1,030,076
Distance Traveled
881,096
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,561
960
13
1
0
190,900
2
L
Vulcan
8,501
773
33
3
0
199,281
0
L
Cabrakan
8,475
770
9
1
0
181,179
6
L
Bellona
7,727
702
15
1
0
189,867
3
W
Agni
9,130
830
24
2
0
189,926
2
W
Sol
9,401
855
24
2
0
225,212
0
W
Cernunnos
10,115
920
42
4
0
186,935
0
L
Agni
8,000
727
38
3
0
161,216
0
W
Medusa
10,207
928
48
4
0
237,103
3
L
Fenrir
8,030
730
3
0
0
149,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role