Player Matchup

Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum IV
Crimsynic
Nemesis
Platinum IV
Level 115
God Stats
189W - 126L
1,659 SR
Queue Stats
810W - 844L
1,678 MMR
Solo
Rama
Rama
Silver II
Jiordie
Rama
Silver II
Level 159
God Stats
2W - 2L
1,447 SR
Queue Stats
41W - 43L
1,538 MMR
Solo
Raijin
Raijin
Gold III
TroubleX2
Raijin
Gold III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 129L
1,607 MMR
Solo
Athena
Athena
Silver I
VCKreed
Athena
Silver I
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,549 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,521 SR
1,574 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,562 SR
1,562 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Aimathyst
Hou Yi
Gold IV
Level 114
God Stats
11W - 11L
1,645 SR
Queue Stats
109W - 131L
1,590 MMR
Solo
Ganesha
Ganesha
Silver II
NatZyPro
Ganesha
Silver II
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 169L
1,530 MMR
Solo
Arachne
Arachne
Gold III
wolows
Arachne
Gold III
Level 128
God Stats
9W - 13L
1,664 SR
Queue Stats
154W - 174L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
8 / 4 / 5
10,079
630
13,645
14,738
5,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
Crimsynic
Nemesis
14
3 / 1 / 8
9,037
565
5,394
10,844
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Rama
Jiordie
Rama
18
6 / 0 / 1
10,864
679
12,888
10,524
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
TroubleX2
Raijin
17
4 / 0 / 1
10,433
652
7,396
5,801
2,234
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
VCKreed
Athena
13
1 / 2 / 11
8,713
545
3,986
13,901
10,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
AtlasCliodhnaDanzaburouKali

VS

Bans
SolGebGilgameshCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 2 / 2
7,992
500
7,474
6,570
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
 
Mulan
13
1 / 6 / 3
7,653
478
5,912
12,613
4,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
Aimathyst
Hou Yi
12
0 / 5 / 0
7,150
447
4,504
12,621
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
NatZyPro
Ganesha
10
0 / 3 / 5
6,714
420
5,359
10,343
7,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
wolows
Arachne
13
4 / 6 / 1
8,747
547
7,231
14,731
7,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
22
Kills
7
7
Deaths
22
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
4
5
2.63
L
Scylla
 
Scylla
2
2
2
1.5
L
Mulan
 
Mulan
1
6
3
0.42
L
Hou Yi
Aimathyst
Hou Yi
0
5
0
0
W
Nemesis
Crimsynic
Nemesis
3
1
8
7
W
Rama
Jiordie
Rama
6
0
1
6.5
L
Ganesha
NatZyPro
Ganesha
0
3
5
0.83
W
Raijin
TroubleX2
Raijin
4
0
1
4.5
W
Athena
VCKreed
Athena
1
2
11
3.25
L
Arachne
wolows
Arachne
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,309
Damage
30,480
55,808
Taken
56,878
25,579
Mitigated
22,477
21,164
Healing
10,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,645
3,953
492
6,641
14,738
5,775
0
2,378
12,310
0
59,776
L
Scylla
 
Scylla
7,474
506
0
863
6,570
1,389
0
3,806
2,729
57,655
0
L
Mulan
 
Mulan
5,912
740
0
821
12,613
4,781
0
1,699
10,712
0
51,670
L
Hou Yi
Aimathyst
Hou Yi
4,504
2,411
0
3,299
12,621
2,074
0
650
11,971
0
44,856
W
Nemesis
Crimsynic
Nemesis
5,394
2,203
0
1,472
10,844
3,578
0
1,309
9,493
0
68,445
W
Rama
Jiordie
Rama
12,888
10,173
0
5,832
10,524
3,700
2,930
1,577
8,904
0
94,578
L
Ganesha
NatZyPro
Ganesha
5,359
702
555
1,645
10,343
7,032
0
2,658
7,619
21,617
0
W
Raijin
TroubleX2
Raijin
7,396
323
0
3,662
5,801
2,234
0
952
4,793
83,586
0
W
Athena
VCKreed
Athena
3,986
1,133
546
2,519
13,901
10,292
0
6,207
7,475
15,967
0
L
Arachne
wolows
Arachne
7,231
3,707
0
3,771
14,731
7,201
879
2,569
11,617
0
40,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,126
Gold Earned
38,256
582
Minions Killed
403
0
Camps Cleared
0
1,707,886
Distance Traveled
1,543,264
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,079
630
133
8
0
353,119
4
L
Scylla
7,992
500
117
7
0
327,477
4
L
Mulan
7,653
478
100
6
0
324,664
3
L
Hou Yi
7,150
447
86
5
0
275,790
4
W
Nemesis
9,037
565
99
6
0
383,654
4
W
Rama
10,864
679
148
9
0
298,476
7
L
Ganesha
6,714
420
17
1
0
310,239
5
W
Raijin
10,433
652
177
11
0
326,336
5
W
Athena
8,713
545
25
2
0
346,301
6
L
Arachne
8,747
547
83
5
0
305,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role