Player Matchup

Nemesis
Nemesis
Gold I
DaNyelll
Nemesis
Gold I
Level 121
God Stats
1W - 3L
1,401 SR
Queue Stats
280W - 233L
1,662 MMR
Party 1
Ares
Ares
Gold II
Keukenkastje
Ares
Gold II
Level 107
God Stats
2W - 1L
1,473 SR
Queue Stats
35W - 39L
1,618 MMR
Solo
Nox
Nox
Platinum V
VALOARE1
Nox
Platinum V
Level 128
God Stats
23W - 24L
1,742 SR
Queue Stats
100W - 75L
1,667 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,539 SR
1,649 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,626 SR
1,660 MMR
Discordia
Discordia
Platinum V
GlicKelele
Discordia
Platinum V
Level 128
God Stats
26W - 18L
1,679 SR
Queue Stats
45W - 51L
1,749 MMR
Solo
Chaac
Chaac
Gold I
genozid66
Chaac
Gold I
Level 154
God Stats
8W - 10L
1,700 SR
Queue Stats
441W - 589L
1,680 MMR
Solo
Artio
Artio
Silver I
xM1ck
Artio
Silver I
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaNyelll
Nemesis
19
4 / 0 / 9
12,771
672
23,364
22,904
20,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 2 / 11
12,923
680
12,774
26,806
32,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 2 / 4
13,388
705
19,099
11,296
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ThothGilgameshAchillesBastetGeb

VS

Bans
FenrirAtlasAthenaSobekGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GlicKelele
Discordia
15
0 / 3 / 1
10,716
564
21,115
11,463
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
genozid66
Chaac
17
4 / 3 / 0
11,758
619
17,137
29,238
24,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
xM1ck
Artio
14
0 / 7 / 1
10,011
527
8,565
24,361
24,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
4
4
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DaNyelll
Nemesis
4
0
9
8.5
L
Discordia
GlicKelele
Discordia
0
3
1
0.17
W
1
2
11
3.25
W
8
2
4
5
L
Chaac
genozid66
Chaac
4
3
0
1.33
L
Artio
xM1ck
Artio
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,237
Damage
46,817
61,006
Taken
65,062
57,720
Mitigated
52,866
17,953
Healing
20,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DaNyelll
Nemesis
23,364
12,101
0
5,417
22,904
20,423
2,514
12,060
10,295
0
66,488
L
Discordia
GlicKelele
Discordia
21,115
2,048
0
3,244
11,463
3,809
0
5,350
5,686
68,611
0
W
12,774
236
1,644
9,437
26,806
32,125
233
12,815
12,507
21,550
0
W
19,099
1,729
0
1,455
11,296
5,172
1,040
5,513
5,545
85,656
0
L
Chaac
genozid66
Chaac
17,137
3,169
386
11,348
29,238
24,163
0
14,453
14,174
3,037
45,531
L
Artio
xM1ck
Artio
8,565
749
1,635
3,764
24,361
24,894
0
12,314
11,686
21,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,082
Gold Earned
32,485
222
Minions Killed
183
12
Camps Cleared
4
1,105,259
Distance Traveled
1,028,686
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,771
672
60
3
2
383,410
3
L
Discordia
10,716
564
112
6
2
338,671
5
W
Ares
12,923
680
25
1
0
363,920
6
W
Nox
13,388
705
137
7
10
357,929
4
L
Chaac
11,758
619
51
3
1
352,076
0
L
Artio
10,011
527
20
1
1
337,939
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role