Player Matchup

Artio
Artio
ChloeUwU
Artio
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 129L
1,378 Elo+
Solo
Ne Zha
Ne Zha
DarkAlchemist11
Ne Zha
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
615W - 694L
1,348 Elo+
Solo
Cliodhna
Cliodhna
Impliies
Cliodhna
Level 21
God Stats
2W - 0L
1,735 SR
Queue Stats
31W - 22L
1,501 Elo+
Party 1
Kuzenbo
Kuzenbo
OP REESEY
Kuzenbo
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 79L
1,449 Elo+
Party 1
Chiron
Chiron
WisconSinner44
Chiron
Level 115
God Stats
53W - 49L
1,486 SR
Queue Stats
1,372W - 1,463L
1,438 Elo+
Solo
Team Averages
Level 76
1,544 SR
1,423 Elo+

VS

Team Averages
Level 96
1,433 SR
1,400 Elo+
Cthulhu
Cthulhu
Clamndor
Cthulhu
Level 28
God Stats
4W - 2L
1,610 SR
Queue Stats
90W - 95L
1,461 Elo+
Solo
Danzaburou
Danzaburou
KingDizzy924324
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,223 Elo+
Solo
Hades
Hades
Kingbeast1001
Hades
Level 119
God Stats
41W - 26L
1,573 SR
Queue Stats
1,275W - 1,336L
1,432 Elo+
Solo
Charybdis
Charybdis
SleepySnowman
Charybdis
Level 147
God Stats
2W - 10L
1,197 SR
Queue Stats
613W - 643L
1,525 Elo+
Solo
Bakasura
Bakasura
istealspoons
Bakasura
Level 158
God Stats
1W - 2L
1,285 SR
Queue Stats
261W - 281L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ChloeUwU
Artio
14
3 / 2 / 15
9,770
814
3,490
15,762
14,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 5 / 21
9,128
761
9,409
11,878
5,884
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Impliies
Cliodhna
20
19 / 3 / 13
12,829
1,069
14,731
13,363
7,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
OP REESEY
Kuzenbo
18
6 / 3 / 26
11,403
950
16,818
28,714
34,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
8 / 2 / 18
10,888
907
17,192
12,087
5,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clamndor
Cthulhu
17
7 / 5 / 7
11,535
961
14,822
15,591
21,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
KingDizzy924324
Danzaburou
15
0 / 6 / 8
9,237
770
14,210
13,221
4,766
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 10 / 7
9,380
782
17,898
18,768
14,022
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
SleepySnowman
Charybdis
17
6 / 7 / 5
10,659
888
16,224
10,967
4,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
istealspoons
Bakasura
15
2 / 8 / 6
9,475
790
4,304
14,273
5,578
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
48
36
Kills
15
15
Deaths
36
93
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artio
ChloeUwU
Artio
3
2
15
5.25
L
Cthulhu
Clamndor
Cthulhu
7
5
7
2.1
W
0
5
21
2.1
W
Cliodhna
Impliies
Cliodhna
19
3
13
8.5
L
Danzaburou
KingDizzy924324
Danzaburou
0
6
8
0.67
L
0
10
7
0.35
W
Kuzenbo
OP REESEY
Kuzenbo
6
3
26
6.33
L
Charybdis
SleepySnowman
Charybdis
6
7
5
1.21
W
8
2
18
8.5
L
Bakasura
istealspoons
Bakasura
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,640
Damage
67,458
81,804
Taken
72,820
67,994
Mitigated
50,297
42,614
Healing
17,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
ChloeUwU
Artio
3,490
141
4,808
5,117
15,762
14,547
458
4,903
10,309
7,040
0
L
Cthulhu
Clamndor
Cthulhu
14,822
599
729
3,887
15,591
21,776
470
4,730
10,476
25,362
0
W
9,409
525
2,190
3,747
11,878
5,884
1,063
6,394
5,198
0
23,881
W
Cliodhna
Impliies
Cliodhna
14,731
816
1,919
3,329
13,363
7,533
788
5,846
7,159
0
42,320
L
Danzaburou
KingDizzy924324
Danzaburou
14,210
6,381
737
2,939
13,221
4,766
1,545
4,440
8,700
0
31,722
L
17,898
124
583
3,151
18,768
14,022
287
4,147
14,343
27,481
0
W
Kuzenbo
OP REESEY
Kuzenbo
16,818
5,389
1,868
11,517
28,714
34,370
363
7,754
20,451
24,813
0
L
Charybdis
SleepySnowman
Charybdis
16,224
6,749
1,654
1,351
10,967
4,155
1,489
3,368
7,566
0
28,399
W
17,192
8,355
3,218
4,901
12,087
5,660
2,404
6,799
5,184
0
34,687
L
Bakasura
istealspoons
Bakasura
4,304
3,065
535
2,261
14,273
5,578
1,681
3,623
10,470
0
10,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,018
Gold Earned
50,286
149
Minions Killed
139
0
Camps Cleared
0
1,146,952
Distance Traveled
959,590
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,770
814
5
0
0
233,779
0
L
Cthulhu
11,535
961
29
2
0
229,444
0
W
Ne Zha
9,128
761
33
3
0
237,138
6
W
Cliodhna
12,829
1,069
50
4
0
217,721
0
L
Danzaburou
9,237
770
35
3
0
174,807
2
L
Hades
9,380
782
21
2
0
156,699
0
W
Kuzenbo
11,403
950
15
1
0
239,348
1
L
Charybdis
10,659
888
26
2
0
178,508
0
W
Chiron
10,888
907
46
4
0
218,966
0
L
Bakasura
9,475
790
28
2
0
220,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role