Player Matchup

Scylla
Scylla
BigBabyGeezuz
Scylla
Level 157
God Stats
2W - 2L
1,627 SR
Queue Stats
38W - 39L
1,523 Elo+
Solo
Charybdis
Charybdis
DemeaningWharf0
Charybdis
Level 66
God Stats
5W - 3L
1,706 SR
Queue Stats
38W - 46L
1,424 Elo+
Solo
Loki
Loki
InhaleTheSmoke
Loki
Level 40
God Stats
18W - 31L
1,350 SR
Queue Stats
149W - 150L
1,511 Elo+
Solo
Nemesis
Nemesis
PumpinkHeart
Nemesis
Level 135
God Stats
2W - 8L
1,285 SR
Queue Stats
536W - 548L
1,574 Elo+
Solo
Geb
Geb
xtwist7x
Geb
Level 104
God Stats
7W - 4L
1,500 SR
Queue Stats
25W - 19L
1,243 Elo+
Solo
Team Averages
Level 100
1,494 SR
1,455 Elo+

VS

Team Averages
Level 123
1,500 SR
1,460 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Ariya8901
Atlas
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 127L
1,402 Elo+
Solo
Hachiman
Hachiman
WickedAddict
Hachiman
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
44W - 40L
1,500 Elo+
Solo
Nu Wa
Nu Wa
waisai
Nu Wa
Level 127
God Stats
7W - 16L
1,500 SR
Queue Stats
254W - 285L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
8,027
669
3,105
3,363
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
DemeaningWharf0
Charybdis
9
0 / 6 / 0
5,605
467
2,181
8,885
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 1
6,941
578
2,992
9,430
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
PumpinkHeart
Nemesis
11
1 / 1 / 2
6,505
542
6,667
7,787
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 4 / 1
5,630
469
2,368
10,094
6,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
4 / 1 / 3
7,777
648
5,680
6,558
4,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
 
Bakasura
14
3 / 0 / 2
7,654
638
5,324
10,879
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
Ariya8901
Atlas
10
2 / 1 / 7
6,210
518
5,457
7,206
2,730
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
WickedAddict
Hachiman
13
8 / 1 / 2
7,751
646
9,687
5,570
1,763
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
waisai
Nu Wa
11
0 / 1 / 5
6,389
532
2,758
4,254
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
17
17
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
3
5.5
W
Bakasura
 
Bakasura
3
0
2
4
W
Atlas
Ariya8901
Atlas
2
1
7
5.5
L
2
0
0
2
L
Charybdis
DemeaningWharf0
Charybdis
0
6
0
0
L
0
6
1
0.08
L
Nemesis
PumpinkHeart
Nemesis
1
1
2
2
W
Hachiman
WickedAddict
Hachiman
8
1
2
9
W
Nu Wa
waisai
Nu Wa
0
1
5
2.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,313
Damage
28,906
39,559
Taken
34,467
15,040
Mitigated
13,851
6,973
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,680
1,090
0
1,931
6,558
4,941
172
0
6,558
6,641
30,092
W
Bakasura
 
Bakasura
5,324
3,838
0
3,466
10,879
3,525
0
960
9,819
0
42,700
W
Atlas
Ariya8901
Atlas
5,457
1,399
0
612
7,206
2,730
0
1,891
5,289
19,322
0
L
3,105
83
0
1,402
3,363
1,036
0
820
2,425
56,028
0
L
Charybdis
DemeaningWharf0
Charybdis
2,181
341
0
1,871
8,885
2,141
0
2,609
6,226
0
32,230
L
2,992
648
0
1,766
9,430
3,286
39
1,011
8,357
0
40,473
L
Nemesis
PumpinkHeart
Nemesis
6,667
2,382
0
1,089
7,787
2,418
0
1,183
5,946
0
45,829
W
Hachiman
WickedAddict
Hachiman
9,687
4,741
0
1,534
5,570
1,763
128
923
4,647
0
50,758
W
Nu Wa
waisai
Nu Wa
2,758
307
0
725
4,254
892
120
1,485
2,681
26,579
0
L
2,368
141
185
660
10,094
6,159
0
3,117
6,947
4,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,708
Gold Earned
35,781
402
Minions Killed
353
0
Camps Cleared
0
1,239,785
Distance Traveled
1,240,563
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,777
648
77
6
0
266,022
5
W
Bakasura
7,654
638
102
9
0
323,214
3
W
Atlas
6,210
518
25
2
0
221,161
0
L
Scylla
8,027
669
137
11
0
248,252
9
L
Charybdis
5,605
467
74
6
0
243,949
1
L
Loki
6,941
578
102
9
0
223,746
7
L
Nemesis
6,505
542
83
7
0
281,734
4
W
Hachiman
7,751
646
81
7
0
222,511
6
W
Nu Wa
6,389
532
68
6
0
207,655
0
L
Geb
5,630
469
6
1
0
242,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role