Player Matchup

Sun Wukong
Sun Wukong
Argey
Sun Wukong
Level 155
God Stats
3W - 5L
1,416 SR
Queue Stats
143W - 87L
1,610 Elo+
Party 2
Scylla
Scylla
ChloMo
Scylla
Level 99
God Stats
1W - 0L
1,197 SR
Queue Stats
1W - 2L
1,279 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Qu3llin
Tsukuyomi
Level 15
God Stats
3W - 0L
1,858 SR
Queue Stats
11W - 5L
1,643 Elo+
Party 2
Team Averages
Level 90
1,490 SR
1,511 Elo+

VS

Team Averages
Level 80
1,428 SR
1,443 Elo+
Atlas
Atlas
KingLaplace
Atlas
Level 15
God Stats
0W - 1L
1,284 SR
Queue Stats
9W - 9L
1,435 Elo+
Party 1
Bastet
Bastet
codixe7
Bastet
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 14L
1,467 Elo+
Party 1
Olorun
Olorun
sobanucas
Olorun
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 14L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Argey
Sun Wukong
17
8 / 2 / 10
12,288
819
18,765
21,819
27,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
ChloMo
Scylla
16
6 / 7 / 11
11,915
794
7,325
14,107
5,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Qu3llin
Tsukuyomi
17
9 / 6 / 12
12,826
855
22,620
19,383
9,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 9
11,429
762
10,050
24,384
22,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Bastet
codixe7
Bastet
16
6 / 6 / 8
11,754
784
16,778
17,510
5,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
sobanucas
Olorun
16
6 / 8 / 6
11,556
770
14,543
17,187
7,316
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
23
Kills
14
15
Deaths
23
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Argey
Sun Wukong
8
2
10
6.5
W
Scylla
ChloMo
Scylla
6
7
11
1.64
L
2
9
9
0.72
W
Tsukuyomi
Qu3llin
Tsukuyomi
9
6
12
2.5
L
Bastet
codixe7
Bastet
6
6
8
1.67
L
Olorun
sobanucas
Olorun
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,710
Damage
41,371
55,309
Taken
59,081
41,907
Mitigated
34,870
16,956
Healing
16,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Argey
Sun Wukong
18,765
4,265
649
8,524
21,819
27,035
859
10,717
11,102
0
56,398
W
Scylla
ChloMo
Scylla
7,325
961
140
3,460
14,107
5,297
783
5,523
8,584
31,142
0
L
10,050
3,917
0
3,040
24,384
22,095
293
3,009
20,503
23,224
0
W
Tsukuyomi
Qu3llin
Tsukuyomi
22,620
7,479
0
4,183
19,383
9,575
1,221
9,282
10,101
0
42,258
L
Bastet
codixe7
Bastet
16,778
3,801
0
6,506
17,510
5,459
552
2,631
14,185
0
42,562
L
Olorun
sobanucas
Olorun
14,543
6,906
1,267
5,445
17,187
7,316
1,152
2,402
14,146
43,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,029
Gold Earned
34,739
165
Minions Killed
147
8
Camps Cleared
3
828,073
Distance Traveled
777,653
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,288
819
92
6
5
290,837
3
W
Scylla
11,915
794
42
3
2
251,096
0
L
Atlas
11,429
762
26
2
0
251,507
1
W
Tsukuyomi
12,826
855
31
2
1
286,140
2
L
Bastet
11,754
784
55
4
2
288,624
2
L
Olorun
11,556
770
66
4
1
237,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role