Player Matchup

Fenrir
Fenrir
DarkTiger2845
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,272 Elo+
Party 2
Anhur
Anhur
StarkKEA
Anhur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 64L
1,201 Elo+
Solo
Poseidon
Poseidon
jjonakslaw
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,272 Elo+
Party 2
Team Averages
Level 57
1,500 SR
1,248 Elo+

VS

Team Averages
Level 126
1,501 SR
1,714 Elo+
Vamana
Vamana
Claxon8
Vamana
Level 160
God Stats
7W - 8L
1,701 SR
Queue Stats
339W - 154L
1,705 Elo+
Party 1
Kuzenbo
Kuzenbo
Derbyshire
Kuzenbo
Level 69
God Stats
2W - 1L
1,563 SR
Queue Stats
19W - 5L
1,765 Elo+
Party 1
Hera
Hera
overloardsRain
Hera
Level 149
God Stats
1W - 2L
1,240 SR
Queue Stats
175W - 83L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,755
563
4,849
19,951
8,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
StarkKEA
Anhur
13
0 / 0 / 0
7,265
605
5,868
10,079
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
jjonakslaw
Poseidon
10
0 / 10 / 0
6,654
555
4,696
12,977
2,939
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Claxon8
Vamana
15
6 / 0 / 8
9,975
831
12,792
9,945
7,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Derbyshire
Kuzenbo
13
2 / 0 / 11
9,553
796
7,281
8,582
12,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 0 / 5
9,399
783
16,844
4,732
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
14
14
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vamana
Claxon8
Vamana
6
0
8
10
L
0
4
0
0
W
Kuzenbo
Derbyshire
Kuzenbo
2
0
11
7.5
L
Anhur
StarkKEA
Anhur
0
0
0
0
L
Poseidon
jjonakslaw
Poseidon
0
10
0
0
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,413
Damage
36,917
43,007
Taken
23,259
13,690
Mitigated
21,981
3,599
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Claxon8
Vamana
12,792
6,141
1,526
4,440
9,945
7,290
551
1,446
8,499
0
43,760
L
4,849
449
0
1,454
19,951
8,544
0
9,416
10,535
0
17,479
W
Kuzenbo
Derbyshire
Kuzenbo
7,281
2,885
0
1,301
8,582
12,676
427
2,495
6,087
12,612
0
L
Anhur
StarkKEA
Anhur
5,868
3,159
0
961
10,079
2,207
0
6,879
3,200
0
38,868
L
Poseidon
jjonakslaw
Poseidon
4,696
827
126
1,058
12,977
2,939
0
7,966
5,011
17,976
0
W
16,844
3,391
0
670
4,732
2,015
1,570
990
3,742
51,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,674
Gold Earned
28,927
128
Minions Killed
157
3
Camps Cleared
8
583,501
Distance Traveled
772,133
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,975
831
54
5
3
283,466
3
L
Fenrir
6,755
563
27
2
0
223,448
2
W
Kuzenbo
9,553
796
7
1
0
242,534
1
L
Anhur
7,265
605
73
6
3
198,192
2
L
Poseidon
6,654
555
28
2
0
161,861
1
W
Hera
9,399
783
96
8
5
246,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role