Player Matchup

Sol
Sol
AmateurF90
Sol
Level 84
God Stats
5W - 6L
1,526 SR
Queue Stats
56W - 65L
1,437 Elo+
Party 1
Serqet
Serqet
PrinceEnoshima
Serqet
Level 128
God Stats
6W - 5L
1,636 SR
Queue Stats
109W - 145L
1,424 Elo+
Party 1
Hachiman
Hachiman
SnakeHead_VN
Hachiman
Level 94
God Stats
13W - 17L
1,561 SR
Queue Stats
123W - 128L
1,514 Elo+
Solo
Tiamat
Tiamat
TruPa9490
Tiamat
Level 50
God Stats
1W - 1L
1,344 SR
Queue Stats
6W - 12L
1,391 Elo+
Solo
Achilles
Achilles
l-Enyo-l
Achilles
Level 84
God Stats
12W - 6L
1,703 SR
Queue Stats
77W - 64L
1,606 Elo+
Solo
Team Averages
Level 88
1,554 SR
1,475 Elo+

VS

Team Averages
Level 92
1,456 SR
1,543 Elo+
Awilix
Awilix
XxSKRILLEX17xX
Awilix
Level 118
God Stats
12W - 14L
1,685 SR
Queue Stats
72W - 71L
1,560 Elo+
Solo
Kukulkan
Kukulkan
karushiumu_
Kukulkan
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 170L
1,590 Elo+
Party 2
Erlang Shen
Erlang Shen
sb_akr
Erlang Shen
Level 105
God Stats
13W - 10L
1,397 SR
Queue Stats
91W - 85L
1,615 Elo+
Party 2
Chaac
Chaac
shii_1224
Chaac
Level 63
God Stats
1W - 4L
1,198 SR
Queue Stats
10W - 7L
1,367 Elo+
Party 2
Ymir
Ymir
yoshii_tm
Ymir
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 71L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,737
674
6,197
9,241
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
7 / 1 / 7
7,110
711
5,304
7,143
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
SnakeHead_VN
Hachiman
10
5 / 1 / 5
6,164
616
5,593
4,639
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
TruPa9490
Tiamat
9
1 / 3 / 1
5,472
547
2,665
5,945
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
l-Enyo-l
Achilles
9
2 / 0 / 5
5,342
534
3,553
6,468
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 1
4,755
476
3,404
7,523
1,740
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
karushiumu_
Kukulkan
10
3 / 1 / 2
6,062
606
7,002
5,013
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
sb_akr
Erlang Shen
8
0 / 4 / 3
4,963
496
1,691
6,483
2,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
shii_1224
Chaac
9
1 / 4 / 0
5,275
528
6,210
9,170
5,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
7
1 / 4 / 0
5,267
527
1,529
6,517
2,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
19
Kills
6
6
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
W
7
1
7
10.5
W
Hachiman
SnakeHead_VN
Hachiman
5
1
5
7.5
W
Tiamat
TruPa9490
Tiamat
1
3
1
0.5
L
1
6
1
0.25
L
Kukulkan
karushiumu_
Kukulkan
3
1
2
4
W
Achilles
l-Enyo-l
Achilles
2
0
5
4.5
L
Erlang Shen
sb_akr
Erlang Shen
0
4
3
0.38
L
Chaac
shii_1224
Chaac
1
4
0
0.25
L
Ymir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,312
Damage
19,836
33,436
Taken
34,706
15,194
Mitigated
13,283
14,674
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,197
1,762
79
5,847
9,241
2,545
2,145
0
9,241
39,237
0
W
5,304
822
119
2,878
7,143
5,371
63
1,760
5,317
0
16,716
W
Hachiman
SnakeHead_VN
Hachiman
5,593
3,297
0
2,110
4,639
1,326
27
1,382
3,231
0
31,809
W
Tiamat
TruPa9490
Tiamat
2,665
409
0
1,416
5,945
2,813
93
2,805
2,871
25,763
0
L
3,404
1,564
123
1,548
7,523
1,740
0
551
6,593
0
18,864
L
Kukulkan
karushiumu_
Kukulkan
7,002
767
0
1,125
5,013
1,539
0
1,569
3,208
34,694
0
W
Achilles
l-Enyo-l
Achilles
3,553
1,460
0
2,225
6,468
3,139
0
2,117
4,245
0
20,526
L
Erlang Shen
sb_akr
Erlang Shen
1,691
653
0
1,446
6,483
2,293
0
135
6,338
0
19,142
L
Chaac
shii_1224
Chaac
6,210
877
0
3,060
9,170
5,501
0
6,043
3,127
0
29,871
L
Ymir
1,529
230
70
978
6,517
2,210
0
242
6,261
8,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,825
Gold Earned
26,322
266
Minions Killed
203
0
Camps Cleared
0
992,601
Distance Traveled
960,346
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,737
674
81
8
0
185,851
1
W
Serqet
7,110
711
30
3
0
225,390
4
W
Hachiman
6,164
616
58
6
0
184,544
0
W
Tiamat
5,472
547
61
6
0
176,562
1
L
Awilix
4,755
476
31
3
0
186,678
0
L
Kukulkan
6,062
606
74
7
0
191,180
3
W
Achilles
5,342
534
36
4
0
220,254
4
L
Erlang Shen
4,963
496
30
3
0
198,828
0
L
Chaac
5,275
528
59
6
0
187,798
0
L
Ymir
5,267
527
9
1
0
195,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role