Player Matchup

Chernobog
Chernobog
Cobi14
Chernobog
Level 20
God Stats
1W - 2L
1,664 SR
Queue Stats
2W - 3L
1,470 Elo+
Party 2
Merlin
Merlin
Vadtacs
Merlin
Level 69
God Stats
4W - 1L
1,734 SR
Queue Stats
5W - 3L
1,647 Elo+
Party 2
Atlas
Atlas
WiseEmperor
Atlas
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ullr
Ullr
lacus1995
Ullr
Level 160
God Stats
3W - 5L
1,625 SR
Queue Stats
100W - 103L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
szaaaar
Cthulhu
Level 18
God Stats
2W - 1L
1,827 SR
Queue Stats
5W - 3L
1,647 Elo+
Party 2
Team Averages
Level 58
1,670 SR
1,560 Elo+

VS

Team Averages
Level 95
1,537 SR
1,532 Elo+
Mercury
Mercury
ColderBus722
Mercury
Level 128
God Stats
6W - 3L
1,468 SR
Queue Stats
252W - 206L
1,243 Elo+
Party 3
Vamana
Vamana
DrQuinten
Vamana
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 20L
1,612 Elo+
Party 1
Discordia
Discordia
Ewokking12
Discordia
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,743 Elo+
Party 1
Ymir
Ymir
Novoa17
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Apollo
Apollo
notLeendert
Apollo
Level 155
God Stats
2W - 1L
1,719 SR
Queue Stats
30W - 30L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cobi14
Chernobog
14
1 / 6 / 5
8,364
440
6,858
10,476
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Vadtacs
Merlin
16
5 / 3 / 4
10,395
547
9,920
9,380
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 7 / 8
8,565
451
6,667
21,924
16,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
16
6 / 3 / 3
9,774
514
11,786
14,695
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
szaaaar
Cthulhu
16
2 / 4 / 2
9,866
519
7,547
19,900
19,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ColderBus722
Mercury
17
6 / 4 / 6
11,603
611
8,724
15,123
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
DrQuinten
Vamana
18
7 / 3 / 3
12,226
643
17,785
22,258
18,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Ewokking12
Discordia
17
4 / 3 / 5
11,501
605
13,720
8,736
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Novoa17
Ymir
14
0 / 3 / 12
10,265
540
5,350
15,994
15,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
19
6 / 3 / 8
12,553
661
14,928
17,472
7,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
14
Kills
23
23
Deaths
16
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Cobi14
Chernobog
1
6
5
0.58
W
Mercury
ColderBus722
Mercury
6
4
6
2.25
W
Vamana
DrQuinten
Vamana
7
3
3
2.83
W
Discordia
Ewokking12
Discordia
4
3
5
2.17
W
Ymir
Novoa17
Ymir
0
3
12
2
L
Merlin
Vadtacs
Merlin
5
3
4
2.33
L
0
7
8
0.57
L
Ullr
6
3
3
2.5
W
Apollo
6
3
8
3.33
L
Cthulhu
szaaaar
Cthulhu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,778
Damage
60,507
76,375
Taken
79,583
45,792
Mitigated
49,667
17,099
Healing
22,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Cobi14
Chernobog
6,858
4,896
0
1,920
10,476
2,637
0
1,256
9,214
0
51,567
W
Mercury
ColderBus722
Mercury
8,724
4,391
0
675
15,123
5,699
323
3,448
11,675
0
90,472
W
Vamana
DrQuinten
Vamana
17,785
8,122
318
7,901
22,258
18,141
506
8,134
13,538
0
77,845
W
Discordia
Ewokking12
Discordia
13,720
1,427
0
1,524
8,736
2,848
842
3,901
4,753
64,780
0
W
Ymir
Novoa17
Ymir
5,350
907
769
2,316
15,994
15,360
321
4,628
11,366
21,279
0
L
Merlin
Vadtacs
Merlin
9,920
1,236
0
2,334
9,380
3,066
111
3,698
5,136
56,795
0
L
6,667
2,470
2,253
1,871
21,924
16,925
0
6,959
14,565
19,478
0
L
Ullr
11,786
5,137
0
4,994
14,695
3,803
0
3,018
10,917
0
56,181
W
Apollo
14,928
10,023
0
9,060
17,472
7,619
9,281
5,315
12,079
0
126,788
L
Cthulhu
szaaaar
Cthulhu
7,547
529
929
2,798
19,900
19,361
665
3,278
15,755
48,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,964
Gold Earned
58,148
431
Minions Killed
632
0
Camps Cleared
0
1,661,394
Distance Traveled
1,929,531
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,364
440
82
4
0
303,305
2
W
Mercury
11,603
611
129
7
0
441,958
1
W
Vamana
12,226
643
157
8
0
378,610
3
W
Discordia
11,501
605
133
7
0
382,949
2
W
Ymir
10,265
540
23
1
0
356,875
4
L
Merlin
10,395
547
110
6
0
339,167
6
L
Atlas
8,565
451
26
1
0
343,516
4
L
Ullr
9,774
514
90
5
0
382,255
1
W
Apollo
12,553
661
190
10
0
369,139
2
L
Cthulhu
9,866
519
123
6
0
293,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role