Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
TheQuestionDk
Agni
Level 88
God Stats
9W - 3L
1,500 SR
Queue Stats
98W - 74L
1,457 Elo+
Solo
Arachne
Arachne
Weffles101
Arachne
Level 78
God Stats
12W - 10L
1,500 SR
Queue Stats
82W - 80L
1,701 Elo+
Solo
Ymir
Ymir
Zetanoid
Ymir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
arkhamasyum667
Zhong Kui
Level 127
God Stats
14W - 8L
1,731 SR
Queue Stats
231W - 242L
1,303 Elo+
Solo
Team Averages
Level 113
1,546 SR
1,492 Elo+

VS

Team Averages
Level 88
1,540 SR
1,493 Elo+
Hera
Hera
Acetylkoala
Hera
Level 54
God Stats
1W - 4L
1,500 SR
Queue Stats
154W - 167L
1,471 Elo+
Solo
Cthulhu
Cthulhu
FixxxerZ
Cthulhu
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 45L
1,500 Elo+
Party 1
Achilles
Achilles
Freshozor
Achilles
Level 127
God Stats
1W - 1L
1,313 SR
Queue Stats
110W - 107L
1,500 Elo+
Solo
Nemesis
Nemesis
Harrypwner
Nemesis
Level 68
God Stats
0W - 2L
1,763 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
LunaLula
Neith
Level 93
God Stats
4W - 4L
1,626 SR
Queue Stats
5W - 6L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 2 / 4
5,769
577
6,028
4,595
1,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
4 / 0 / 1
6,646
665
2,877
3,805
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Weffles101
Arachne
10
6 / 2 / 2
6,710
671
5,453
6,474
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
10
3 / 0 / 3
6,167
617
2,335
6,809
2,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
arkhamasyum667
Zhong Kui
12
4 / 1 / 2
6,962
696
7,444
8,501
5,570
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,921
492
703
3,473
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
FixxxerZ
Cthulhu
5
0 / 5 / 1
3,983
398
3,395
7,948
3,887
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Freshozor
Achilles
9
3 / 3 / 0
5,761
576
6,148
9,928
5,850
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Harrypwner
Nemesis
7
2 / 6 / 3
5,158
516
3,399
7,558
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
LunaLula
Neith
8
0 / 2 / 1
4,737
474
4,469
5,109
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
19
Kills
5
5
Deaths
19
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
4
2
L
0
3
0
0
L
Cthulhu
FixxxerZ
Cthulhu
0
5
1
0.1
L
Achilles
Freshozor
Achilles
3
3
0
1
L
Nemesis
Harrypwner
Nemesis
2
6
3
0.58
L
Neith
LunaLula
Neith
0
2
1
0.25
W
4
0
1
4.5
W
Arachne
Weffles101
Arachne
6
2
2
3.5
W
Ymir
3
0
3
4.5
W
Zhong Kui
arkhamasyum667
Zhong Kui
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,137
Damage
18,114
30,184
Taken
34,016
12,082
Mitigated
13,747
12,523
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,028
2,619
0
1,472
4,595
1,328
0
1,572
3,023
0
31,112
L
703
237
0
400
3,473
1,084
0
1,614
1,725
26,637
0
L
Cthulhu
FixxxerZ
Cthulhu
3,395
762
0
1,345
7,948
3,887
0
1,958
5,990
10,433
0
L
Achilles
Freshozor
Achilles
6,148
1,919
0
3,675
9,928
5,850
0
6,329
3,559
0
25,935
L
Nemesis
Harrypwner
Nemesis
3,399
1,411
0
1,484
7,558
1,761
0
1,408
6,150
0
15,217
L
Neith
LunaLula
Neith
4,469
1,747
0
1,645
5,109
1,165
0
1,125
3,936
0
26,071
W
2,877
42
0
565
3,805
1,077
952
555
3,250
33,411
0
W
Arachne
Weffles101
Arachne
5,453
4,029
0
1,408
6,474
1,946
0
534
5,940
0
35,999
W
Ymir
2,335
1,312
1,293
2,399
6,809
2,161
0
1,437
5,372
14,959
0
W
Zhong Kui
arkhamasyum667
Zhong Kui
7,444
831
0
5,386
8,501
5,570
0
0
8,501
37,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
24,560
313
Minions Killed
193
0
Camps Cleared
0
1,011,893
Distance Traveled
904,880
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,769
577
57
6
0
177,746
4
L
Hera
4,921
492
54
5
0
174,358
4
L
Cthulhu
3,983
398
15
2
0
184,889
2
L
Achilles
5,761
576
40
4
0
187,538
4
L
Nemesis
5,158
516
26
3
0
183,373
0
L
Neith
4,737
474
58
6
0
174,722
4
W
Agni
6,646
665
77
8
0
204,990
4
W
Arachne
6,710
671
69
7
0
240,250
2
W
Ymir
6,167
617
28
3
0
199,908
3
W
Zhong Kui
6,962
696
82
8
0
188,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role