Player Matchup

Osiris
Osiris
BLaZoX-ShaDoW
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,372 Elo+
Party 1
Neith
Neith
Ksenagor
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,213 Elo+
Solo
Thanatos
Thanatos
TinyBox01
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
ZERKIOZ_22
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,372 Elo+
Party 1
Olorun
Olorun
pouchicarotte
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,244 Elo+
Party 1
Team Averages
Level 5
1,500 SR
1,341 Elo+

VS

Team Averages
Level 47
1,531 SR
1,535 Elo+
Neith
Neith
ApKelebek
Neith
Level 55
God Stats
31W - 37L
1,580 SR
Queue Stats
100W - 126L
1,432 Elo+
Party 3
Hachiman
Hachiman
SadBoiSushi
Hachiman
Level 45
God Stats
2W - 2L
1,478 SR
Queue Stats
104W - 102L
1,650 Elo+
Party 2
Izanami
Izanami
TheArchangel420
Izanami
Level 89
God Stats
24W - 23L
1,609 SR
Queue Stats
36W - 47L
1,448 Elo+
Party 2
Atlas
Atlas
artichristian
Atlas
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,688 Elo+
Solo
Skadi
Skadi
persephone002
Skadi
Level 39
God Stats
21W - 17L
1,489 SR
Queue Stats
156W - 175L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
8,530
656
7,427
16,350
18,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Ksenagor
Neith
15
2 / 9 / 4
9,189
707
5,829
12,815
4,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
TinyBox01
Thanatos
17
6 / 3 / 2
9,634
741
8,612
12,705
5,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 6 / 8
9,074
698
12,467
13,204
4,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 10 / 7
8,589
661
6,831
16,766
6,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ApKelebek
Neith
16
5 / 3 / 15
10,269
790
10,848
9,984
4,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
SadBoiSushi
Hachiman
19
15 / 1 / 10
11,760
905
17,829
9,054
3,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 1 / 10
11,381
875
9,631
13,106
5,595
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 5 / 13
10,813
832
11,947
18,874
20,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 3 / 13
10,282
791
10,737
8,269
3,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
94
13
Kills
33
33
Deaths
13
27
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Neith
ApKelebek
Neith
5
3
15
4.17
L
2
5
6
1
L
Neith
Ksenagor
Neith
2
9
4
0.44
W
Hachiman
SadBoiSushi
Hachiman
15
1
10
20
W
5
1
10
10
L
Thanatos
TinyBox01
Thanatos
6
3
2
2.33
L
2
6
8
1
W
3
5
13
1.9
W
5
3
13
3.83
L
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,166
Damage
60,992
71,840
Taken
59,287
40,208
Mitigated
38,360
17,601
Healing
19,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ApKelebek
Neith
10,848
3,314
613
3,835
9,984
4,260
245
3,337
6,647
0
27,161
L
7,427
1,264
0
541
16,350
18,480
0
2,285
13,932
0
16,080
L
Neith
Ksenagor
Neith
5,829
2,795
235
957
12,815
4,550
0
1,553
11,214
0
24,870
W
Hachiman
SadBoiSushi
Hachiman
17,829
7,309
0
2,513
9,054
3,926
1,189
3,360
5,694
0
37,280
W
9,631
7,722
283
7,450
13,106
5,595
3,566
3,464
9,642
0
68,635
L
Thanatos
TinyBox01
Thanatos
8,612
1,356
380
9,031
12,705
5,355
0
2,600
9,976
0
28,124
L
12,467
1,401
1,430
2,540
13,204
4,827
0
3,060
10,032
31,714
0
W
11,947
5,220
597
3,212
18,874
20,815
221
5,406
13,468
25,432
0
W
10,737
4,031
51
1,230
8,269
3,764
3,516
3,731
4,538
0
34,172
L
6,831
2,839
473
2,014
16,766
6,996
420
2,156
14,546
18,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,016
Gold Earned
54,505
159
Minions Killed
266
0
Camps Cleared
0
1,104,020
Distance Traveled
1,256,951
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,269
790
25
2
0
251,613
4
L
Osiris
8,530
656
12
1
0
244,310
0
L
Neith
9,189
707
47
4
0
145,538
0
W
Hachiman
11,760
905
57
4
0
252,164
0
W
Izanami
11,381
875
107
8
0
278,003
2
L
Thanatos
9,634
741
32
2
0
275,750
0
L
Ra
9,074
698
37
3
0
233,358
3
W
Atlas
10,813
832
25
2
0
245,052
2
W
Skadi
10,282
791
52
4
0
230,119
1
L
Olorun
8,589
661
31
2
0
205,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role