Player Matchup

Charybdis
Charybdis
BoBo_El_Loco
Charybdis
Level 67
God Stats
1W - 1L
1,907 SR
Queue Stats
8W - 7L
1,403 Elo+
Party 2
Chaac
Chaac
MVPatrick
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,319 Elo+
Party 2
Fenrir
Fenrir
verdugo713
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,378 Elo+
Party 2
Team Averages
Level 67
1,636 SR
1,367 Elo+

VS

Team Averages
Level 68
1,483 SR
1,524 Elo+
Sun Wukong
Sun Wukong
Authentic216
Sun Wukong
Level 49
God Stats
17W - 18L
1,500 SR
Queue Stats
391W - 419L
1,373 Elo+
Solo
Persephone
Persephone
potatoemancer
Persephone
Level 129
God Stats
7W - 13L
1,449 SR
Queue Stats
717W - 610L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
whateverbotch
Danzaburou
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
264W - 249L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BoBo_El_Loco
Charybdis
17
1 / 6 / 1
11,809
590
11,553
17,658
6,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
MVPatrick
Chaac
16
1 / 5 / 1
11,384
569
11,833
21,042
21,567
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
verdugo713
Fenrir
15
0 / 10 / 2
10,645
532
6,574
20,446
7,271
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Authentic216
Sun Wukong
18
2 / 2 / 15
13,489
674
9,201
16,463
21,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
potatoemancer
Persephone
20
11 / 0 / 10
15,670
784
26,282
9,782
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
whateverbotch
Danzaburou
19
8 / 0 / 12
14,727
736
15,549
14,869
19,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
2
Kills
21
21
Deaths
2
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Authentic216
Sun Wukong
2
2
15
4.75
L
Charybdis
BoBo_El_Loco
Charybdis
1
6
1
0.25
L
Chaac
MVPatrick
Chaac
1
5
1
0.3
W
Persephone
potatoemancer
Persephone
11
0
10
16
L
Fenrir
verdugo713
Fenrir
0
10
2
0.1
W
Danzaburou
whateverbotch
Danzaburou
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,960
Damage
51,032
59,146
Taken
41,114
35,000
Mitigated
44,797
8,556
Healing
20,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Authentic216
Sun Wukong
9,201
1,591
68
5,420
16,463
21,007
273
448
16,015
0
31,917
L
Charybdis
BoBo_El_Loco
Charybdis
11,553
4,410
179
2,251
17,658
6,162
0
7,780
9,707
0
77,787
L
Chaac
MVPatrick
Chaac
11,833
1,170
0
5,055
21,042
21,567
0
8,273
12,169
0
50,126
W
Persephone
potatoemancer
Persephone
26,282
297
576
4,630
9,782
4,435
623
385
9,397
80,451
0
L
Fenrir
verdugo713
Fenrir
6,574
1,638
143
928
20,446
7,271
0
10,850
9,287
0
13,215
W
Danzaburou
whateverbotch
Danzaburou
15,549
5,250
92
9,830
14,869
19,355
1,538
630
14,239
0
76,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,838
Gold Earned
43,886
206
Minions Killed
235
4
Camps Cleared
13
1,026,821
Distance Traveled
1,204,836
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,489
674
47
2
0
419,630
4
L
Charybdis
11,809
590
126
6
3
311,060
2
L
Chaac
11,384
569
62
3
0
358,631
4
W
Persephone
15,670
784
119
6
4
398,246
1
L
Fenrir
10,645
532
18
1
1
357,130
2
W
Danzaburou
14,727
736
69
3
9
386,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role