Player Matchup

Danzaburou
Danzaburou
Anunnaki Hybrid
Danzaburou
Level 157
God Stats
3W - 3L
1,543 SR
Queue Stats
114W - 135L
1,403 Elo+
Party 2
Odin
Odin
Brece
Odin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,530 Elo+
Party 2
Ymir
Ymir
IMALWAYS_LOWE11
Ymir
Level 32
God Stats
22W - 29L
1,284 SR
Queue Stats
166W - 235L
1,238 Elo+
Party 1
Arachne
Arachne
SpheralFilly55
Arachne
Level 149
God Stats
2W - 6L
1,700 SR
Queue Stats
62W - 86L
1,130 Elo+
Party 2
Hades
Hades
moetrenease
Hades
Level 68
God Stats
18W - 34L
1,278 SR
Queue Stats
238W - 311L
1,361 Elo+
Party 1
Team Averages
Level 94
1,461 SR
1,332 Elo+

VS

Team Averages
Level 61
1,446 SR
1,261 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GODEVILLL5862
Chaac
Level 95
God Stats
29W - 42L
1,453 SR
Queue Stats
131W - 156L
1,352 Elo+
Solo
Pele
Pele
IAdoxI
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,149 Elo+
Party 3
Medusa
Medusa
YakamiSuzuya770
Medusa
Level 85
God Stats
5W - 3L
1,533 SR
Queue Stats
43W - 45L
1,294 Elo+
Solo
Zeus
Zeus
iismiIex
Zeus
Level 8
God Stats
2W - 3L
1,246 SR
Queue Stats
2W - 7L
1,009 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anunnaki Hybrid
Danzaburou
18
13 / 1 / 9
10,340
940
12,725
9,418
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
Brece
Odin
14
2 / 1 / 20
8,252
750
9,151
8,702
7,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 0 / 11
9,139
831
4,528
8,094
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 4 / 17
8,648
786
8,555
9,711
4,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
8 / 1 / 5
9,363
851
6,837
6,611
3,233
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
1 / 6 / 4
7,290
663
4,121
9,049
2,923
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 4 / 5
7,061
642
6,701
11,215
10,583
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
IAdoxI
Pele
13
0 / 8 / 0
6,984
635
3,737
10,091
3,802
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 7 / 4
8,982
817
5,766
10,247
3,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
15
4 / 6 / 2
8,692
790
6,739
9,375
2,628
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
22
31
Kills
7
7
Deaths
31
62
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
6
4
0.5
W
Danzaburou
Anunnaki Hybrid
Danzaburou
13
1
9
17.5
W
Odin
Brece
Odin
2
1
20
12
L
0
4
5
0.63
L
Pele
IAdoxI
Pele
0
8
0
0
W
4
0
11
9.5
W
4
4
17
3.13
L
2
7
4
0.57
L
Zeus
4
6
2
0.83
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,796
Damage
27,064
42,536
Taken
49,977
25,934
Mitigated
23,192
11,797
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,121
1,118
81
1,007
9,049
2,923
0
4,319
4,613
11,277
0
W
Danzaburou
Anunnaki Hybrid
Danzaburou
12,725
7,269
0
2,861
9,418
4,298
2,811
1,657
7,761
0
43,015
W
Odin
Brece
Odin
9,151
2,773
0
2,631
8,702
7,341
0
3,643
5,059
5,329
17,852
L
6,701
658
146
1,589
11,215
10,583
0
3,069
7,828
0
15,530
L
Pele
IAdoxI
Pele
3,737
1,340
0
542
10,091
3,802
0
2,411
7,551
0
18,201
W
4,528
1,194
57
1,203
8,094
6,387
431
1,075
7,019
17,942
0
W
8,555
5,852
0
2,031
9,711
4,675
110
3,607
6,104
0
18,285
L
5,766
1,957
151
685
10,247
3,256
976
2,653
7,447
0
29,243
L
Zeus
6,739
1,099
377
1,175
9,375
2,628
0
697
8,572
19,377
0
W
6,837
738
644
2,370
6,611
3,233
1,025
878
5,733
32,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,742
Gold Earned
39,009
220
Minions Killed
165
0
Camps Cleared
0
1,066,993
Distance Traveled
952,694
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,290
663
17
2
0
193,022
1
W
Danzaburou
10,340
940
74
7
0
218,517
2
W
Odin
8,252
750
27
2
0
229,524
3
L
Chaac
7,061
642
28
3
0
209,451
1
L
Pele
6,984
635
29
3
0
189,973
0
W
Ymir
9,139
831
33
3
0
213,437
1
W
Arachne
8,648
786
26
2
0
215,750
0
L
Medusa
8,982
817
58
5
0
190,052
2
L
Zeus
8,692
790
33
3
0
170,196
0
W
Hades
9,363
851
60
5
0
189,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role