Player Matchup

Raijin
Raijin
IamObese
Raijin
Level 33
God Stats
7W - 2L
1,775 SR
Queue Stats
70W - 12L
1,766 Elo+
Party 1
Heimdallr
Heimdallr
ImWayTooStoned
Heimdallr
Level 136
God Stats
1W - 0L
1,580 SR
Queue Stats
34W - 15L
1,667 Elo+
Party 1
Ares
Ares
Sexy-_-Sniper
Ares
Level 12
God Stats
1W - 1L
1,300 SR
Queue Stats
2W - 7L
1,115 Elo+
Solo
Mercury
Mercury
SoiledVirgin
Mercury
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 22L
1,405 Elo+
Party 1
Apollo
Apollo
Tsukuyomii-_x
Apollo
Level 28
God Stats
3W - 3L
1,288 SR
Queue Stats
14W - 18L
1,349 Elo+
Solo
Team Averages
Level 63
1,488 SR
1,460 Elo+

VS

Team Averages
Level 68
1,509 SR
1,531 Elo+
Izanami
Izanami
Avult
Izanami
Level 114
God Stats
1W - 1L
1,548 SR
Queue Stats
1W - 1L
1,754 Elo+
Solo
Vulcan
Vulcan
Drewsies
Vulcan
Level 151
God Stats
6W - 4L
1,497 SR
Queue Stats
121W - 90L
1,636 Elo+
Solo
Tiamat
Tiamat
PhantomHound461
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
Zephan1ah1842
Atlas
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 123L
1,268 Elo+
Solo
Da Ji
Da Ji
new-37392621
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
IamObese
Raijin
17
7 / 1 / 8
9,994
909
14,558
8,852
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ImWayTooStoned
Heimdallr
16
7 / 1 / 13
9,618
874
7,375
9,423
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 6 / 10
8,078
734
2,842
11,360
8,249
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
SoiledVirgin
Mercury
17
12 / 1 / 9
10,181
926
14,711
13,260
5,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 5 / 7
8,640
785
4,376
9,007
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Avult
Izanami
16
7 / 7 / 4
9,863
897
13,934
12,301
4,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Drewsies
Vulcan
14
4 / 3 / 4
8,068
733
10,386
7,544
2,635
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 6 / 9
8,023
729
3,480
8,212
3,748
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 6
7,843
713
5,994
14,548
9,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 9 / 7
7,203
655
4,310
11,480
4,942
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
44
31
Kills
14
14
Deaths
31
47
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
Avult
Izanami
7
7
4
1.29
L
Vulcan
Drewsies
Vulcan
4
3
4
2
W
Raijin
IamObese
Raijin
7
1
8
11
W
Heimdallr
ImWayTooStoned
Heimdallr
7
1
13
13.5
L
2
6
9
1.08
W
1
6
10
1
W
Mercury
SoiledVirgin
Mercury
12
1
9
16.5
W
4
5
7
1.5
L
1
6
6
0.67
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,862
Damage
38,104
51,902
Taken
54,085
23,894
Mitigated
25,967
7,945
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Avult
Izanami
13,934
10,874
0
1,462
12,301
4,746
1,550
3,235
8,777
0
31,035
L
Vulcan
Drewsies
Vulcan
10,386
2,412
0
234
7,544
2,635
319
2,826
4,544
32,185
0
W
Raijin
IamObese
Raijin
14,558
1,203
0
679
8,852
3,206
705
2,893
5,959
35,716
0
W
Heimdallr
ImWayTooStoned
Heimdallr
7,375
2,685
0
2,687
9,423
3,733
540
3,463
5,768
0
33,543
L
3,480
192
0
808
8,212
3,748
183
3,616
4,445
8,613
0
W
2,842
172
388
1,168
11,360
8,249
474
3,885
7,475
14,262
0
W
Mercury
SoiledVirgin
Mercury
14,711
8,455
0
2,262
13,260
5,429
685
5,894
7,366
0
36,342
W
4,376
2,616
0
761
9,007
3,277
1,735
3,725
5,282
0
24,845
L
5,994
2,206
93
3,063
14,548
9,896
0
4,574
9,612
19,081
0
L
4,310
900
0
418
11,480
4,942
0
2,083
9,271
0
12,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,511
Gold Earned
41,000
224
Minions Killed
130
0
Camps Cleared
0
1,141,721
Distance Traveled
978,871
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,863
897
38
3
0
184,885
0
L
Vulcan
8,068
733
44
4
0
222,299
3
W
Raijin
9,994
909
64
6
0
242,442
2
W
Heimdallr
9,618
874
54
5
0
228,829
2
L
Tiamat
8,023
729
13
1
0
184,351
1
W
Ares
8,078
734
18
2
0
208,633
0
W
Mercury
10,181
926
44
4
0
270,044
1
W
Apollo
8,640
785
44
4
0
191,773
0
L
Atlas
7,843
713
17
2
0
206,373
1
L
Da Ji
7,203
655
18
2
0
180,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role