Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Jade0126
Nu Wa
Level 18
God Stats
0W - 1L
1,779 SR
Queue Stats
0W - 3L
1,230 Elo+
Party 1
Neith
Neith
Punishment2012
Neith
Level 144
God Stats
3W - 4L
1,396 SR
Queue Stats
34W - 28L
1,608 Elo+
Solo
Agni
Agni
WeirdChuckxDOMO
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,230 Elo+
Party 1
Poseidon
Poseidon
aleadfarmer
Poseidon
Level 23
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 3L
1,503 Elo+
Party 1
Team Averages
Level 62
1,492 SR
1,414 Elo+

VS

Team Averages
Level 103
1,595 SR
1,559 Elo+
Atlas
Atlas
 
Atlas
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ArtilleryJoe538
Achilles
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
37W - 44L
1,629 Elo+
Solo
Danzaburou
Danzaburou
Esballo
Danzaburou
Level 67
God Stats
48W - 26L
1,758 SR
Queue Stats
48W - 26L
1,770 Elo+
Solo
Hel
Hel
HonestWork
Hel
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 37L
1,500 Elo+
Solo
Cliodhna
Cliodhna
salif130
Cliodhna
Level 108
God Stats
7W - 4L
1,715 SR
Queue Stats
85W - 92L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 1 / 0
7,020
702
1,911
7,724
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Jade0126
Nu Wa
13
1 / 6 / 2
7,282
728
6,128
8,318
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 1
7,886
789
5,466
6,271
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 8 / 3
6,492
649
4,825
8,077
2,749
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
aleadfarmer
Poseidon
12
0 / 5 / 1
6,614
661
3,452
6,695
2,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 0 / 15
8,831
883
6,326
8,333
6,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
15
4 / 0 / 6
8,283
828
5,931
6,252
5,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Esballo
Danzaburou
16
5 / 1 / 4
8,577
858
7,604
5,593
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
9 / 2 / 8
8,641
864
9,493
6,994
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
salif130
Cliodhna
13
0 / 0 / 3
7,325
733
2,834
6,919
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
3
Kills
21
21
Deaths
3
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
W
Atlas
 
Atlas
3
0
15
10.5
W
Achilles
4
0
6
7
W
Danzaburou
Esballo
Danzaburou
5
1
4
7
W
9
2
8
6.5
L
Nu Wa
Jade0126
Nu Wa
1
6
2
0.33
L
2
1
1
2.5
L
0
8
3
0.19
L
Poseidon
aleadfarmer
Poseidon
0
5
1
0.1
W
Cliodhna
salif130
Cliodhna
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,782
Damage
32,188
37,085
Taken
34,091
18,102
Mitigated
19,796
3,416
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,911
180
0
1,092
7,724
7,721
0
1,570
5,912
0
8,956
W
Atlas
 
Atlas
6,326
2,279
284
968
8,333
6,897
226
5,089
3,244
23,962
0
W
Achilles
5,931
1,051
0
1,026
6,252
5,085
0
1,355
4,897
4,402
23,044
W
Danzaburou
Esballo
Danzaburou
7,604
2,328
0
1,886
5,593
2,307
2,214
986
4,607
0
33,465
W
9,493
410
3,018
3,087
6,994
2,973
333
4,675
2,319
21,282
0
L
Nu Wa
Jade0126
Nu Wa
6,128
923
54
238
8,318
2,595
0
4,798
3,472
16,205
0
L
5,466
1,511
0
2,002
6,271
2,816
0
1,338
4,761
0
36,090
L
4,825
777
0
30
8,077
2,749
0
4,922
3,155
11,566
0
L
Poseidon
aleadfarmer
Poseidon
3,452
858
0
0
6,695
2,221
171
3,908
2,713
12,389
0
W
Cliodhna
salif130
Cliodhna
2,834
304
0
647
6,919
2,534
0
2,300
4,619
0
25,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,294
Gold Earned
41,657
164
Minions Killed
218
0
Camps Cleared
0
840,321
Distance Traveled
1,022,993
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,020
702
19
2
0
181,113
1
W
Atlas
8,831
883
43
4
0
191,404
1
W
Achilles
8,283
828
47
5
0
223,770
0
W
Danzaburou
8,577
858
59
6
0
205,557
4
W
Hel
8,641
864
30
3
0
189,735
0
L
Nu Wa
7,282
728
15
2
0
159,812
0
L
Neith
7,886
789
83
8
0
192,914
2
L
Agni
6,492
649
20
2
0
166,120
0
L
Poseidon
6,614
661
27
3
0
140,362
0
W
Cliodhna
7,325
733
39
4
0
212,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role