Player Matchup

Arachne
Arachne
Gold V
Art1Sh0k
Arachne
Gold V
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
443W - 446L
1,337 MMR
Solo
Scylla
Scylla
Bronze III
Jaczuuu
Scylla
Bronze III
Level 60
God Stats
2W - 0L
1,441 SR
Queue Stats
13W - 29L
1,315 MMR
Party 3
Charybdis
Charybdis
Bronze III
Proplays2003
Charybdis
Bronze III
Level 54
God Stats
1W - 0L
1,290 SR
Queue Stats
12W - 21L
1,362 MMR
Party 3
Yemoja
Yemoja
Bronze III
elfiiii
Yemoja
Bronze III
Level 160
God Stats
3W - 3L
1,206 SR
Queue Stats
212W - 248L
1,315 MMR
Party 2
Atlas
Atlas
Silver IV
malis95220
Atlas
Silver IV
Level 154
God Stats
3W - 5L
1,572 SR
Queue Stats
99W - 103L
1,315 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,402 SR
1,328 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,494 SR
1,366 MMR
Chronos
Chronos
Silver III
 
Chronos
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
Daniel207
Merlin
Gold V
Level 143
God Stats
1W - 5L
1,500 SR
Queue Stats
210W - 216L
1,335 MMR
Solo
Ymir
Ymir
Silver III
Mar丶凌乱
Ymir
Silver III
Level 44
God Stats
0W - 4L
1,571 SR
Queue Stats
10W - 20L
1,364 MMR
Party 1
Da Ji
Da Ji
Silver I
MightyDav
Da Ji
Silver I
Level 158
God Stats
13W - 23L
1,398 SR
Queue Stats
194W - 202L
1,310 MMR
Solo
Osiris
Osiris
Bronze III
new-37187214
Osiris
Bronze III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,319 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Art1Sh0k
Arachne
17
10 / 0 / 1
9,863
658
9,546
13,376
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
Jaczuuu
Scylla
11
1 / 3 / 5
7,315
488
2,224
6,994
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Proplays2003
Charybdis
13
1 / 1 / 6
8,136
542
6,017
5,733
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
elfiiii
Yemoja
11
0 / 0 / 7
7,624
508
3,393
8,679
7,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
16
6 / 0 / 4
9,944
663
10,054
8,163
9,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
GebAthenaAchillesAgni

VS

Bans
BastetMulanPoseidonJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 4 / 0
6,487
432
4,228
7,562
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Daniel207
Merlin
13
1 / 3 / 2
7,487
499
6,331
6,398
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 2
6,669
445
2,278
10,208
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
MightyDav
Da Ji
11
3 / 4 / 1
6,755
450
5,040
10,926
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Osiris
13
0 / 5 / 0
6,991
466
4,353
10,143
6,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
18
Kills
4
4
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
0
0
W
Arachne
Art1Sh0k
Arachne
10
0
1
10.5
L
Merlin
Daniel207
Merlin
1
3
2
0.67
W
Scylla
Jaczuuu
Scylla
1
3
5
1.17
L
0
2
2
0.5
L
Da Ji
MightyDav
Da Ji
3
4
1
0.88
W
Charybdis
Proplays2003
Charybdis
1
1
6
4
W
Yemoja
elfiiii
Yemoja
0
0
7
3.5
W
Atlas
6
0
4
8
L
Osiris
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,234
Damage
22,230
42,945
Taken
45,237
26,422
Mitigated
23,693
20,175
Healing
9,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,228
780
0
1,443
7,562
2,154
0
845
6,717
42,745
0
W
Arachne
Art1Sh0k
Arachne
9,546
6,326
0
9,960
13,376
5,171
1,567
2,955
10,133
0
73,498
L
Merlin
Daniel207
Merlin
6,331
423
0
500
6,398
2,347
0
2,454
3,786
56,192
0
W
Scylla
Jaczuuu
Scylla
2,224
341
0
1,322
6,994
2,004
392
3,290
3,704
27,656
0
L
2,278
132
331
2,245
10,208
9,025
0
3,510
6,505
17,565
0
L
Da Ji
MightyDav
Da Ji
5,040
730
0
2,908
10,926
3,466
0
3,089
7,624
0
27,701
W
Charybdis
Proplays2003
Charybdis
6,017
3,799
0
2,776
5,733
1,819
2,103
1,652
4,081
0
46,987
W
Yemoja
elfiiii
Yemoja
3,393
531
2,150
2,685
8,679
7,634
348
3,828
4,851
20,144
0
W
Atlas
10,054
3,227
0
1,282
8,163
9,794
210
1,112
7,051
54,708
0
L
Osiris
4,353
1,389
0
1,736
10,143
6,701
0
4,835
4,934
0
45,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,882
Gold Earned
34,389
428
Minions Killed
397
0
Camps Cleared
0
1,463,658
Distance Traveled
1,387,229
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,487
432
95
6
0
283,623
4
W
Arachne
9,863
658
124
8
0
362,956
2
L
Merlin
7,487
499
124
8
0
249,796
4
W
Scylla
7,315
488
54
4
0
269,127
3
L
Ymir
6,669
445
27
2
0
275,970
4
L
Da Ji
6,755
450
53
4
0
297,086
6
W
Charybdis
8,136
542
110
7
0
278,968
0
W
Yemoja
7,624
508
35
2
0
270,388
2
W
Atlas
9,944
663
105
7
0
282,219
6
L
Osiris
6,991
466
98
7
0
280,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role