Player Matchup

Medusa
Medusa
I_NeoX_IHD1
Medusa
Level 124
God Stats
4W - 2L
1,837 SR
Queue Stats
139W - 128L
1,526 Elo+
Solo
Hades
Hades
VK_2710
Hades
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,463 Elo+
Solo
Cthulhu
Cthulhu
aidennations
Cthulhu
Level 60
God Stats
15W - 20L
1,616 SR
Queue Stats
24W - 34L
1,554 Elo+
Solo
Team Averages
Level 114
1,651 SR
1,515 Elo+

VS

Team Averages
Level 70
1,430 SR
1,467 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Cyxrt23
Gilgamesh
Level 33
God Stats
1W - 2L
1,501 SR
Queue Stats
37W - 49L
1,400 Elo+
Party 1
Kukulkan
Kukulkan
jabon3579
Kukulkan
Level 16
God Stats
1W - 4L
1,289 SR
Queue Stats
8W - 20L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 3 / 7
12,667
745
15,344
12,847
4,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hades
VK_2710
Hades
16
2 / 3 / 9
11,406
671
14,405
17,748
8,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
aidennations
Cthulhu
16
6 / 1 / 8
11,761
692
12,380
21,240
18,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
4 / 3 / 2
10,997
647
19,812
19,814
7,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Cyxrt23
Gilgamesh
15
3 / 7 / 2
11,170
657
7,701
17,501
14,692
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
jabon3579
Kukulkan
16
0 / 5 / 4
10,194
600
6,420
13,251
3,586
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
15
Kills
7
7
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
3
2
1.67
L
Gilgamesh
Cyxrt23
Gilgamesh
3
7
2
0.57
W
Medusa
7
3
7
3.5
W
Hades
VK_2710
Hades
2
3
9
2.17
W
Cthulhu
aidennations
Cthulhu
6
1
8
10
L
Kukulkan
jabon3579
Kukulkan
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,129
Damage
33,933
51,835
Taken
50,566
32,477
Mitigated
25,570
20,899
Healing
4,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
19,812
8,864
0
3,164
19,814
7,292
87
10,045
8,904
0
52,642
L
Gilgamesh
Cyxrt23
Gilgamesh
7,701
765
0
505
17,501
14,692
0
5,514
11,152
6,081
21,778
W
Medusa
15,344
4,458
237
3,710
12,847
4,943
1,516
2,047
10,800
0
66,140
W
Hades
VK_2710
Hades
14,405
1,131
755
8,799
17,748
8,888
1,038
2,555
15,193
46,910
0
W
Cthulhu
aidennations
Cthulhu
12,380
499
453
6,945
21,240
18,646
322
4,404
16,836
25,373
0
L
Kukulkan
jabon3579
Kukulkan
6,420
822
0
949
13,251
3,586
0
9,512
3,247
39,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,834
Gold Earned
32,361
221
Minions Killed
157
8
Camps Cleared
6
946,771
Distance Traveled
829,118
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,997
647
58
3
5
289,531
3
L
Gilgamesh
11,170
657
25
1
1
279,774
1
W
Medusa
12,667
745
118
7
5
316,198
2
W
Hades
11,406
671
68
4
3
292,712
2
W
Cthulhu
11,761
692
35
2
0
337,861
0
L
Kukulkan
10,194
600
74
4
0
259,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role