Player Matchup

Artemis
Artemis
Rezulince
Artemis
Level 106
God Stats
54W - 26L
1,651 SR
Queue Stats
1,384W - 1,119L
1,464 Elo+
Solo
Kumbhakarna
Kumbhakarna
Turan SxTx
Kumbhakarna
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 201L
1,469 Elo+
Solo
Osiris
Osiris
Walruslordpate
Osiris
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
180W - 166L
1,523 Elo+
Solo
Team Averages
Level 121
1,550 SR
1,486 Elo+

VS

Team Averages
Level 114
1,615 SR
1,645 Elo+
Medusa
Medusa
XMyrcene
Medusa
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,726 Elo+
Solo
Chang'e
Chang'e
Xnoivia
Chang'e
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ymir
Ymir
princedom215
Ymir
Level 160
God Stats
14W - 15L
1,844 SR
Queue Stats
180W - 139L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Rezulince
Artemis
11
0 / 2 / 0
6,827
621
4,570
4,079
1,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
Turan SxTx
Kumbhakarna
9
0 / 4 / 0
7,055
641
1,658
9,122
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 1 / 0
6,961
633
3,058
5,433
4,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
XMyrcene
Medusa
13
2 / 0 / 5
7,915
720
5,574
2,631
891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Xnoivia
Chang'e
13
2 / 0 / 5
7,767
706
3,975
3,933
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 4
8,096
736
6,509
7,798
8,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
Rezulince
Artemis
0
2
0
0
L
Kumbhakarna
Turan SxTx
Kumbhakarna
0
4
0
0
L
0
1
0
0
W
Medusa
XMyrcene
Medusa
2
0
5
4.5
W
Chang'e
Xnoivia
Chang'e
2
0
5
4.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,286
Damage
16,058
18,634
Taken
14,362
13,303
Mitigated
10,810
4,187
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Rezulince
Artemis
4,570
1,535
0
462
4,079
1,396
0
3,103
706
0
25,817
L
Kumbhakarna
Turan SxTx
Kumbhakarna
1,658
144
345
1,902
9,122
7,591
0
4,180
4,400
7,933
0
L
3,058
594
374
1,104
5,433
4,316
0
2,473
2,745
0
17,732
W
Medusa
XMyrcene
Medusa
5,574
2,338
0
575
2,631
891
76
620
2,011
0
20,954
W
Chang'e
Xnoivia
Chang'e
3,975
516
2,358
2,235
3,933
1,366
0
1,129
2,804
22,867
0
W
6,509
1,453
0
2,386
7,798
8,553
30
1,164
6,634
29,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,843
Gold Earned
23,778
91
Minions Killed
130
3
Camps Cleared
7
551,830
Distance Traveled
561,910
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,827
621
47
4
1
172,132
7
L
Kumbhakarna
7,055
641
11
1
1
154,446
2
L
Osiris
6,961
633
33
3
1
225,252
3
W
Medusa
7,915
720
41
4
3
201,935
3
W
Chang'e
7,767
706
60
5
2
176,583
2
W
Ymir
8,096
736
29
3
2
183,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role