Player Matchup

Cu Chulainn
Cu Chulainn
Asurion1
Cu Chulainn
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,604 Elo+
Solo
Kumbhakarna
Kumbhakarna
JOSEPG9
Kumbhakarna
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,550 Elo+
Solo
Ra
Ra
Mute2Enjoy
Ra
Level 24
God Stats
6W - 11L
1,224 SR
Queue Stats
83W - 83L
1,498 Elo+
Solo
Agni
Agni
Shirohige1990
Agni
Level 160
God Stats
14W - 12L
1,521 SR
Queue Stats
37W - 27L
1,588 Elo+
Solo
Anhur
Anhur
cetesiz
Anhur
Level 152
God Stats
8W - 9L
1,505 SR
Queue Stats
332W - 362L
1,461 Elo+
Solo
Team Averages
Level 104
1,450 SR
1,540 Elo+

VS

Team Averages
Level 30
1,581 SR
1,524 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bow to Insanity
Medusa
Level 17
God Stats
2W - 1L
1,715 SR
Queue Stats
18W - 26L
1,489 Elo+
Solo
Anubis
Anubis
ProTecT3919
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,669 Elo+
Solo
Kuzenbo
Kuzenbo
m0rf4r
Kuzenbo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,400 Elo+
Solo
Agni
Agni
mr_gio772
Agni
Level 8
God Stats
2W - 2L
1,687 SR
Queue Stats
3W - 3L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Asurion1
Cu Chulainn
18
8 / 2 / 16
11,611
829
16,908
19,195
16,849
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kumbhakarna
JOSEPG9
Kumbhakarna
17
4 / 1 / 21
11,401
814
7,889
25,415
27,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 0 / 17
12,028
859
18,473
12,153
7,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 3 / 13
12,243
875
25,486
11,385
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
cetesiz
Anhur
19
8 / 7 / 8
11,921
852
20,777
15,755
4,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
4 / 3 / 5
11,460
819
17,512
23,289
23,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 5 / 2
9,850
704
13,967
18,753
6,344
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
17
3 / 7 / 7
10,523
752
10,416
22,351
9,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
m0rf4r
Kuzenbo
15
0 / 8 / 3
9,133
652
7,836
21,404
20,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
16
3 / 11 / 5
9,693
692
9,813
15,744
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
35
34
Kills
13
13
Deaths
34
75
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
3
5
2.17
W
Cu Chulainn
Asurion1
Cu Chulainn
8
2
16
8
L
3
5
2
0.8
W
Kumbhakarna
JOSEPG9
Kumbhakarna
4
1
21
14.5
W
3
0
17
11.5
L
Anubis
3
7
7
0.93
W
11
3
13
5.83
W
Anhur
cetesiz
Anhur
8
7
8
1.71
L
Kuzenbo
m0rf4r
Kuzenbo
0
8
3
0.19
L
Agni
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,533
Damage
59,544
83,903
Taken
101,541
61,684
Mitigated
63,598
25,041
Healing
18,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
17,512
4,158
788
6,858
23,289
23,086
0
10,135
13,154
0
43,228
W
Cu Chulainn
Asurion1
Cu Chulainn
16,908
1,956
1,130
1,817
19,195
16,849
0
5,851
13,344
6,526
29,478
L
13,967
6,398
0
1,743
18,753
6,344
246
11,146
7,607
0
33,299
W
Kumbhakarna
JOSEPG9
Kumbhakarna
7,889
646
338
5,272
25,415
27,587
124
8,036
17,379
13,987
0
W
18,473
1,180
6,333
5,491
12,153
7,891
2,533
4,575
7,578
79,942
0
L
Anubis
10,416
779
0
5,529
22,351
9,427
119
10,550
11,801
39,618
0
W
25,486
1,741
0
500
11,385
4,993
3,009
2,803
8,582
49,824
0
W
Anhur
cetesiz
Anhur
20,777
9,402
0
4,160
15,755
4,364
2,049
6,800
8,955
0
54,744
L
Kuzenbo
m0rf4r
Kuzenbo
7,836
2,159
0
1,940
21,404
20,747
37
15,130
6,274
19,902
0
L
Agni
9,813
850
316
1,065
15,744
3,994
118
7,608
8,136
19,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,204
Gold Earned
50,659
305
Minions Killed
207
0
Camps Cleared
0
1,590,491
Distance Traveled
1,234,830
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,460
819
48
3
0
322,805
1
W
Cu Chulainn
11,611
829
33
2
0
337,248
1
L
Medusa
9,850
704
42
3
0
248,280
2
W
Kumbhakarna
11,401
814
9
1
0
332,008
0
W
Ra
12,028
859
130
9
0
347,717
4
L
Anubis
10,523
752
76
5
0
217,789
1
W
Agni
12,243
875
57
4
0
304,530
2
W
Anhur
11,921
852
76
5
0
268,988
1
L
Kuzenbo
9,133
652
18
1
0
235,531
1
L
Agni
9,693
692
23
2
0
210,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role