Player Matchup

Chaac
Chaac
Carlso2000
Chaac
Level 18
God Stats
3W - 6L
1,268 SR
Queue Stats
4W - 10L
1,150 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DonJulio549
Ah Muzen Cab
Level 124
God Stats
13W - 11L
1,750 SR
Queue Stats
274W - 264L
1,489 Elo+
Party 1
Tiamat
Tiamat
W0LF-IMPERIAL-
Tiamat
Level 80
God Stats
8W - 18L
1,257 SR
Queue Stats
26W - 30L
1,333 Elo+
Solo
Pele
Pele
miguel20_21
Pele
Level 60
God Stats
3W - 5L
1,500 SR
Queue Stats
107W - 123L
1,573 Elo+
Party 2
Cerberus
Cerberus
pelu_drowned
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 63L
1,905 Elo+
Party 2
Team Averages
Level 66
1,455 SR
1,490 Elo+

VS

Team Averages
Level 54
1,469 SR
1,522 Elo+
Poseidon
Poseidon
Callumpoo
Poseidon
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 33L
1,317 Elo+
Solo
Kuzenbo
Kuzenbo
Kyks 01
Kuzenbo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 54L
1,365 Elo+
Solo
Izanami
Izanami
MerksALManz
Izanami
Level 49
God Stats
5W - 5L
1,589 SR
Queue Stats
109W - 119L
1,520 Elo+
Solo
Atlas
Atlas
Mοοd
Atlas
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 13L
1,915 Elo+
Solo
Nemesis
Nemesis
SamianGames
Nemesis
Level 48
God Stats
1W - 1L
1,257 SR
Queue Stats
66W - 71L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
3 / 5 / 3
12,648
468
9,618
16,297
15,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
DonJulio549
Ah Muzen Cab
20
14 / 3 / 2
15,712
582
26,556
22,000
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 10 / 8
11,233
416
14,592
23,388
10,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 9 / 6
12,608
467
15,022
27,147
8,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
pelu_drowned
Cerberus
18
2 / 5 / 8
11,331
420
6,781
29,805
28,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Callumpoo
Poseidon
20
15 / 7 / 3
14,602
541
31,195
22,328
8,341
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Kyks 01
Kuzenbo
18
1 / 1 / 10
12,365
458
8,762
23,524
31,627
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
MerksALManz
Izanami
16
0 / 9 / 1
11,551
428
6,194
15,416
4,015
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Mοοd
Atlas
20
12 / 4 / 8
15,263
565
31,296
29,180
42,844
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
SamianGames
Nemesis
19
4 / 3 / 8
12,665
469
10,789
17,621
6,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
62
24
Kills
32
32
Deaths
24
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Callumpoo
Poseidon
15
7
3
2.36
L
Chaac
3
5
3
0.9
L
Ah Muzen Cab
DonJulio549
Ah Muzen Cab
14
3
2
5
W
Kuzenbo
Kyks 01
Kuzenbo
1
1
10
6
W
Izanami
MerksALManz
Izanami
0
9
1
0.06
W
Atlas
Mοοd
Atlas
12
4
8
4
W
Nemesis
SamianGames
Nemesis
4
3
8
2.67
L
0
10
8
0.4
L
5
9
6
0.89
L
Cerberus
pelu_drowned
Cerberus
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,569
Damage
88,236
118,637
Taken
108,069
68,730
Mitigated
93,628
31,887
Healing
26,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Callumpoo
Poseidon
31,195
4,052
357
6,655
22,328
8,341
1,670
7,713
13,874
119,817
0
L
Chaac
9,618
1,654
0
5,441
16,297
15,179
1,989
10,077
6,220
0
57,994
L
Ah Muzen Cab
DonJulio549
Ah Muzen Cab
26,556
10,170
642
8,548
22,000
6,923
448
12,531
9,469
0
123,985
W
Kuzenbo
Kyks 01
Kuzenbo
8,762
3,181
0
1,608
23,524
31,627
600
3,798
19,350
36,297
0
W
Izanami
MerksALManz
Izanami
6,194
4,099
0
2,064
15,416
4,015
6,718
1,805
13,541
0
68,680
W
Atlas
Mοοd
Atlas
31,296
9,310
0
9,433
29,180
42,844
1,035
3,668
24,562
111,789
0
W
Nemesis
SamianGames
Nemesis
10,789
2,709
0
6,007
17,621
6,801
888
3,062
14,351
0
81,677
L
14,592
895
858
6,222
23,388
10,055
0
17,151
6,237
56,608
0
L
15,022
4,621
0
6,136
27,147
8,518
0
14,941
12,206
0
101,492
L
Cerberus
pelu_drowned
Cerberus
6,781
624
240
3,800
29,805
28,055
17
16,553
13,252
43,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,532
Gold Earned
66,446
600
Minions Killed
690
0
Camps Cleared
0
2,342,512
Distance Traveled
2,464,509
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,602
541
179
7
0
453,323
2
L
Chaac
12,648
468
124
5
0
472,961
7
L
Ah Muzen Cab
15,712
582
180
7
0
471,348
1
W
Kuzenbo
12,365
458
54
2
0
539,526
2
W
Izanami
11,551
428
180
7
0
429,031
0
W
Atlas
15,263
565
142
5
0
482,105
0
W
Nemesis
12,665
469
135
5
0
560,524
2
L
Tiamat
11,233
416
100
4
0
432,632
4
L
Pele
12,608
467
113
4
0
474,468
0
L
Cerberus
11,331
420
83
3
0
491,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role