Player Matchup

Kali
Kali
BrotherOfReaper
Kali
Level 4
God Stats
5W - 14L
1,485 SR
Queue Stats
47W - 58L
1,556 Elo+
Party 1
Neith
Neith
MUR9HY13
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Yemoja
Yemoja
PBFlacko
Yemoja
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 71L
1,598 Elo+
Party 1
Sun Wukong
Sun Wukong
Skubsthebeast
Sun Wukong
Level 15
God Stats
0W - 3L
1,205 SR
Queue Stats
43W - 61L
1,323 Elo+
Solo
Poseidon
Poseidon
rey_nexus
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,315 Elo+
Solo
Team Averages
Level 7
1,438 SR
1,458 Elo+

VS

Team Averages
Level 109
1,582 SR
1,580 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
JJellie
Tiamat
Level 128
God Stats
3W - 1L
1,853 SR
Queue Stats
85W - 75L
1,546 Elo+
Party 2
Apollo
Apollo
MurderFaece
Apollo
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 60L
1,661 Elo+
Party 2
Heimdallr
Heimdallr
Sabyné
Heimdallr
Level 147
God Stats
5W - 2L
1,557 SR
Queue Stats
92W - 99L
1,474 Elo+
Solo
Thanatos
Thanatos
joloxt
Thanatos
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 12 / 1
11,408
713
6,500
22,735
8,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
MUR9HY13
Neith
16
1 / 9 / 1
9,981
624
6,207
15,299
5,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
PBFlacko
Yemoja
19
3 / 7 / 3
12,183
761
9,685
22,573
22,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Skubsthebeast
Sun Wukong
17
1 / 9 / 1
10,042
628
6,301
18,273
10,896
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
rey_nexus
Poseidon
18
4 / 6 / 1
10,803
675
16,784
21,024
7,612
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
19
3 / 1 / 14
11,873
742
9,392
15,382
18,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
JJellie
Tiamat
20
20 / 2 / 12
14,216
889
32,829
19,665
17,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
19
7 / 5 / 16
12,442
778
15,530
18,497
8,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
Sabyné
Heimdallr
19
6 / 2 / 18
12,557
785
15,181
12,910
5,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
joloxt
Thanatos
20
7 / 4 / 14
12,453
778
13,050
15,807
7,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
117
12
Kills
43
43
Deaths
14
7
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
1
14
10
L
3
12
1
0.29
W
Tiamat
JJellie
Tiamat
20
2
12
13
L
Neith
MUR9HY13
Neith
1
9
1
0.17
W
Apollo
7
5
16
3
L
Yemoja
PBFlacko
Yemoja
3
7
3
0.64
W
Heimdallr
Sabyné
Heimdallr
6
2
18
7.5
L
Sun Wukong
Skubsthebeast
Sun Wukong
1
9
1
0.17
W
Thanatos
joloxt
Thanatos
7
4
14
3.5
L
Poseidon
rey_nexus
Poseidon
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,477
Damage
85,982
99,904
Taken
82,261
54,457
Mitigated
57,110
13,278
Healing
28,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
9,392
705
57
3,409
15,382
18,064
204
3,906
11,476
36,579
0
L
6,500
1,524
0
716
22,735
8,793
1,175
8,786
13,533
0
24,941
W
Tiamat
JJellie
Tiamat
32,829
3,337
306
6,168
19,665
17,180
405
4,441
15,224
61,773
0
L
Neith
MUR9HY13
Neith
6,207
2,575
0
555
15,299
5,061
37
6,246
8,726
0
22,021
W
Apollo
15,530
8,680
0
3,258
18,497
8,754
1,753
5,641
12,856
0
49,792
L
Yemoja
PBFlacko
Yemoja
9,685
2,758
1,385
2,561
22,573
22,095
261
7,372
14,793
29,880
0
W
Heimdallr
Sabyné
Heimdallr
15,181
7,135
0
5,559
12,910
5,858
4,766
6,014
6,896
0
44,680
L
Sun Wukong
Skubsthebeast
Sun Wukong
6,301
2,232
72
3,228
18,273
10,896
0
7,691
10,392
0
29,653
W
Thanatos
joloxt
Thanatos
13,050
3,230
0
9,831
15,807
7,254
2,233
6,467
9,340
0
30,495
L
Poseidon
rey_nexus
Poseidon
16,784
2,431
826
3,935
21,024
7,612
0
10,516
10,228
45,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,417
Gold Earned
63,541
216
Minions Killed
253
0
Camps Cleared
0
1,420,139
Distance Traveled
1,558,742
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,873
742
45
3
0
319,122
1
L
Kali
11,408
713
52
3
0
327,587
0
W
Tiamat
14,216
889
81
5
0
348,201
2
L
Neith
9,981
624
35
2
0
311,061
0
W
Apollo
12,442
778
52
3
0
301,728
8
L
Yemoja
12,183
761
32
2
0
260,694
0
W
Heimdallr
12,557
785
45
3
0
300,232
0
L
Sun Wukong
10,042
628
43
3
0
242,673
1
W
Thanatos
12,453
778
30
2
0
289,459
1
L
Poseidon
10,803
675
54
3
0
278,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role