Player Matchup

Kukulkan
Kukulkan
Berniemac425
Kukulkan
Level 16
God Stats
50W - 61L
1,540 SR
Queue Stats
68W - 81L
1,474 Elo+
Solo
Poseidon
Poseidon
DocMcStuffins710
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Snake_Eyes_Dutch
Xing Tian
Level 10
God Stats
0W - 2L
1,239 SR
Queue Stats
4W - 16L
1,377 Elo+
Solo
Tiamat
Tiamat
kiritotheslayer
Tiamat
Level 3
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 4L
1,085 Elo+
Solo
Charybdis
Charybdis
sbyty
Charybdis
Level 23
God Stats
1W - 2L
1,529 SR
Queue Stats
22W - 32L
1,382 Elo+
Solo
Team Averages
Level 11
1,418 SR
1,364 Elo+

VS

Team Averages
Level 45
1,462 SR
1,429 Elo+
Vamana
Vamana
BigCityTaco
Vamana
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 69L
1,352 Elo+
Party 1
Fafnir
Fafnir
Dante9985
Fafnir
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 52L
1,364 Elo+
Party 1
Apollo
Apollo
MIKEYBOY 7602
Apollo
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,452 Elo+
Solo
Neith
Neith
TheGudGud1
Neith
Level 13
God Stats
1W - 2L
1,311 SR
Queue Stats
26W - 17L
1,369 Elo+
Solo
Olorun
Olorun
soulpun8621
Olorun
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Berniemac425
Kukulkan
17
4 / 9 / 5
10,521
752
15,299
16,772
6,426
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 14 / 8
11,305
808
7,156
21,318
7,433
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
17
2 / 8 / 4
9,959
711
6,350
22,832
17,928
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 13 / 2
8,356
597
1,261
15,029
5,376
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
sbyty
Charybdis
20
7 / 9 / 4
13,152
939
13,577
20,965
7,955
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
5 / 2 / 16
12,290
878
7,101
17,728
11,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
Dante9985
Fafnir
18
4 / 1 / 17
11,689
835
6,425
14,096
15,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
9 / 7 / 8
11,687
835
10,770
11,595
4,588
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
20
24 / 3 / 15
14,255
1,018
41,903
15,263
7,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
20
10 / 4 / 9
13,274
948
20,928
17,671
8,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
117
16
Kills
52
53
Deaths
17
23
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Berniemac425
Kukulkan
4
9
5
0.72
W
Vamana
5
2
16
6.5
W
Fafnir
Dante9985
Fafnir
4
1
17
12.5
L
3
14
8
0.5
W
9
7
8
1.86
L
Xing Tian
2
8
4
0.5
W
Neith
24
3
15
10.5
L
0
13
2
0.08
L
Charybdis
sbyty
Charybdis
7
9
4
1
W
Olorun
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,643
Damage
87,127
96,916
Taken
76,353
45,118
Mitigated
48,049
6,905
Healing
31,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Berniemac425
Kukulkan
15,299
2,055
396
862
16,772
6,426
228
4,959
11,813
35,237
0
W
Vamana
7,101
3,143
1,757
7,157
17,728
11,145
378
4,889
12,839
0
39,020
W
Fafnir
Dante9985
Fafnir
6,425
2,163
1,081
4,934
14,096
15,979
373
6,609
7,487
17,067
0
L
7,156
2,086
286
2,014
21,318
7,433
208
6,698
14,620
31,987
0
W
10,770
7,237
0
1,306
11,595
4,588
192
4,546
6,189
0
32,523
L
Xing Tian
6,350
768
146
1,200
22,832
17,928
0
9,234
13,598
18,058
0
W
Neith
41,903
18,545
0
5,988
15,263
7,661
4,472
7,171
8,092
0
70,601
L
1,261
541
0
438
15,029
5,376
190
3,016
12,013
6,670
0
L
Charybdis
sbyty
Charybdis
13,577
6,376
153
1,410
20,965
7,955
729
3,446
17,519
0
38,100
W
Olorun
20,928
12,497
164
8,897
17,671
8,676
6,218
6,851
10,820
77,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,293
Gold Earned
63,195
149
Minions Killed
293
0
Camps Cleared
0
1,022,383
Distance Traveled
1,311,056
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,521
752
44
3
0
221,272
1
W
Vamana
12,290
878
38
3
0
300,919
0
W
Fafnir
11,689
835
27
2
0
274,019
1
L
Poseidon
11,305
808
58
4
0
159,088
2
W
Apollo
11,687
835
40
3
0
202,159
0
L
Xing Tian
9,959
711
15
1
0
251,772
0
W
Neith
14,255
1,018
70
5
0
282,577
1
L
Tiamat
8,356
597
5
0
0
172,908
0
L
Charybdis
13,152
939
27
2
0
217,343
0
W
Olorun
13,274
948
118
8
0
251,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role