Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Devolutionist243
Pele
Level 57
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 83L
1,437 Elo+
Solo
Horus
Horus
StarChanel
Horus
Level 145
God Stats
14W - 6L
1,449 SR
Queue Stats
324W - 304L
1,597 Elo+
Solo
Ymir
Ymir
Tdxie
Ymir
Level 59
God Stats
2W - 1L
1,251 SR
Queue Stats
91W - 106L
1,404 Elo+
Solo
Cu Chulainn
Cu Chulainn
prokiller1234589
Cu Chulainn
Level 82
God Stats
6W - 7L
1,724 SR
Queue Stats
207W - 214L
1,558 Elo+
Solo
Team Averages
Level 90
1,485 SR
1,499 Elo+

VS

Team Averages
Level 75
1,587 SR
1,540 Elo+
He Bo
He Bo
Galahad2680
He Bo
Level 14
God Stats
2W - 1L
1,771 SR
Queue Stats
9W - 7L
1,605 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
J12zBlaster
Ah Muzen Cab
Level 65
God Stats
2W - 3L
1,402 SR
Queue Stats
153W - 156L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
Sexy Adapedo
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
X4Iceman4X
Chaac
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Party 2
Thor
Thor
rob78405
Thor
Level 154
God Stats
0W - 3L
1,760 SR
Queue Stats
76W - 77L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
8 / 4 / 1
9,317
621
8,457
9,113
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 3 / 1
7,875
525
3,825
9,349
3,354
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
16
12 / 0 / 7
10,240
683
13,533
10,320
4,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Tdxie
Ymir
12
4 / 1 / 8
8,432
562
4,455
8,798
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
prokiller1234589
Cu Chulainn
16
3 / 1 / 3
9,768
651
7,775
9,488
8,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
6,418
428
2,824
9,966
3,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
J12zBlaster
Ah Muzen Cab
12
0 / 8 / 2
7,071
471
4,063
11,171
2,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Sexy Adapedo
Cthulhu
6
0 / 7 / 0
5,093
340
2,053
8,888
7,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chaac
14
4 / 3 / 0
8,614
574
12,123
13,501
9,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
13
5 / 4 / 0
8,268
551
7,865
10,361
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
31
Kills
9
9
Deaths
31
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
4
1
2.13
W
4
3
1
1.5
L
0
9
2
0.11
L
Ah Muzen Cab
J12zBlaster
Ah Muzen Cab
0
8
2
0.13
L
Cthulhu
Sexy Adapedo
Cthulhu
0
7
0
0
W
Horus
12
0
7
15.5
W
Ymir
Tdxie
Ymir
4
1
8
8
L
Chaac
4
3
0
1.33
W
Cu Chulainn
prokiller1234589
Cu Chulainn
3
1
3
4.5
L
Thor
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,045
Damage
28,928
47,068
Taken
53,887
27,506
Mitigated
26,060
15,665
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,457
3,510
0
3,369
9,113
2,340
5,076
918
8,195
56,593
3,596
W
3,825
649
0
1,166
9,349
3,354
0
627
8,722
0
39,234
L
2,824
225
0
1,436
9,966
3,344
0
6,348
3,618
27,507
0
L
Ah Muzen Cab
J12zBlaster
Ah Muzen Cab
4,063
1,703
0
1,761
11,171
2,291
0
2,156
9,015
0
43,978
L
Cthulhu
Sexy Adapedo
Cthulhu
2,053
102
0
24
8,888
7,039
0
1,414
7,474
10,235
0
W
Horus
13,533
7,575
896
5,404
10,320
4,760
279
2,082
8,238
0
65,790
W
Ymir
Tdxie
Ymir
4,455
1,176
294
2,263
8,798
8,920
0
2,262
6,536
27,725
0
L
Chaac
12,123
3,263
111
5,824
13,501
9,363
0
1,202
12,299
2,284
51,623
W
Cu Chulainn
prokiller1234589
Cu Chulainn
7,775
1,478
0
2,273
9,488
8,132
93
52
9,436
9,060
50,405
L
Thor
7,865
2,344
0
2,713
10,361
4,023
0
2,836
7,525
0
54,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,632
Gold Earned
35,464
484
Minions Killed
335
0
Camps Cleared
0
1,422,000
Distance Traveled
1,257,329
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,317
621
109
7
0
277,197
1
W
Pele
7,875
525
70
5
0
250,289
5
L
He Bo
6,418
428
48
3
0
251,004
1
L
Ah Muzen Cab
7,071
471
77
5
0
233,143
2
L
Cthulhu
5,093
340
14
1
0
236,952
0
W
Horus
10,240
683
121
8
0
305,178
0
W
Ymir
8,432
562
49
3
0
274,643
6
L
Chaac
8,614
574
100
7
0
249,913
3
W
Cu Chulainn
9,768
651
135
9
0
314,693
7
L
Thor
8,268
551
96
6
0
286,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role