Player Matchup

Ra
Ra
DefaultT
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
ItsJJTho
Danzaburou
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,561 Elo+
Party 1
Achilles
Achilles
tuskedwings
Achilles
Level 93
God Stats
12W - 6L
1,500 SR
Queue Stats
34W - 38L
1,500 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,541 Elo+

VS

Team Averages
Level 104
1,485 SR
1,573 Elo+
Ah Muzen Cab
Ah Muzen Cab
Littlelizer
Ah Muzen Cab
Level 120
God Stats
32W - 16L
1,778 SR
Queue Stats
675W - 580L
1,717 Elo+
Solo
Mulan
Mulan
NeedMorePuds
Mulan
Level 125
God Stats
8W - 8L
1,412 SR
Queue Stats
134W - 170L
1,327 Elo+
Solo
Merlin
Merlin
shonenbakayaro
Merlin
Level 66
God Stats
37W - 25L
1,265 SR
Queue Stats
248W - 196L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 8
14,061
703
13,721
16,572
7,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
ItsJJTho
Danzaburou
16
2 / 10 / 5
12,127
606
11,271
19,830
5,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
tuskedwings
Achilles
18
9 / 5 / 5
14,007
700
18,472
22,274
30,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Littlelizer
Ah Muzen Cab
20
13 / 5 / 3
15,824
791
29,327
19,196
7,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 5 / 12
13,715
686
8,178
19,885
12,776
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 4 / 14
13,835
692
15,852
13,515
5,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
14
Kills
19
19
Deaths
14
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
4
8
1.75
L
Danzaburou
ItsJJTho
Danzaburou
2
10
5
0.45
W
Ah Muzen Cab
Littlelizer
Ah Muzen Cab
13
5
3
2.9
W
3
5
12
1.8
W
3
4
14
2.5
L
Achilles
tuskedwings
Achilles
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,464
Damage
53,357
58,676
Taken
52,596
42,663
Mitigated
25,854
10,891
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,721
1,349
3,773
2,535
16,572
7,257
443
4,372
11,797
72,588
0
L
Danzaburou
ItsJJTho
Danzaburou
11,271
3,423
0
2,123
19,830
5,404
336
4,086
15,282
0
38,241
W
Ah Muzen Cab
Littlelizer
Ah Muzen Cab
29,327
7,204
264
5,304
19,196
7,976
1,428
5,264
13,233
0
69,658
W
8,178
1,071
895
2,686
19,885
12,776
536
6,312
12,887
3,801
23,462
W
15,852
829
0
2,794
13,515
5,102
719
2,461
10,495
80,045
0
L
Achilles
tuskedwings
Achilles
18,472
4,928
0
2,460
22,274
30,002
400
7,628
14,212
386
32,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,195
Gold Earned
43,374
257
Minions Killed
246
5
Camps Cleared
12
1,007,205
Distance Traveled
1,032,054
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,061
703
143
7
3
379,494
4
L
Danzaburou
12,127
606
72
4
2
294,977
2
W
Ah Muzen Cab
15,824
791
103
5
4
343,118
2
W
Mulan
13,715
686
25
1
0
332,395
6
W
Merlin
13,835
692
118
6
8
356,541
7
L
Achilles
14,007
700
42
2
0
332,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role