Player Matchup

Bellona
Bellona
EdictConflict
Bellona
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 106L
1,563 Elo+
Solo
Thanatos
Thanatos
Inurki
Thanatos
Level 154
God Stats
215W - 173L
1,621 SR
Queue Stats
600W - 630L
1,604 Elo+
Solo
Atlas
Atlas
LordSauron17
Atlas
Level 43
God Stats
32W - 26L
1,489 SR
Queue Stats
172W - 185L
1,418 Elo+
Party 1
Chang'e
Chang'e
Nanáhuatl
Chang'e
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,661 Elo+
Solo
Hachiman
Hachiman
Raiden082
Hachiman
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 15L
1,227 Elo+
Party 1
Team Averages
Level 86
1,522 SR
1,494 Elo+

VS

Team Averages
Level 84
1,501 SR
1,434 Elo+
Cerberus
Cerberus
Godmode0N1924
Cerberus
Level 83
God Stats
0W - 3L
1,336 SR
Queue Stats
39W - 45L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kiler006
Morgan Le Fay
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 24L
1,617 Elo+
Solo
Hou Yi
Hou Yi
Marsa27
Hou Yi
Level 33
God Stats
2W - 12L
1,375 SR
Queue Stats
34W - 55L
1,218 Elo+
Solo
Odin
Odin
tatout
Odin
Level 160
God Stats
1W - 8L
1,450 SR
Queue Stats
344W - 339L
1,518 Elo+
Solo
Ravana
Ravana
whattha93
Ravana
Level 50
God Stats
0W - 1L
1,844 SR
Queue Stats
25W - 36L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
4 / 3 / 9
14,210
568
12,044
20,778
21,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Inurki
Thanatos
20
24 / 4 / 8
16,488
660
21,567
22,679
10,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 4 / 18
13,453
538
8,313
21,946
23,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Nanáhuatl
Chang'e
18
6 / 4 / 20
13,029
521
27,791
24,048
10,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Raiden082
Hachiman
15
1 / 9 / 1
10,527
421
4,123
15,196
4,055
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Godmode0N1924
Cerberus
20
5 / 4 / 3
12,511
500
14,639
22,809
27,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Kiler006
Morgan Le Fay
15
2 / 14 / 1
9,640
386
10,643
17,810
5,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Marsa27
Hou Yi
17
9 / 7 / 3
11,979
479
19,476
19,781
6,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
tatout
Odin
17
6 / 3 / 7
11,937
477
15,806
19,161
17,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ravana
whattha93
Ravana
17
2 / 10 / 6
11,101
444
10,698
19,216
6,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
44
38
Kills
24
24
Deaths
38
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
4
3
9
2.83
L
Cerberus
Godmode0N1924
Cerberus
5
4
3
1.63
W
Thanatos
Inurki
Thanatos
24
4
8
7
L
Morgan Le Fay
Kiler006
Morgan Le Fay
2
14
1
0.18
W
3
4
18
3
L
Hou Yi
Marsa27
Hou Yi
9
7
3
1.5
W
Chang'e
Nanáhuatl
Chang'e
6
4
20
4
W
Hachiman
Raiden082
Hachiman
1
9
1
0.17
L
Odin
tatout
Odin
6
3
7
3.17
L
Ravana
whattha93
Ravana
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,838
Damage
71,262
104,647
Taken
98,777
69,062
Mitigated
63,658
51,587
Healing
18,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
12,044
4,948
0
2,776
20,778
21,529
706
8,833
11,865
0
99,658
L
Cerberus
Godmode0N1924
Cerberus
14,639
967
996
7,456
22,809
27,595
202
7,263
15,390
90,048
0
W
Thanatos
Inurki
Thanatos
21,567
6,755
0
24,330
22,679
10,190
0
4,365
18,220
0
123,289
L
Morgan Le Fay
Kiler006
Morgan Le Fay
10,643
441
0
482
17,810
5,441
94
6,206
11,328
56,707
0
W
8,313
2,580
2,567
3,273
21,946
23,161
16
4,913
16,871
28,886
0
L
Hou Yi
Marsa27
Hou Yi
19,476
10,097
0
4,485
19,781
6,930
724
7,194
12,429
0
78,423
W
Chang'e
Nanáhuatl
Chang'e
27,791
2,752
6,216
10,345
24,048
10,127
41
7,748
15,778
97,073
2,230
W
Hachiman
Raiden082
Hachiman
4,123
3,166
0
2,080
15,196
4,055
0
1,883
13,275
0
42,214
L
Odin
tatout
Odin
15,806
1,650
0
1,460
19,161
17,156
581
8,595
10,230
9,563
53,783
L
Ravana
whattha93
Ravana
10,698
2,769
0
3,422
19,216
6,536
185
5,983
13,029
0
65,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,707
Gold Earned
57,168
517
Minions Killed
575
0
Camps Cleared
0
2,367,552
Distance Traveled
2,095,061
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,210
568
162
6
0
519,401
3
L
Cerberus
12,511
500
211
8
0
427,145
7
W
Thanatos
16,488
660
130
5
0
546,905
9
L
Morgan Le Fay
9,640
386
74
3
0
341,503
0
W
Atlas
13,453
538
33
1
0
442,233
1
L
Hou Yi
11,979
479
112
4
0
416,696
0
W
Chang'e
13,029
521
132
5
0
451,583
7
W
Hachiman
10,527
421
60
2
0
407,430
0
L
Odin
11,937
477
81
3
0
489,128
10
L
Ravana
11,101
444
97
4
0
420,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role