Player Matchup

Guan Yu
Guan Yu
Elias_83100
Guan Yu
Level 8
God Stats
1W - 9L
1,373 SR
Queue Stats
5W - 27L
1,148 Elo+
Party 1
Chang'e
Chang'e
Last Creator489
Chang'e
Level 107
God Stats
6W - 3L
1,710 SR
Queue Stats
201W - 225L
1,381 Elo+
Solo
Sobek
Sobek
Madtty
Sobek
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
3W - 11L
1,217 Elo+
Party 1
Susano
Susano
Mohamed_Ali83101
Susano
Level 7
God Stats
0W - 3L
1,276 SR
Queue Stats
3W - 24L
1,026 Elo+
Party 1
Ares
Ares
XxHafid-83xX
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,285 Elo+
Party 1
Team Averages
Level 26
1,472 SR
1,211 Elo+

VS

Team Averages
Level 97
1,406 SR
1,462 Elo+
Morgan Le Fay
Morgan Le Fay
Altesse
Morgan Le Fay
Level 139
God Stats
11W - 4L
1,571 SR
Queue Stats
90W - 84L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
Dr-Dolo-757
Sun Wukong
Level 14
God Stats
7W - 14L
1,318 SR
Queue Stats
11W - 25L
1,242 Elo+
Solo
Rama
Rama
Nvar
Rama
Level 97
God Stats
2W - 0L
1,487 SR
Queue Stats
4W - 1L
1,705 Elo+
Solo
Ymir
Ymir
dArctRoi
Ymir
Level 86
God Stats
5W - 7L
1,457 SR
Queue Stats
53W - 45L
1,484 Elo+
Party 2
Fenrir
Fenrir
windgat911
Fenrir
Level 149
God Stats
4W - 4L
1,198 SR
Queue Stats
59W - 50L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Elias_83100
Guan Yu
14
4 / 6 / 0
7,895
718
4,600
16,149
17,150
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 5 / 3
7,938
722
9,566
13,484
4,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Madtty
Sobek
12
0 / 8 / 3
7,132
648
3,972
14,928
8,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 6 / 1
6,963
633
3,004
12,004
4,775
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 8 / 3
7,054
641
2,120
14,772
12,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Altesse
Morgan Le Fay
16
6 / 2 / 11
9,260
842
11,738
7,005
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Dr-Dolo-757
Sun Wukong
14
1 / 5 / 8
7,777
707
3,188
7,753
7,261
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
Nvar
Rama
18
9 / 0 / 17
10,027
912
19,545
7,497
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
16
7 / 2 / 16
9,093
827
6,944
10,434
7,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
windgat911
Fenrir
17
10 / 2 / 16
9,672
879
13,081
8,370
3,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
101
8
Kills
33
33
Deaths
11
10
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Altesse
Morgan Le Fay
6
2
11
5.75
W
Sun Wukong
Dr-Dolo-757
Sun Wukong
1
5
8
1
L
Guan Yu
Elias_83100
Guan Yu
4
6
0
0.67
L
3
5
3
0.9
L
Sobek
Madtty
Sobek
0
8
3
0.19
L
1
6
1
0.25
W
Rama
Nvar
Rama
9
0
17
17.5
L
0
8
3
0.19
W
Ymir
7
2
16
7.5
W
Fenrir
windgat911
Fenrir
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,262
Damage
54,496
71,337
Taken
41,059
47,359
Mitigated
23,581
8,947
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Altesse
Morgan Le Fay
11,738
1,611
0
958
7,005
2,662
459
2,362
4,643
32,936
0
W
Sun Wukong
Dr-Dolo-757
Sun Wukong
3,188
821
0
508
7,753
7,261
172
3,042
4,711
0
10,721
L
Guan Yu
Elias_83100
Guan Yu
4,600
495
394
2,365
16,149
17,150
0
3,531
12,528
0
12,801
L
9,566
616
998
3,799
13,484
4,224
176
4,066
9,180
27,256
0
L
Sobek
Madtty
Sobek
3,972
385
0
1,081
14,928
8,679
108
4,637
10,043
12,754
0
L
3,004
771
0
0
12,004
4,775
0
2,358
9,450
0
16,366
W
Rama
Nvar
Rama
19,545
16,027
0
4,438
7,497
2,650
3,803
4,006
3,491
0
54,206
L
2,120
196
0
310
14,772
12,531
85
3,190
11,454
10,532
0
W
Ymir
6,944
1,385
484
3,765
10,434
7,492
386
3,101
7,333
16,357
0
W
Fenrir
windgat911
Fenrir
13,081
3,027
0
1,829
8,370
3,516
816
3,147
5,223
0
28,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,982
Gold Earned
45,829
102
Minions Killed
209
0
Camps Cleared
0
931,367
Distance Traveled
1,046,007
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,260
842
48
4
0
233,839
2
W
Sun Wukong
7,777
707
23
2
0
163,691
0
L
Guan Yu
7,895
718
10
1
0
198,196
0
L
Chang'e
7,938
722
48
4
0
198,308
1
L
Sobek
7,132
648
12
1
0
167,373
1
L
Susano
6,963
633
21
2
0
184,427
0
W
Rama
10,027
912
80
7
0
204,545
0
L
Ares
7,054
641
11
1
0
183,063
0
W
Ymir
9,093
827
28
3
0
193,827
0
W
Fenrir
9,672
879
30
3
0
250,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role