Player Matchup

Hel
Hel
Cascade2X
Hel
Level 46
God Stats
20W - 8L
1,673 SR
Queue Stats
233W - 213L
1,490 Elo+
Party 3
Guan Yu
Guan Yu
ChallaOne
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,815 Elo+
Party 2
Cliodhna
Cliodhna
Draco556
Cliodhna
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
144W - 109L
1,648 Elo+
Party 2
Danzaburou
Danzaburou
RaffSH
Danzaburou
Level 109
God Stats
6W - 7L
1,687 SR
Queue Stats
69W - 56L
1,584 Elo+
Party 2
Olorun
Olorun
oAXLR8
Olorun
Level 67
God Stats
25W - 25L
1,479 SR
Queue Stats
593W - 525L
1,541 Elo+
Party 3
Team Averages
Level 65
1,568 SR
1,616 Elo+

VS

Team Averages
Level 119
1,582 SR
1,723 Elo+
Ravana
Ravana
 
Ravana
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
EIianax
Neith
Level 130
God Stats
9W - 1L
1,307 SR
Queue Stats
325W - 158L
1,814 Elo+
Party 1
Thoth
Thoth
FatherKarma
Thoth
Level 14
God Stats
3W - 0L
1,868 SR
Queue Stats
274W - 65L
1,841 Elo+
Party 1
Atlas
Atlas
HexZeal
Atlas
Level 160
God Stats
17W - 3L
1,738 SR
Queue Stats
211W - 74L
1,960 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 15 / 4
8,841
384
8,347
24,978
11,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
ChallaOne
Guan Yu
14
1 / 11 / 4
9,478
412
8,235
34,230
15,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Draco556
Cliodhna
14
4 / 12 / 3
9,563
416
10,278
28,645
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
RaffSH
Danzaburou
15
6 / 10 / 2
10,851
472
19,669
27,685
5,476
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
oAXLR8
Olorun
15
2 / 10 / 2
9,985
434
11,857
21,792
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
21 / 1 / 15
15,357
668
27,425
12,677
7,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
 
Tsukuyomi
20
17 / 3 / 18
13,955
607
29,703
18,092
8,186
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
EIianax
Neith
18
3 / 3 / 14
12,346
537
14,705
14,065
6,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 5 / 14
12,152
528
28,475
17,161
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
HexZeal
Atlas
17
8 / 3 / 31
12,812
557
23,222
38,082
44,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
150
15
Kills
58
58
Deaths
15
15
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
21
1
15
28.5
W
Tsukuyomi
 
Tsukuyomi
17
3
18
8.67
L
2
15
4
0.27
L
Guan Yu
ChallaOne
Guan Yu
1
11
4
0.27
L
Cliodhna
Draco556
Cliodhna
4
12
3
0.46
W
Neith
EIianax
Neith
3
3
14
3.33
W
9
5
14
3.2
W
Atlas
HexZeal
Atlas
8
3
31
7.83
L
Danzaburou
RaffSH
Danzaburou
6
10
2
0.7
L
Olorun
oAXLR8
Olorun
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,386
Damage
123,530
137,330
Taken
100,077
43,104
Mitigated
72,896
30,362
Healing
15,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
27,425
9,639
0
2,468
12,677
7,218
2,366
3,842
8,835
0
139,859
W
Tsukuyomi
 
Tsukuyomi
29,703
5,846
0
2,581
18,092
8,186
1,899
5,209
12,883
0
99,267
L
8,347
172
3,884
5,483
24,978
11,509
0
8,816
16,162
29,051
2,906
L
Guan Yu
ChallaOne
Guan Yu
8,235
1,008
887
5,867
34,230
15,444
401
12,744
21,486
3,493
32,347
L
Cliodhna
Draco556
Cliodhna
10,278
1,025
0
3,241
28,645
5,734
0
8,750
19,895
0
39,932
W
Neith
EIianax
Neith
14,705
5,018
891
5,119
14,065
6,678
4,671
2,369
11,696
0
68,919
W
28,475
659
189
2,595
17,161
6,019
635
3,947
13,214
78,254
0
W
Atlas
HexZeal
Atlas
23,222
6,586
0
2,030
38,082
44,795
940
5,995
31,193
44,761
0
L
Danzaburou
RaffSH
Danzaburou
19,669
7,195
0
6,399
27,685
5,476
0
15,616
12,069
0
67,571
L
Olorun
oAXLR8
Olorun
11,857
6,560
0
4,601
21,792
4,941
0
5,771
16,021
74,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,718
Gold Earned
66,622
423
Minions Killed
581
0
Camps Cleared
0
1,865,538
Distance Traveled
2,260,094
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,357
668
181
8
0
525,596
3
W
Tsukuyomi
13,955
607
130
6
0
520,515
0
L
Hel
8,841
384
40
2
0
377,304
1
L
Guan Yu
9,478
412
71
3
0
374,259
3
L
Cliodhna
9,563
416
69
3
0
425,198
5
W
Neith
12,346
537
112
5
0
355,372
6
W
Thoth
12,152
528
114
5
0
421,713
10
W
Atlas
12,812
557
44
2
0
436,898
4
L
Danzaburou
10,851
472
105
5
0
386,759
5
L
Olorun
9,985
434
138
6
0
302,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role