Player Matchup

Cliodhna
Cliodhna
HilltopClassic
Cliodhna
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 66L
1,620 Elo+
Party 1
Pele
Pele
Jacksparrow1914
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
NickyMJP
Cthulhu
Level 88
God Stats
29W - 29L
1,647 SR
Queue Stats
97W - 83L
1,667 Elo+
Party 1
Rama
Rama
NitroNasty
Rama
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 52L
1,825 Elo+
Solo
Janus
Janus
Āśțā
Janus
Level 158
God Stats
10W - 15L
1,393 SR
Queue Stats
378W - 368L
1,546 Elo+
Solo
Team Averages
Level 131
1,508 SR
1,645 Elo+

VS

Team Averages
Level 117
1,638 SR
1,553 Elo+
Danzaburou
Danzaburou
BigApey
Danzaburou
Level 157
God Stats
3W - 0L
1,906 SR
Queue Stats
9W - 4L
1,729 Elo+
Solo
Xbalanque
Xbalanque
CAULILINI
Xbalanque
Level 89
God Stats
3W - 2L
1,752 SR
Queue Stats
177W - 196L
1,546 Elo+
Solo
Anubis
Anubis
FictionalPack8
Anubis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,466 Elo+
Solo
Agni
Agni
ItsOwen
Agni
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,487 Elo+
Solo
Odin
Odin
ODST Rookie 94
Odin
Level 125
God Stats
20W - 19L
1,533 SR
Queue Stats
188W - 164L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
3 / 2 / 3
7,489
749
5,592
7,272
2,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
1 / 5 / 3
7,163
716
6,090
10,467
2,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
NickyMJP
Cthulhu
13
1 / 5 / 4
7,322
732
6,403
11,851
6,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 2 / 2
7,941
794
6,982
8,514
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Āśțā
Janus
15
0 / 2 / 4
7,894
789
8,272
6,523
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigApey
Danzaburou
15
5 / 2 / 6
8,511
851
10,481
10,553
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
CAULILINI
Xbalanque
15
5 / 1 / 4
8,193
819
5,041
6,722
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 2 / 7
8,175
818
9,491
6,629
3,069
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Agni
ItsOwen
Agni
15
2 / 1 / 6
8,007
801
7,561
7,062
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 3 / 11
7,230
723
5,211
12,829
9,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
9
Kills
16
16
Deaths
9
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigApey
Danzaburou
5
2
6
4
W
Xbalanque
CAULILINI
Xbalanque
5
1
4
7
W
3
2
7
3.25
L
Cliodhna
3
2
3
2.25
W
Agni
ItsOwen
Agni
2
1
6
5
L
1
5
3
0.5
L
Cthulhu
NickyMJP
Cthulhu
1
5
4
0.6
L
4
2
2
2.5
W
1
3
11
2.17
L
Janus
Āśțā
Janus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,339
Damage
37,785
44,627
Taken
43,795
16,672
Mitigated
21,300
7,954
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigApey
Danzaburou
10,481
4,990
0
2,660
10,553
3,482
0
3,219
6,865
0
28,509
W
Xbalanque
CAULILINI
Xbalanque
5,041
1,880
958
1,245
6,722
2,800
0
2,260
4,263
0
24,916
W
9,491
599
0
1,168
6,629
3,069
348
1,661
4,720
34,809
0
L
Cliodhna
5,592
315
0
2,046
7,272
2,931
0
1,450
5,712
0
18,748
W
Agni
ItsOwen
Agni
7,561
262
0
903
7,062
2,438
177
3,318
3,380
29,236
0
L
6,090
1,054
0
798
10,467
2,899
637
3,445
6,863
0
18,886
L
Cthulhu
NickyMJP
Cthulhu
6,403
243
327
1,414
11,851
6,752
0
3,886
7,707
14,808
0
L
6,982
5,300
0
2,326
8,514
2,224
0
4,723
3,748
0
22,418
W
5,211
1,105
0
1,042
12,829
9,511
368
2,874
9,437
0
11,997
L
Janus
Āśțā
Janus
8,272
210
0
1,043
6,523
1,866
0
3,548
2,861
34,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,809
Gold Earned
40,116
208
Minions Killed
213
0
Camps Cleared
0
1,042,206
Distance Traveled
1,081,521
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,511
851
45
5
0
211,398
1
W
Xbalanque
8,193
819
30
3
0
219,385
0
W
Anubis
8,175
818
61
6
0
205,269
4
L
Cliodhna
7,489
749
37
4
0
216,982
1
W
Agni
8,007
801
58
6
0
223,110
1
L
Pele
7,163
716
17
2
0
199,118
0
L
Cthulhu
7,322
732
27
3
0
215,346
4
L
Rama
7,941
794
50
5
0
194,713
2
W
Odin
7,230
723
19
2
0
222,359
0
L
Janus
7,894
789
77
8
0
216,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role