Player Matchup

Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
IX GUARDIAN
Neith
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 44L
1,500 Elo+
Party 2
Sol
Sol
MeMeBidness
Sol
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 238L
1,519 Elo+
Solo
Izanami
Izanami
SALVADOR_1979
Izanami
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 29L
1,474 Elo+
Party 1
Merlin
Merlin
slimquick260
Merlin
Level 143
God Stats
0W - 1L
1,285 SR
Queue Stats
147W - 140L
1,474 Elo+
Party 1
Team Averages
Level 94
1,457 SR
1,493 Elo+

VS

Team Averages
Level 102
1,500 SR
1,382 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bigbtoke420
Nu Wa
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 45L
1,500 Elo+
Party 3
Rama
Rama
Uthuur
Rama
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,352 Elo+
Party 3
Sun Wukong
Sun Wukong
Xaenarys
Sun Wukong
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,352 Elo+
Party 3
Cerberus
Cerberus
smolllion
Cerberus
Level 68
God Stats
16W - 4L
1,500 SR
Queue Stats
502W - 395L
1,208 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 6 / 6
7,563
840
6,783
12,345
6,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 3 / 5
8,340
927
9,956
9,126
3,263
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 7
7,144
794
6,696
8,633
2,254
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Izanami
11
1 / 6 / 7
6,802
756
3,224
9,068
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
2 / 3 / 9
7,977
886
10,888
6,041
1,704
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
4 / 4 / 7
7,907
879
11,670
10,868
12,930
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
6 / 3 / 12
9,166
1,018
10,700
9,381
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Uthuur
Rama
13
3 / 2 / 9
7,940
882
4,618
7,482
3,029
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Xaenarys
Sun Wukong
14
3 / 2 / 11
8,663
963
6,172
11,188
6,304
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
smolllion
Cerberus
14
5 / 3 / 12
8,931
992
8,194
14,896
17,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
72
14
Kills
21
21
Deaths
14
34
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
6
6
1
W
Zhong Kui
 
Zhong Kui
4
4
7
1.88
W
6
3
12
4
L
7
3
5
3.17
L
1
3
7
1.5
L
Izanami
1
6
7
0.75
W
Rama
Uthuur
Rama
3
2
9
3.75
W
Sun Wukong
Xaenarys
Sun Wukong
3
2
11
4.25
L
Merlin
2
3
9
2.17
W
Cerberus
smolllion
Cerberus
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,547
Damage
41,354
45,213
Taken
53,815
15,806
Mitigated
43,599
13,981
Healing
22,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,783
787
1,317
2,907
12,345
6,193
148
7,087
5,258
14,679
0
W
Zhong Kui
 
Zhong Kui
11,670
1,343
2,344
3,623
10,868
12,930
537
5,000
5,766
17,996
0
W
10,700
3,685
1,777
2,017
9,381
3,524
1,319
4,559
4,804
28,518
0
L
9,956
3,498
718
2,635
9,126
3,263
594
6,261
2,865
0
25,480
L
6,696
1,332
1,546
3,172
8,633
2,254
480
6,598
2,035
13,958
0
L
Izanami
3,224
2,229
0
1,015
9,068
2,392
340
6,579
2,489
0
8,674
W
Rama
Uthuur
Rama
4,618
2,860
1,911
901
7,482
3,029
2,190
3,889
3,581
0
9,923
W
Sun Wukong
Xaenarys
Sun Wukong
6,172
1,277
1,173
2,373
11,188
6,304
646
5,164
5,950
0
16,275
L
Merlin
10,888
741
451
220
6,041
1,704
396
4,039
2,002
27,208
0
W
Cerberus
smolllion
Cerberus
8,194
102
2,518
3,757
14,896
17,812
416
5,511
9,347
15,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,826
Gold Earned
42,607
108
Minions Killed
98
0
Camps Cleared
0
724,976
Distance Traveled
828,138
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,563
840
24
3
0
136,036
4
W
Zhong Kui
7,907
879
13
1
0
147,679
0
W
Nu Wa
9,166
1,018
28
3
0
145,732
0
L
Neith
8,340
927
28
3
0
140,438
0
L
Sol
7,144
794
8
1
0
173,438
2
L
Izanami
6,802
756
9
1
0
124,150
0
W
Rama
7,940
882
14
2
0
160,542
0
W
Sun Wukong
8,663
963
19
2
0
195,883
0
L
Merlin
7,977
886
39
4
0
150,914
0
W
Cerberus
8,931
992
24
3
0
178,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role