Player Matchup

Ymir
Ymir
Granddegis
Ymir
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 52L
1,385 Elo+
Solo
Izanami
Izanami
Koolten
Izanami
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 107L
1,508 Elo+
Solo
Jing Wei
Jing Wei
TheTuffSong
Jing Wei
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 170L
1,354 Elo+
Party 2
Ao Kuang
Ao Kuang
greenM0NSTER117
Ao Kuang
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
xSasix
Artemis
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
201W - 256L
1,427 Elo+
Party 2
Team Averages
Level 123
1,500 SR
1,435 Elo+

VS

Team Averages
Level 99
1,457 SR
1,487 Elo+
Da Ji
Da Ji
ItsJordy
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,518 Elo+
Party 1
Athena
Athena
KhaoticKitten
Athena
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 111L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Kuroi HiShinobi
Cthulhu
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 53L
1,380 Elo+
Solo
Chiron
Chiron
LapidusThePilot
Chiron
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 62L
1,600 Elo+
Party 1
Nox
Nox
grimm-reaper11
Nox
Level 109
God Stats
2W - 5L
1,285 SR
Queue Stats
305W - 341L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 20
13,013
765
10,538
36,687
25,867
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Koolten
Izanami
20
13 / 5 / 9
14,704
865
28,858
15,154
7,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
TheTuffSong
Jing Wei
19
2 / 8 / 14
12,076
710
10,583
17,440
6,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
15
2 / 10 / 9
10,182
599
4,331
17,231
7,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
xSasix
Artemis
20
7 / 7 / 13
13,076
769
23,085
15,438
6,135
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ItsJordy
Da Ji
20
13 / 6 / 12
13,523
795
18,066
16,777
15,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
0 / 6 / 13
10,809
636
2,134
19,993
23,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 7 / 24
11,958
703
11,804
29,530
43,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
14 / 3 / 18
13,746
809
39,514
18,779
11,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 6 / 18
13,914
818
12,123
14,968
8,606
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
122
27
Kills
37
37
Deaths
28
65
Assists
85
Player
Kills
Deaths
Assists
KDA
W
3
7
20
1.86
L
Da Ji
ItsJordy
Da Ji
13
6
12
3.17
L
0
6
13
1.08
W
Izanami
Koolten
Izanami
13
5
9
3.5
L
1
7
24
1.86
L
14
3
18
7.67
W
Jing Wei
TheTuffSong
Jing Wei
2
8
14
1.13
W
Ao Kuang
2
10
9
0.65
L
9
6
18
3
W
Artemis
xSasix
Artemis
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,395
Damage
83,641
101,950
Taken
100,047
52,867
Mitigated
103,341
29,402
Healing
26,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,538
2,045
1,349
9,921
36,687
25,867
0
7,426
29,261
20,818
0
L
Da Ji
ItsJordy
Da Ji
18,066
2,534
366
1,622
16,777
15,414
890
2,653
14,124
0
23,288
L
2,134
371
569
3,069
19,993
23,897
391
3,038
16,955
11,618
0
W
Izanami
Koolten
Izanami
28,858
20,626
2,681
4,536
15,154
7,561
1,632
4,977
10,177
0
60,704
L
11,804
1,342
867
3,825
29,530
43,911
412
3,835
25,695
23,388
0
L
39,514
15,017
4,534
9,462
18,779
11,513
2,359
2,434
16,038
0
68,954
W
Jing Wei
TheTuffSong
Jing Wei
10,583
5,716
270
3,837
17,440
6,087
2,070
4,284
13,156
0
32,616
W
Ao Kuang
4,331
1,122
443
1,112
17,231
7,217
0
4,928
12,303
6,604
0
L
12,123
1,048
895
940
14,968
8,606
1,557
2,905
12,063
32,769
0
W
Artemis
xSasix
Artemis
23,085
13,345
2,294
2,959
15,438
6,135
1,739
4,446
10,992
0
43,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,051
Gold Earned
63,950
166
Minions Killed
149
0
Camps Cleared
0
1,312,366
Distance Traveled
1,330,388
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,013
765
19
1
0
255,960
1
L
Da Ji
13,523
795
10
1
0
267,791
0
L
Athena
10,809
636
19
1
0
214,913
0
W
Izanami
14,704
865
48
3
0
282,288
1
L
Cthulhu
11,958
703
17
1
0
288,400
0
L
Chiron
13,746
809
48
3
0
286,759
1
W
Jing Wei
12,076
710
39
2
0
275,278
3
W
Ao Kuang
10,182
599
6
0
0
253,292
4
L
Nox
13,914
818
55
3
0
272,525
1
W
Artemis
13,076
769
54
3
0
245,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role