Player Matchup

Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AnitaBuerk
Sol
Level 84
God Stats
27W - 28L
1,706 SR
Queue Stats
453W - 529L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
Dalieban
Gilgamesh
Level 26
God Stats
10W - 15L
1,423 SR
Queue Stats
445W - 518L
1,525 Elo+
Party 1
Nike
Nike
Xallva3124
Nike
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,502 Elo+
Solo
Scylla
Scylla
erwan49
Scylla
Level 61
God Stats
10W - 2L
2,010 SR
Queue Stats
55W - 41L
1,532 Elo+
Solo
Team Averages
Level 70
1,628 SR
1,515 Elo+

VS

Team Averages
Level 76
1,536 SR
1,434 Elo+
Ganesha
Ganesha
 
Ganesha
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BestNooob1O
Anubis
Level 104
God Stats
25W - 19L
1,693 SR
Queue Stats
522W - 560L
1,443 Elo+
Solo
Da Ji
Da Ji
Sbrother
Da Ji
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 86L
1,225 Elo+
Solo
Vamana
Vamana
TheEvertiPL
Vamana
Level 108
God Stats
5W - 6L
1,582 SR
Queue Stats
172W - 170L
1,634 Elo+
Solo
Heimdallr
Heimdallr
uwex222
Heimdallr
Level 48
God Stats
16W - 20L
1,406 SR
Queue Stats
162W - 183L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
0 / 2 / 0
4,644
464
1,680
5,867
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 1 / 1
5,272
527
4,773
4,430
746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Dalieban
Gilgamesh
8
0 / 2 / 0
5,048
505
3,948
8,211
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
1 / 5 / 2
4,830
483
3,574
9,011
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
erwan49
Scylla
9
0 / 2 / 0
5,213
521
2,044
4,977
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
1 / 2 / 6
5,869
587
2,052
7,328
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
11
3 / 0 / 0
6,203
620
2,773
4,502
2,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
Sbrother
Da Ji
9
1 / 0 / 1
5,303
530
2,566
5,791
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
11
1 / 0 / 2
6,074
607
5,751
6,576
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
uwex222
Heimdallr
10
6 / 1 / 2
6,379
638
8,844
5,538
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
12
12
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
W
Ganesha
 
Ganesha
1
2
6
2
L
2
1
1
2.5
W
Anubis
3
0
0
3
L
Gilgamesh
Dalieban
Gilgamesh
0
2
0
0
W
Da Ji
Sbrother
Da Ji
1
0
1
1.5
W
Vamana
1
0
2
2
L
1
5
2
0.4
L
Scylla
erwan49
Scylla
0
2
0
0
W
Heimdallr
uwex222
Heimdallr
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,019
Damage
21,986
32,496
Taken
29,735
11,484
Mitigated
14,735
9,459
Healing
13,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,680
258
0
2,389
5,867
1,683
0
462
5,405
0
21,094
W
Ganesha
 
Ganesha
2,052
665
219
1,408
7,328
4,614
0
3,276
4,052
12,668
0
L
4,773
2,170
0
1,706
4,430
746
0
608
3,822
24,938
0
W
Anubis
2,773
128
94
2,749
4,502
2,031
137
1,038
3,314
29,367
0
L
Gilgamesh
Dalieban
Gilgamesh
3,948
1,315
0
2,629
8,211
4,042
192
938
7,273
0
24,974
W
Da Ji
Sbrother
Da Ji
2,566
590
0
3,232
5,791
1,676
0
453
5,310
0
27,983
W
Vamana
5,751
2,164
0
4,025
6,576
4,718
0
553
5,991
0
34,884
L
3,574
703
0
1,263
9,011
3,934
0
1,067
7,944
0
10,888
L
Scylla
erwan49
Scylla
2,044
170
0
1,472
4,977
1,079
0
1,750
3,227
25,443
0
W
Heimdallr
uwex222
Heimdallr
8,844
4,749
0
1,891
5,538
1,696
196
1,287
4,251
0
38,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,007
Gold Earned
29,828
239
Minions Killed
302
0
Camps Cleared
0
963,871
Distance Traveled
916,668
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,644
464
54
5
0
183,818
1
W
Ganesha
5,869
587
2
0
0
177,463
4
L
Sol
5,272
527
53
5
0
168,017
0
W
Anubis
6,203
620
72
7
0
173,118
3
L
Gilgamesh
5,048
505
66
7
0
187,701
3
W
Da Ji
5,303
530
62
6
0
203,066
0
W
Vamana
6,074
607
72
7
0
197,084
1
L
Nike
4,830
483
10
1
0
242,639
0
L
Scylla
5,213
521
56
6
0
181,696
6
W
Heimdallr
6,379
638
94
9
0
165,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role