Player Matchup

Yemoja
Yemoja
DaddyPlaysRough
Yemoja
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 66L
1,546 Elo+
Party 3
Chaac
Chaac
HxartChakra
Chaac
Level 160
God Stats
6W - 7L
1,500 SR
Queue Stats
336W - 399L
1,414 Elo+
Solo
Hachiman
Hachiman
JusticeRevolver
Hachiman
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 91L
1,532 Elo+
Solo
Ullr
Ullr
PlanetaryMind
Ullr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,285 Elo+
Solo
Artemis
Artemis
Princess Bushey
Artemis
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 68L
1,546 Elo+
Party 3
Team Averages
Level 116
1,500 SR
1,464 Elo+

VS

Team Averages
Level 131
1,500 SR
1,605 Elo+
Loki
Loki
BubuKityfk
Loki
Level 153
God Stats
4W - 5L
1,500 SR
Queue Stats
379W - 448L
1,517 Elo+
Party 1
Aphrodite
Aphrodite
IIIOXIII
Aphrodite
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
390W - 395L
1,474 Elo+
Party 1
Hercules
Hercules
MetroPlays
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,767 Elo+
Party 2
Hachiman
Hachiman
StayDripped
Hachiman
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,767 Elo+
Party 2
Poseidon
Poseidon
kill4muther
Poseidon
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 12
14,507
604
7,698
18,873
25,485
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
2 / 8 / 9
13,273
553
16,108
30,874
36,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hachiman
20
6 / 7 / 8
14,846
619
29,047
26,543
13,227
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 4 / 7
13,849
577
17,633
19,436
10,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 8 / 7
14,470
603
28,497
28,676
16,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 18
14,903
621
14,207
14,492
7,907
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
IIIOXIII
Aphrodite
20
4 / 2 / 14
13,738
572
9,297
15,632
25,912
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
MetroPlays
Hercules
20
6 / 3 / 19
14,995
625
30,030
35,211
27,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
StayDripped
Hachiman
20
14 / 3 / 10
17,044
710
44,711
28,847
13,675
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
kill4muther
Poseidon
20
1 / 5 / 19
14,598
608
19,796
26,484
10,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
110
15
Kills
30
30
Deaths
16
43
Assists
80
Player
Kills
Deaths
Assists
KDA
W
5
3
18
4.67
L
0
3
12
2
L
2
8
9
0.81
W
Aphrodite
IIIOXIII
Aphrodite
4
2
14
5.5
L
Hachiman
6
7
8
1.43
W
Hercules
MetroPlays
Hercules
6
3
19
5.17
L
3
4
7
1.63
L
4
8
7
0.94
W
Hachiman
StayDripped
Hachiman
14
3
10
6.33
W
Poseidon
kill4muther
Poseidon
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,983
Damage
118,041
124,402
Taken
120,666
102,304
Mitigated
84,978
49,085
Healing
72,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,207
1,076
5,095
1,648
14,492
7,907
0
540
13,952
0
38,123
L
7,698
352
12,184
4,846
18,873
25,485
521
3,508
15,365
21,429
0
L
16,108
355
1,843
8,653
30,874
36,438
584
5,921
24,953
0
43,622
W
Aphrodite
IIIOXIII
Aphrodite
9,297
220
16,598
8,675
15,632
25,912
950
1,113
14,519
21,307
0
L
Hachiman
29,047
9,840
3,081
3,596
26,543
13,227
1,217
7,969
18,574
0
58,136
W
Hercules
MetroPlays
Hercules
30,030
3,885
2,517
13,417
35,211
27,043
855
1,935
33,276
0
47,381
L
17,633
1,977
3,123
2,396
19,436
10,858
1,926
6,001
13,435
0
41,893
L
28,497
9,071
2,726
6,637
28,676
16,296
1,465
5,694
22,982
0
53,439
W
Hachiman
StayDripped
Hachiman
44,711
29,346
1,388
11,380
28,847
13,675
3,309
3,297
25,550
0
96,404
W
Poseidon
kill4muther
Poseidon
19,796
286
4,279
7,816
26,484
10,441
802
813
25,564
61,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,945
Gold Earned
75,278
241
Minions Killed
277
0
Camps Cleared
0
2,043,993
Distance Traveled
2,299,251
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,903
621
27
1
0
518,576
1
L
Yemoja
14,507
604
18
1
0
430,408
0
L
Chaac
13,273
553
42
2
0
365,054
4
W
Aphrodite
13,738
572
28
1
0
460,378
0
L
Hachiman
14,846
619
53
2
0
416,738
0
W
Hercules
14,995
625
26
1
0
456,519
6
L
Ullr
13,849
577
53
2
0
455,845
1
L
Artemis
14,470
603
75
3
0
375,948
0
W
Hachiman
17,044
710
116
5
0
401,163
4
W
Poseidon
14,598
608
80
3
0
462,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role