Player Matchup

Cernunnos
Cernunnos
PanZergling2
Cernunnos
Level 22
God Stats
7W - 8L
1,417 SR
Queue Stats
147W - 170L
1,370 Elo+
Party 1
Ares
Ares
Rafek802
Ares
Level 13
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 8L
1,156 Elo+
Party 1
King Arthur
King Arthur
TSMShi
King Arthur
Level 56
God Stats
6W - 13L
1,389 SR
Queue Stats
157W - 181L
1,371 Elo+
Party 1
Team Averages
Level 30
1,358 SR
1,299 Elo+

VS

Team Averages
Level 87
1,585 SR
1,463 Elo+
Sol
Sol
JIGURDA766
Sol
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 48L
1,460 Elo+
Solo
Hou Yi
Hou Yi
Lonnell
Hou Yi
Level 46
God Stats
2W - 3L
1,540 SR
Queue Stats
18W - 42L
1,303 Elo+
Solo
Osiris
Osiris
jespertheman
Osiris
Level 87
God Stats
1W - 0L
1,715 SR
Queue Stats
49W - 47L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PanZergling2
Cernunnos
10
2 / 7 / 4
7,154
715
7,355
8,998
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
9
1 / 7 / 3
6,454
645
3,128
12,734
9,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
TSMShi
King Arthur
11
3 / 4 / 3
7,273
727
8,354
15,280
11,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 1 / 3
9,658
966
17,586
7,632
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Lonnell
Hou Yi
12
1 / 5 / 10
7,447
745
6,158
9,167
3,315
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
13
3 / 0 / 14
8,671
867
8,027
9,185
7,998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
18
18
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
14
1
3
15.5
W
Hou Yi
Lonnell
Hou Yi
1
5
10
1.2
L
Cernunnos
PanZergling2
Cernunnos
2
7
4
0.57
L
Ares
1
7
3
0.36
L
King Arthur
TSMShi
King Arthur
3
4
3
1.13
W
Osiris
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,837
Damage
31,771
37,012
Taken
25,984
24,558
Mitigated
14,474
6,190
Healing
9,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,586
7,762
0
2,892
7,632
3,161
2,149
472
7,160
47,095
5,213
W
Hou Yi
Lonnell
Hou Yi
6,158
2,843
0
1,355
9,167
3,315
154
2,086
7,081
0
18,285
L
Cernunnos
PanZergling2
Cernunnos
7,355
2,913
0
530
8,998
3,929
0
3,720
5,278
0
17,618
L
Ares
3,128
243
600
1,098
12,734
9,496
0
6,294
6,440
4,520
0
L
King Arthur
TSMShi
King Arthur
8,354
850
369
3,593
15,280
11,133
0
5,953
9,327
0
26,261
W
Osiris
8,027
2,181
1,404
3,409
9,185
7,998
195
1,033
8,152
0
22,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,881
Gold Earned
25,776
82
Minions Killed
126
0
Camps Cleared
9
433,047
Distance Traveled
526,103
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,658
966
79
8
6
189,542
1
W
Hou Yi
7,447
745
28
3
1
145,943
0
L
Cernunnos
7,154
715
32
3
0
130,065
1
L
Ares
6,454
645
6
1
0
136,708
3
L
King Arthur
7,273
727
44
4
0
166,274
2
W
Osiris
8,671
867
19
2
2
190,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role